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Dwarden

ARMA 2: 1.07 Patch Released!!!

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they're still 'issues' . if nobody says anything, it will never be fixed.

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I like how you're looked down upon for having the default HUD elements enabled. Stop being so elitist. :rolleyes:

I think what wipman has done here is great, but he should really consider using the CIT if he wants to get it directly to BIS.

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Hi, i'd try to use the CIT back in the day already Zipper5, but the process was too complex for me and my "great level of english"; the steps to report a bug on the CIT are basicaly too complex for the standard player (someone like me).

I'd seen an offensive poll made by a BIS member where he (with all his face) said something like: "do you want to help the developers or you don't want to help to improve the game". Something like that... well... all what i say is, that i don't gonna help someone who don't helps to be helped.

I've already made enough reporting of this clear issues that are there for all to see just playing the campaign or the SP missions, don't require to be behind a microscope to see most of the bugs that i've found as they would fill all the lense of the Hubble telescope because they (as bugs) as big as Jupiter and shine (as bugs) as the Sun (the star, not the newspaper) and also show leak of will to polish their product, this product; i didn't check all the models (units, vehicles, etc) in the editor as is not my job to look for bugs in their game, but if i'd found all those (up to +60 bugs) just by playing the two campaigns and the 10 SP missions that the game haves... . There's a lot of room for improvement in the ArmA2, in models, textures, and game's functions. Let's C ya

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Hi, my last finding.

Unfair SD weapons:

- I've checked all the Eastern SD weapons and the Western SD weapons on the ArmA2 v1.07 and... while the Western SD weapons don't have any muzzle flash light... all the Eastern SD weapons don't have muzzle flash neither, but... they still produce light arround and over the weapon operator; so that's unfair.

- Im not sure on this but, would be possible too that the Eastern Weapons will be doing less damage than the Western Weapons?, or is that i hit too much the rifle of the AIs that i shoot with eastern weapons...?.

I still remember how bad the Geometry LOD was (undetailed and big as a shield) back on the ArmA1, when i was doing my M4s pack and i remember that the AK74 Geometry LOD was also a so big triangle that the SWAT could use it as BP shield; so... if the Geo LOD of the weapons were as badly made as in the ArmA1 that may be a reason... but the thing is that i kill the NMEs with less shots when i have a western weapon than an eastern weapon. Im not sure on this thing of the weapons damage, but what's a bug, an unfair bug, is to have all the eastern SD weapons giving the shooter's possition while this don't happens with the western weapons. Let's C ya

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Hi, another bug.

- On the training/Bootcamp, you can't steer the parachute (left, right arrow keys) or control your falling speed (up, down arrow keys), so you gonna fail that training no matter what; conclusion... you can't unlock part of the Armoury content. Let's C ya

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Yes. Unfortunately, the HALO script(s?) included with Arma 2 and OA have always had less-than-satisfactory results. Everything works fine before you open your parachute. :p

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Hi, some more bugs.

ArmA2_bug_62.jpg

- That thing (i think that's part of the vest's neck protector) appears in the middle of your sight when you're aiming with a side gun, until now only with the USMC T. Leader & Grenadier, that are the same models.

Wrong Sounds:

- The M249 uses what i think that should be the M240 & Mk48 sound and viceversa. Let's C ya

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Funny, never seen most of these bugs before. And those I've seen are really minor ones.

By the way, Patch 1.08 is released.

Closing time ;)

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Hi, good news; but i bet that most of the bugs that i, and others, did found on the v1.07 gonna be present on the v1.08 and any future version. Let's C ya

---------- Post added at 01:35 AM ---------- Previous post was at 12:40 AM ----------

Hi, after try the v1.08 in MP...

- I've seen only four servers hosting the v1.08 (one of 'em was using the ACEMod).

- I was kicked (for an unknown/not named reason) from those three servers.

- The message advertising that the v1.07 is available for download appears when you enter in the servers browser list.

- After host a MP coop (alone) in SAP Everon, when i'd closed the game, the screen appeared blueish grey and locked my computer; i'd await 1'5mins before do a manual reset.

Those has been my 1St steps with the v1.08. Let's C ya

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