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Cold War Rearmed² Discussion

Do you want first aid modules used in the Missions/Campaigns?  

46 members have voted

  1. 1. Do you want first aid modules used in the Missions/Campaigns?

    • Yes, please add the ability to provide first aid and drag wounded
      23
    • No, please keep it as the original, without the First Aid module and only medics can heal
      23


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A shame the guys who made that remake couldn't be bothered to at least include English language. This way a lot more people could enjoy playing it.

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Yeah, I made all of my camp and missions in english whereas I am french, so that most of the players can play and enjoy them.

Can a german guy or team make the translation in english please?

Would be really great!!!

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Guys, (good news) i forget to write that all radio massages, radio texts, cutscenes are in english like in original. Only briefings are in german. So you should not have any problems with understanding what you have to do (+you have markers on map), you should even understand basic part of story :)

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Wait what? A soviet campaign will be included in CWR²? Awesome :o

sure, why not, Tovarisch ?

let's conquer the world :P

*put Evil Russian hat on* ;)

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I have the demo and have started the campaign, great fun but is it just a part of it or full but unfinished?

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It is just a small part. The full campaign features a war that takes you across three islands.

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I have the demo and have started the campaign, great fun but is it just a part of it or full but unfinished?

completed version also had bonus-part: assaulting secret Nazi base/stronghold in Antarctica and Moon by eighter fielding wast army of Crawling tanks[if you play for OPFOR] or myriads of flying saucers[if you're on BLUFOR side, starting campaign].

there also high-quality/authentic/verified Vodka bottle shipped with Retail version of product, actually making you ready for playing OPFOR, literally turning you into monstrous, "Braaaaaaain !!!"-whispering monster with red eyes, glowing in night, masterminding own [obviously]Evil [Global]Intentions/agenda ;-)

on the another day cause huge hangover/knock-down you're had HUGE motivation to start/re-launch playing mod for BLUEFOR. to ensure thats anyone was free from SIMILAR experience on Earth ;)

"Evil Russian hat" item not included nor shipped unless you ordered/picked "Super-Duper-Gold chest"-edition of CWR2, which includes [virtually]ALL BIS-made games from OFP to Arma3 itself, excluding only military sim projects.

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Thanks, I have enjoyed what I have played so far, I'll continue and most likely do it again when the full one is out. Great work :)

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Meanwhile you could try out a few of the released 3rd party missions, like the little package Sander made.

Glad you enjoyed it, you surely will like the full campaigns as well. :)

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Hi All,

I am new here. To be exact new in ARMA-OA game. I have used OFP for last 5 yrs. I have a noob question (dint know where to post but this development looked pretty interesting). Can anyone let me know if I can use addons meant for ARMA II in ARMA OA? or any modifications has to be made.

Thanx in advance for reply and sorry for OT message

Regards

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If addon need arma 2 you must have this game to. If you have arma 2 CO (Arma2+OA) you can play with all mods created for Arma2, OA or for Arma2CO. If you have only OA and you want to play with addon/mod that need also A2 you can do only one thing, you must buy the game.

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Hi All,

I am new here. To be exact new in ARMA-OA game. I have used OFP for last 5 yrs. I have a noob question (dint know where to post but this development looked pretty interesting). Can anyone let me know if I can use addons meant for ARMA II in ARMA OA? or any modifications has to be made.

Thanx in advance for reply and sorry for OT message

Regards

Some ArmA 2 addons might work with OA, it depends on how the inheritances are set up. As a rule, I would say that most will not work because they probably depend on classes that aren't present. This particular one depends on both, so you must have the combined set to play it.

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I tried the Red Hammer campaign for CWC² but it immediately crashes with an

"Cannot load texture ca\plants\data\jablon_3_non.paa"

Error, leaving me no choice but to AltF4 the game.

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I tried the Red Hammer campaign for CWC² but it immediately crashes with an

"Cannot load texture ca\plants\data\jablon_3_non.paa"

Error, leaving me no choice but to AltF4 the game.

