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New ArmA 2 Animations?


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Thread Starter
st!gar
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Posted 03 July 2009 - 22:42 #1

I was wondering how you make the AI perform (what I presume to be) the new Switch/PlayMove animations for ArmA 2?

Like, for example:

Spoiler


The reason I'm asking here, is that I've been looking through the ArmA2: Moves -section, (and even the ArmA: Moves -section, just in case.), in the Biki, and I haven't been able to find anything resembling any of the animations used in the ArmA 2 cutscenes at all... :confused:

froggyluv
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Posted 03 July 2009 - 23:01 #2

Try this little tool http://www.armaholic...age.php?id=6056
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Spoiler

Thread Starter
st!gar
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Posted 04 July 2009 - 01:49 #3

Okay, that's officially the most awesome thing I've ever seen. Thanks a lot. :)

Funkman
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Posted 07 June 2011 - 14:14 #4

This tool is a pain in the arse! There are soooooooooooo many animations, how are you supposed to happen across the one you are looking for?

(I am looking for a surrender animation at the moment, just a simple hands on head, but looking through this animation viewer is a GREAT pain in the arse.)
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Koni
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Posted 07 June 2011 - 14:42 #5

Don't use it then,and don't find the animation you want... simples :)

Funkman
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Posted 07 June 2011 - 14:52 #6

I was kind of hoping someone could suggest an easy way to use it or a better way....
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Koni
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Posted 07 June 2011 - 15:38 #7

There isn't really, apart from direstly asking someone for the animation name.

I find just trawling through the animations I find good ones I didn't know about, and add things to my missions from that.

Demonized
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Posted 07 June 2011 - 20:16 #8

I was kind of hoping someone could suggest an easy way to use it or a better way....

there is the SEARCH function on the forum top of page, in wich will contain probably hundreds of threads with exact same question and many have the answer.
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2nd Ranger
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Posted 07 June 2011 - 21:23 #9

There is definitely at least one thread that has the answer to that question. I know because I answered it.

Hint: Search for 'surrender'.

empty all your clips at their locations

Vote!
http://feedback.arma...ew.php?id=24134 - Hunter MRAPs sometimes won't move to waypoints
http://feedback.arma...iew.php?id=9341 - Random placement of units and waypoints does not work near buildings
http://feedback.arma...ew.php?id=17665 - Backpacks can't be placed accurately in editor


Clayman
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Posted 07 June 2011 - 22:12 #10

This tool is a pain in the arse! There are soooooooooooo many animations, how are you supposed to happen across the one you are looking for?


The fact that there are soooooooooooo many animations is not the fault of the animation viewer. :P


And while you're searching..... the viewer has a build in SEARCH function. Here is a list with animation titles.
Use it and you shall find. ;)

2nd Ranger
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Posted 07 June 2011 - 22:26 #11

Does the search only work if you search for something like 'Amov'? It never worked for me.

empty all your clips at their locations

Vote!
http://feedback.arma...ew.php?id=24134 - Hunter MRAPs sometimes won't move to waypoints
http://feedback.arma...iew.php?id=9341 - Random placement of units and waypoints does not work near buildings
http://feedback.arma...ew.php?id=17665 - Backpacks can't be placed accurately in editor


Clayman
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Posted 07 June 2011 - 22:43 #12

Yes, you have to search for an actual animation name (or part of it). Searching for 'Surrender' will not work, searching for 'Ssur' does.
But if you understand how the animation names are put together (see list I linked above), it's quite easy to find what you're looking for.

Oh, and CBA is required for the search function to work properly. ;)

Funkman
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Posted 08 June 2011 - 03:50 #13

Thanks, that is useful.
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stephen271276
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Posted 12 June 2011 - 12:46 #14

Unit playmove "testsurrender"