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MH-53E addon released


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#1 Gachopin

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Posted 18 August 2009 - 05:15 AM

hi all :)
I released MH53E "sea dragon".

Updated version 1.2

Posted Image

version 1.2
- Using Environment Map Texture from ARMA2
- Changed classname/VehicleClass
- Changed geometryLOD "heavier"
- Fixed main rotor position more correctly
- Changed main rotor width & form
- Added RotorLowIn/HighIn sound by Miles Teg
- Added icon / map icon
- Reduced cargo seats's polycount

version 1.1
- Fixed main rotor position
- New texture and smdi texture(include detail texture definition)
- Some sounds added by Sgt.Elias / Yag
- Gear down/up automatically(deleted action menu)
- Fixed shadow lod

Download

how to fold rotor wing:
[this] exec "\gac_USMC_MH53E\script\MH53fold.sqs"

how to spread rotor wing:
[this] exec "\gac_USMC_MH53E\script\MH53spread.sqs" or engine "on" or choose action "spread rotor-blade"

how to open ramp:
this animate ["door_cargo", 0.3];this animate ["door_cargo2",1];

how to close ramp:
this animate ["door_cargo", 0];this animate ["door_cargo2",0];

Edited by Gachopin, 24 August 2009 - 05:32 AM.


#2 Raptor 6 Actual

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Posted 18 August 2009 - 05:29 AM

hi all :)
I released MH53E "sea dragon"



AWESOME, just frickin AWESOME, thx mate

#3 randir14

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Posted 18 August 2009 - 05:30 AM

Great work, I love the moving parts like the cargo door and landing gear, also the super detailed cockpit. I noticed one bug though, if you have soldiers inside and you choose All > Stop they jump out and sometimes get injured. It doesn't seem to happen if you choose All > Disembark.

#4 Gachopin

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Posted 18 August 2009 - 05:46 AM

>randir14

Hmm certainly getout when choosing ALL>stop , crew team getout.
I think this is ARMA2 bug. BIS UH60 happens same thing too.
When getout, crew injuring is not happen at my PC.

Btw, I think my UH53E skin is too shiny.
So I think I'll reskin more dirty for next release :)

#5 Cole

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Posted 18 August 2009 - 05:58 AM

Definitely too shiny, but still great to see this heli ingame!
Being underground is too mainstream. Posted Image

#6 Raptor 6 Actual

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Posted 18 August 2009 - 05:59 AM

Ok, I got a chance to try it out in the editor, and as an enemy AA soldier, I shoot it down, but there is no explosion effect, no matter what height it falls from.
-At the same time, if it is at the start off height, just the "flying" setting under formation....the pilot never puts the gears down when I've shot it, and the rotors are still turning. I'll try to play around with this some more though.
-Next, for example, i just started climbing up with no foward speed, the altimeter in the box in the upper left hand side (the one that shows fuel, armor, etc.) never changes from 0. But...if you start moving foward, it will respond accordingly. Also happens when you land, then take off again at 0 foward velocity.
-I can get you some pics, especially one where when you run inside the cargo section, you can see where sunlight passes through (areas where it would obviously not be seen)
I love the work though, hope this helps out. This is not complaining by any means, and I'm open to the fact this could be all on my end. :)

Edited by Raptor 6 Actual, 18 August 2009 - 06:08 AM.


#7 Gachopin

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Posted 18 August 2009 - 06:10 AM

Thanks Raptor6.
At present, I dont' know why happen such bugs(although I can fix gear function),But I'll bug fix for next release:D

#8 RobertHammer

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Posted 18 August 2009 - 06:15 AM

Gachopin very nice MH53E :)

Btw, I think my UH53E skin is too shiny.
So I think I'll reskin more dirty for next release

Skin is ok , you can add more dirty like you said ,but that s.shader shine is too much - try to tweak it , this photos maybe help you site
:cool:
Posted ImagePosted Image
There's one place for One Snake and for One BigBoss !!!
Posted Image

#9 AnimalMother92

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Posted 18 August 2009 - 06:42 AM

wow, this is really awesome. i've been waiting for some form of 53.

i agree with the other posters, could be less shiny. also the size of the tail makes flying in 3rd person view very awkward, idk if this can be remedied.

what is the code for the init line to make the cargo door open on spawn?

great job, no errors or anything for me so far :yay:
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Posted Image // fragOut Studio

#10 Clawhammer

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Posted 18 August 2009 - 06:50 AM

Great plane :-)
test a as soon as iam back @ Home.

On the screens it looks a little bit to shiney and an more grey skin like here: http://www.airliners...792948ce257ba69 or marine skin like here: http://www.military....e/ch53fight.jpg would be awesome :bounce3:
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#11 Alex72

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Posted 18 August 2009 - 06:54 AM

Wow! Superb stuff. :)

Will also test when i get home and report what i find. This will be a well used helicopter!

Thanks for the hard work. Appreciated!

Alex
Posted Image

#12 Dennistp

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Posted 18 August 2009 - 07:39 AM

great work of a great machine :) yes its a bit too shiny, but the model is a nice work, can you also make one in a green color ?? i think i have seen one before, will be great

Dennis

#13 EricM

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Posted 18 August 2009 - 08:55 AM

Nice.

May I ask how many triangles and LODs it has ?

#14 Landdon

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Posted 18 August 2009 - 08:57 AM

This is really a nice addition to arma 2, filling out the Marine hardware with a true warhorse. I most humblely request you make a USAF Pave Low version as well. Please! Please!

#15 Manzilla

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Posted 18 August 2009 - 08:58 AM

Ahh a personal favorite of mine. Fond memories. Thanks.
:coop: :yay::yay::yay: (God damn bananas..... again)

Join the most rootin', tootin'est crew on these here forums! That's right folks we're darn tootin'.

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My style is impetuous. My defense is impregnable and I'm just ferocious.... I want your heart, I want to eat his children! Praise be to Allah!


#16 SCAR1509

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Posted 18 August 2009 - 09:15 AM

WoW!! Great one!!:yay::yay:

this is I've waited for so long! But I found a little mistake in the model.

The Rotor don't move correctly.The position is not in the center. You can see this if you look from the top of the model.

I missing the fuel nose for the Sea Stallion as you can see on the image!!:confused:

Posted Image

But at all this is a great model. Is it possible to release some more tan textures for this??

#17 p75

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Posted 18 August 2009 - 09:32 AM

Impressive work!

#18 EMERY

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Posted 18 August 2009 - 09:41 AM

[IMG]http://http://i254.photobucket.com/albums/hh95/EMERY9966/fav4A2.jpg[/IMG]

http://www.armaholic.com/forums.php?m=posts&q=7477&n=last#bottom

great work on your mod would love to see my buggy drive out the back of 1 pls get to me asap

i have started work on my own 53 but yours is alot better and it would make my job alot easer if i could just use yours pls get back to me asap

thx for your time mate

Edited by EMERY, 18 August 2009 - 09:50 AM.
still cant get my pic to work :(


#19 Mavericko

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Posted 18 August 2009 - 10:55 AM

Great addon, though may I ask to add a new sound for it and center the rotorblades. The flightmodel and sound is of a huey right?

#20 Claymore

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Posted 18 August 2009 - 11:06 AM

It would be good if it flew a bit more sluggish, a bit more heavy! Now it has the feel of a light heli wich it is not! And please center the main rotor and take a bit off the shinning paintwork, make it a little weatherd! This is otherwise a VERY BEAUTIFUL heli, make a couple small updates to it and it is perfect! You do great work!!
Best regards.


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