Hmm that's most probably not related to that campaign. It's a missing texture on a (BIS) tree model.

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@Tonici87

Yesterday i checked few missions and cutscenes in Red Hammer campaign (to be sure that cutscens,radio massages etc are in english). No problems with launching this campaign. I use Cwr2,Blastcore,cba. So its something on your side not in campaign.

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Tonci that usually happens when vanilla ArmA2 (non-OA) is not properly loaded in Combined Ops.

Check your shortcut parameters or something

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Solved, I think some Island addon caused that Error. Playing the first mission now^^

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Hello there!

As completely new Soviet campaign is getting closer to release, I decided to share some eye-candy. Well, making a believable base layout is tough and takes time to plan out everything. Enjoy the screens!

Welcome to Hell!

camp9.th.jpg

Coastal assault.

camp1t.th.jpg

Under attack!

camp2i.th.jpg

Newly-created base.

camp3z.th.jpg

Fortifications, fortifications! :D

camp4.th.jpg

Island "Poterina". A shot made on the secret isle north-west of Kolgujev.

camp6.th.jpg

Operation "Rabbit Hunt"!

camp8y.th.jpg

Base nearby Guba's residence. A USSR officers debate is to begin soon.

camp7.th.jpg

I hope people will enjoy the variety of roles, full-scale war and interesting storyline.

That's all for now. ;)

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Hello there!

As completely new Soviet campaign is getting closer to release, I decided to share some eye-candy. Well, making a believable base layout is tough and takes time to plan out everything. Enjoy the screens!

Welcome to Hell!

http://img571.imageshack.us/img571/9778/camp9.th.jpg

Coastal assault.

http://img706.imageshack.us/img706/5369/camp1t.th.jpg

Under attack!

http://img833.imageshack.us/img833/4885/camp2i.th.jpg

Newly-created base.

http://img834.imageshack.us/img834/9506/camp3z.th.jpg

Fortifications, fortifications! :D

http://img253.imageshack.us/img253/8750/camp4.th.jpg

Island "Poterina". A shot made on the secret isle north-west of Kolgujev.

http://img560.imageshack.us/img560/5517/camp6.th.jpg

Operation "Rabbit Hunt"!

http://img217.imageshack.us/img217/6254/camp8y.th.jpg

Base nearby Guba's residence. A USSR officers debate is to begin soon.

http://img687.imageshack.us/img687/5240/camp7.th.jpg

I hope people will enjoy the variety of roles, full-scale war and interesting storyline.

That's all for now. ;)

Looks good! I really like those first two pictures. One thing if you're going for realism though, the HESCO barriers that you have at some of the fortifications, they didn't exist until 1989.

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Hello there!

As completely new Soviet campaign is getting closer to release, I decided to share some eye-candy. Well, making a believable base layout is tough and takes time to plan out everything. Enjoy the screens!

Welcome to Hell!

http://img571.imageshack.us/img571/9778/camp9.th.jpg

Coastal assault.

http://img706.imageshack.us/img706/5369/camp1t.th.jpg

Under attack!

http://img833.imageshack.us/img833/4885/camp2i.th.jpg

Newly-created base.

http://img834.imageshack.us/img834/9506/camp3z.th.jpg

Fortifications, fortifications! :D

http://img253.imageshack.us/img253/8750/camp4.th.jpg

Island "Poterina". A shot made on the secret isle north-west of Kolgujev.

http://img560.imageshack.us/img560/5517/camp6.th.jpg

Operation "Rabbit Hunt"!

http://img217.imageshack.us/img217/6254/camp8y.th.jpg

Base nearby Guba's residence. A USSR officers debate is to begin soon.

http://img687.imageshack.us/img687/5240/camp7.th.jpg

I hope people will enjoy the variety of roles, full-scale war and interesting storyline.

That's all for now. ;)

dem hescos bro, dem gotdamn hescos.

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Yeah - say no to HESCO rape(BTW FYI RF doesent use HESCOs even today)

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