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ArmA II: Operation Arrowhead discussion thread

arrowhead expansion

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tonci87
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#1

Posted 13 August 2009 - 13:19

Combined Operation Arrowhead informations

http://www.arma2.com/arrowhead/arrowhead.html

The Cover will look like this

Spoiler


There will also be a different Cover for the US, its basucally the same, only that the US one has the Flag as background

The Game is an Addon to Arma2, but will work stand alone.

OA will take place in the Country of Takistan, wich is inspired by Afghanistan

Releasedate: 29.06.2010

Overview:

Three years after the confl ict in Chernarus, portrayed in the original Arma II, a new fl ashpoint in the Green Sea region heats up and coalition forces led by the US Army are sent to Takistan to quickly restore peace and prevent further civilian casualties.

Players will enlist into various roles within the US Army, from basic infantrymen, through special operatives, to pilots and tank crew in this new installment in the award winning line up of military simulators for PC from Bohemia Interactive.



Features:

Takistan 160km² 160 square km of Central Asia modeled with extreme precision using real world data

Zargabad 70km² 70 square km of extremely realistic environment including full areas of dense urban CQB conflicts.

Desert The Size is infinite

Neue Factions For example German KSK, Czech Army, the Takistani Army and local militias

Over 100 new vehicels and over 80 new Weapons For example Sweet Stuff like the AH-64 Apache, MH-47 Chinook, AH/MH-6 Littlebird, Stryker varianten, M3 Bradley, T-55, BTR-60, M113, UH-1H, FN FAL, FN
SCAR variants and many more

New Sound Engine

Grafics and Engine Optimisations

Funktional Infrared Lasers und Lamp torches

FLIR

Countermeassures for Planes and Choppers

Firecontrolsystem for Tanks

Fully functional Backpacks

Controllable UAVs

Ability to zero your Gun

Random Town Generator
If you are tired of playing in the same enviroment again

Nearly all Buildings enterable


Better Performance compared to Arma2

Not confirmed Features:

Fully functional 3-D Real Time Editor
64bit .exe for more RAM Support
Ability to modify your Weapon àla MW2
Ability to shoot from the passenger seat

Factions:
BLUFOR
-US Army
-Delta Force
-German KSK
-Czech Army
-UN

OPFOR
The local takistani Army, local Militias



First Trailer:
IlXa9uoAoXc&feature=player_embedded

>All Screenshots are Ingame

Spoiler




Spoiler



Spoiler



A Review from a Game Magazine that had the privilegue to play the Prewiev Version of OA

Spoiler


A Video demonstrating the new FLIR.
You wont find such a realistic FLIR in any other game

bQUy15Hfct8&feature=player_embedded


Spoiler


Another Video showing some Tank Commander Action, just scroll to the Bottom of the Page


New Video showing the Random Town generator

6gyVO7BZIss&feature=player_embedded

Gamestar Video showing some Features of OA
http://www.gamestar.de/index.cfm?pid=1589&pk=13838

A Few Pictures of Takistan
Spoiler


New Gamestar Video showing some Weapons Training
http://www.gamestar.de/index.cfm?pid=1589&pk=13861

Updated 07/05/2010


Spoiler


2 New Videos

O9PI5fpINJI&feature=player_embedded

and

Pz6Dytaq828

Please keep in Mind that this is just the Preview code. The game will be much better by now

The second Video was made with
AMD X2 3800+/OC 4600+
2 GB RAM
ATI Radeon HD 4870
and Windows XP running almost year without format
Viewdistance 4km

(Information collected by Tonci87, greetings from =NAG= Clan)

New Update for the first Post

Latest Update 18.05.2010

Some new Screenshots
http://img39.imageshack.us/gal.php?g=me00012558092.jpg

A nice article on krawall.de
http://www.krawall.de/web/ArmA_2_Ope...view/id,54221/

together with some nice Screenshots
http://www.krawall.de/web/ArmA_2_Ope...whead/gallery/

New interview with Jan Prazak
http://www.gametrailers.com/video/ne...arma-ii/100305

3 Part gameplay mechanics video

Part 1
http://www.gametrailers.com/video/ne...arma-ii/100298

Part 2
http://www.gametrailers.com/video/ne...arma-ii/100296

Part 3
http://www.gametrailers.com/video/ne...arma-ii/100294

Maybe in Arma 3

---------- Post added at 10:32 AM ---------- Previous post was at 10:08 AM ----------

First Post
Update 02.06.2010

Enjoy the First Mission from the main campaign together wit the realy nice Cover for Germany^^
http://petergames.de/ARMA-2-Operation-Arrowhead.91.0.html

Armedassault.info provides one of the best Previews so farm together with nice Screenshots and some Gameplayvideos.
The most important info is thta the AI has been optimised to better interact with the bulidings. AI is now likely to use balconies.

http://www.armedassault.info/index.php?game=1&cat=articles&class=articles&id=43

Please notice the AI using Smoke for Cover in the Daytime video, and the Chopper at 1:53 not crashing into the Hill like he would in Arma 2

The Nighttime Video shows that the light cones from Streetlamps have disappeared, together with the ugly muzzle flashes.

AAN- Online has some new Articels about the political Situation in Takistan

http://www.aan-online.com/en/europe/18-nato-training-exercises-in-2010.html
Please notice the Screenshots with BRITISH units.
So the Brits are a confirmed faction for OA

http://www.aan-online.com/en/europe/23-chernarus-firms-strike-uneasy-deal-in-takistan.html

http://www.aan-online.com/en/europe/25-chernarussian-geologist-killed-in-karzeghistan.html
Don´t forget to watch the Video wich shows a Blackwater merc, so we can expect them as well to be included in OA.

Edited by Placebo, 13 June 2010 - 15:42.


dale0404
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#2

Posted 13 August 2009 - 13:26

I hope it is true, I want some proper mountains!
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Bulldogs
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#3

Posted 13 August 2009 - 13:28

Standalone... meaning they could rewrite the engine for it without having to re-release Arma 2
"Once that first bullet goes past your head, Politics and all that {stuff} goes right out the window. Once the 100th bullet go's no where near you, well.... maybe it's time to get some better AI"

Painless
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#4

Posted 13 August 2009 - 13:30

This sounds v interesting..hope is true maybe the devs can give us a bit more info on this?..

calo_mir
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#5

Posted 13 August 2009 - 13:30

IDEA Games don't seem to know anything about the project.

An independent developer releasing an officially endorsed expansion
pack to the game wouldn't take any time away from BIS to work on
the engine itself.

Calm down.

da12thMonkey
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#6

Posted 13 August 2009 - 13:31

US Army?

Awesome. The screenshots look a bit like Afghanistan
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ziiip
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#7

Posted 13 August 2009 - 13:35

I hope we'll get a game with a completely rewritten physics engine...in case its true.

Edit: OMG look at the pix! That Apache is totally owning.
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Pauliesss
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#8

Posted 13 August 2009 - 13:39

US Army?

Awesome. The screenshots look a bit like Afghanistan

Exactly, would love to have terrain based on Afghanistan. :yay:

Big Dawg KS
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#9

Posted 13 August 2009 - 13:40

Players will enlist into various roles within the US Army, from basic infantrymen, through special operatives, to pilots and tank crew


I wonder if they mean the camaign... as in more like CWC.
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[glt] legislator
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#10

Posted 13 August 2009 - 13:42

I hope so :) The setting sounds great, the optics look well on the first screenshots. I like it! I buy it!

thales100
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#11

Posted 13 August 2009 - 13:45

Looks good

cm
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#12

Posted 13 August 2009 - 13:47

The fuck? An expansion already?!

This is madness! I would hope that the game is fixed before the expansion is released.

However, I assume this is done because after the game is finished you have a whole bunch of full-time employees doing nothing (most of the bug checking is done by the coders I would assume). May as well pay them to do something right? :P
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EricM
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#13

Posted 13 August 2009 - 13:48

Nice looking Apache.

If it goes like Queens Gambit, the actual campaign was outsourced to Black Element. So it may not slow down BIS from fixing the original campaign (Dogs of war).

Otherwise, that would explain why there wasn't many content and config fixes in 1.03.

May as well pay them to do something right? :P


Yes, modellers, mission makers and texture artists don't deal with bugs. So at any rate, it's just as well they work on more content.

BogdanM
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#14

Posted 13 August 2009 - 13:49

I'm not very happy to see an expansion already because BIS doesn't have a team big enough to work on both games at the same time, so they'll probably take people who are fixing ARMA2 to work on the expansion. Also I hope they will make a expansion for people who already own ARMA2 because why should we buy the entire game again if we only need the campaing and new units.

I hope this doesn't postpone the release of the editing tools...

da12thMonkey
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#15

Posted 13 August 2009 - 13:56

Personally I think the content of the expansion will be largely based on content from the VBS2 US Army module, with some enhancements to the models and inclusion of spec maps, normal maps etc to bring them up to ArmA2's visual spec.

This wont draw much in the way of resources from BIS's bug-fixing since the content is already there, it just needs sprucing up by a couple of members of the art team.

Hopefully this means there will be a Chinook too.
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TimRiceSE
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#16

Posted 13 August 2009 - 13:58

http://www.gamesindu...hown-in-cologne

different press release?

"Bohemia Interactive is fully committed to supporting the existing ARMA II user base whilst also working on the expansion pack, this will not only allow us to introduce a new and original theater of war to the simulation series, but also improve numerous areas of the core game, for both the original game and the expansion, where we can go even further with adding completely new features" said Marek Spanel, Bohemia’s CEO.


Edited by TimRiceSE, 13 August 2009 - 14:03.


p75
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#17

Posted 13 August 2009 - 13:59

Is this the ARMA 2 expansion pack:

http://img198.images...perationarr.jpg

Big Dawg KS
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#18

Posted 13 August 2009 - 13:59

I'm not very happy to see an expansion already because BIS doesn't have a team big enough to work on both games at the same time, so they'll probably take people who are fixing ARMA2 to work on the expansion. Also I hope they will make a expansion for people who already own ARMA2 because why should we buy the entire game again if we only need the campaing and new units.

I hope this doesn't postpone the release of the editing tools...


Different people in the team work on different things. I doubt this will interfere much with tools and bug fixing. My main concern however is that they say new features... I really don't want to see any new features until BIS polishes the existing ones.

"Bohemia Interactive is fully committed to supporting the existing ARMA II user base whilst also working on the expansion pack, this will not only allow us to introduce a new and original theater of war to the simulation series, but also improve numerous areas of the core game, for both the original game and the expansion, where we can go even further with adding completely new features" said Marek Spanel, Bohemia’s CEO.


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I like to call Arma a sandbox game that works pretty much like LEGO - you buy it not just because you want to have a nice car from the main picture on its box, do you?


cjsoques
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#19

Posted 13 August 2009 - 14:00

It's kinda pathetic that the two top threads right now:

-Expansion
-Campaign Needs Rework

Doesn't make much sense to me really to be doing this

ck-claw
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#20

Posted 13 August 2009 - 14:01

WoW 2 expansions now yay!:D

Someone beat ya to it! ;)

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