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Game Server Browsers supporting ARMA 2 & ARMA 2: Operation Arrowhead

browser game hlsw server software

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#1 Dwarden

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Posted 03 July 2009 - 18:13

HLSW www.hlsw.org or www.hlsw.net (game server browser, admin tool)
Spoiler


******************************************************

XFIRE www.xfire.com
(game community services, IM, video&audio recording)

******************************************************

Edited by Dwarden, 13 August 2010 - 00:17.

RealTimeChat ~ARMA2 in Your browser (w/o Java), RealTimeChat ~ARMA3 in Your browser (w/o Java),
irc.GameSurge.net/ARMA2 (external IRC clients) irc.GameSurge.net/ARMA3 (external IRC clients)
ARMA 3 Feedback Tracker: http://feedback.arma...y_view_page.php
~100k fans @STEAM ARMA 2 + ARMA 2: OA + ARMA 3: + ~2k @XFIRE A2:OA
Follow my Twitter: http://twitter.com/FoltynD or my Facebook http://facebook.com/FoltynD


#2 Inkompetent

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Posted 03 July 2009 - 18:55

http://arma2.swec.se/server/list

#3 dale0404

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Posted 07 July 2009 - 17:52

But no remote access controls for Arma 2 with HLSW. :(
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#4 Adumb

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Posted 08 July 2009 - 06:21

But no remote access controls for Arma 2 with HLSW. :(


this.

Will us admins get any tools at all...? :(

#5 Yoma

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Posted 13 July 2009 - 20:46

AddonSync2009, using gslist.

Needs to be fixed a bit though (v1.2 needs to be added to the version list etc).
It also has saveable filters, a favorites list, launch/monitor game capabilities and lots of other features.
Check out the new "Addon Sync 2009 beta" at
http://dev-heaven.ne...a-addonsync2009.
Download it here.
Support, nag or whine about my tool here.

I'm sorry guys but it's dead.

#6 dale0404

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Posted 21 July 2009 - 19:19

this.

Will us admins get any tools at all...? :(



How about if I buy someone an ice cream? Will that work? :clap:
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#7 flake

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Posted 27 July 2009 - 23:19

http://arma2.swec.se/server/list


cool!
E8500 @3.8
HD4870 1Gb
Vista32
Arma2 Community Bug Tracker
Lab? What do you mean, Lab? When you say Lab, what do you mean?

#8 Lincoln1stFJ

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Posted 05 August 2009 - 06:15

Anyone remember AllSeeingEye?

That worked for tons of games.

#9 dale0404

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Posted 07 August 2009 - 18:16

Isnt AllseeingEye gone now?

Edit: It is gone.
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#10 I.like.Pwnies

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Posted 16 August 2009 - 00:10

shame that they dont show what kind of mods are signed, this is a horrible game design issue, just like not been able to set servers on a favourite list.

#11 Dwarden

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Posted 16 August 2009 - 13:55

shame that they dont show what kind of mods are signed, this is a horrible game design issue, just like not been able to set servers on a favourite list.


because you can use signatures in multiple ways

per file (e.g. key only at ABC.pbo)
per group of files (e.g. ABCD.pbo and ABCDE.pbo) e.g. all addons from addon maker XYZ

and this may be depending on content of file or multiple files

so You can allow e.g. only latest version of addon or all versions of addon ...

that's why it's nearly impossible to share information about signatures use cause even if e.g.:

+ it could be possible to share ALL filenames inside Keys directory but that would on addon heavy servers be more than 1k characters (128 average)

then still it tells nothing about what exactly it allows (just roughly informative)

RealTimeChat ~ARMA2 in Your browser (w/o Java), RealTimeChat ~ARMA3 in Your browser (w/o Java),
irc.GameSurge.net/ARMA2 (external IRC clients) irc.GameSurge.net/ARMA3 (external IRC clients)
ARMA 3 Feedback Tracker: http://feedback.arma...y_view_page.php
~100k fans @STEAM ARMA 2 + ARMA 2: OA + ARMA 3: + ~2k @XFIRE A2:OA
Follow my Twitter: http://twitter.com/FoltynD or my Facebook http://facebook.com/FoltynD


#12 Yoma

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Posted 13 September 2009 - 20:20

The keys system implementation is great.
The only thing it may lack I think is some client side feedback.
Like
A messagebox
"You where kicked because you use blabla.pbo,dada.pbo,.." + a button "Open list of disallowed addons".
This way users could actively look for what they did wrong, regardless of server settings.
Another route would be to actively negotiate with the server the addons needed to connect. But i think that would require massive engine changes.
Check out the new "Addon Sync 2009 beta" at
http://dev-heaven.ne...a-addonsync2009.
Download it here.
Support, nag or whine about my tool here.

I'm sorry guys but it's dead.

#13 Dwarden

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Posted 14 September 2009 - 18:04

list of the addons causing kick should be saved into arma2.rpt file ...
tho i think it's not complete if the line exceeds 1023 chars ..

RealTimeChat ~ARMA2 in Your browser (w/o Java), RealTimeChat ~ARMA3 in Your browser (w/o Java),
irc.GameSurge.net/ARMA2 (external IRC clients) irc.GameSurge.net/ARMA3 (external IRC clients)
ARMA 3 Feedback Tracker: http://feedback.arma...y_view_page.php
~100k fans @STEAM ARMA 2 + ARMA 2: OA + ARMA 3: + ~2k @XFIRE A2:OA
Follow my Twitter: http://twitter.com/FoltynD or my Facebook http://facebook.com/FoltynD


#14 Yoma

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Posted 15 September 2009 - 17:14

list of the addons causing kick should be saved into arma2.rpt file ...
tho i think it's not complete if the line exceeds 1023 chars ..


The problem is exactly the kind of user to get kicked for missing addons is the kind of user unable to find the arma.rpt file ;)
Ah yes another button for AddonSync: open Arma.rpt! :-)
Check out the new "Addon Sync 2009 beta" at
http://dev-heaven.ne...a-addonsync2009.
Download it here.
Support, nag or whine about my tool here.

I'm sorry guys but it's dead.

#15 Halli~SPARTA~

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Posted 16 September 2009 - 13:14

Dwarden any news on an rcon control for HLSW?

#16 {SAS}Silentkiller

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Posted 03 November 2009 - 12:25

Is there any progress on either having remote admin control or more than one admin on a server at one time?

#17 syntax

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Posted 18 December 2009 - 16:29

Is there any progress on either having remote admin control or more than one admin on a server at one time?


that would be intresting

#18 pchaxor

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Posted 16 January 2010 - 13:48

Debbie downer here...
- I dont think rcon for ArmA 2 will happen since there is really no need for it. (You all should list WHY one needs not be on a server to admin it? Is that worth the time/funding to dev it? - perhaps this needs to be a community mod?)
- I also think that an rcon module for ArmA 2 would get hacked pretty dang quickly. (think about all the hack groups that would love that kind of access to your server)

I will now exit stage left with all my negativity ... lol

Edited by pchaxor, 16 January 2010 - 14:02.

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#19 -able

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Posted 17 February 2010 - 10:14

RCon functionality is now provided by BattlEye: http://forums.bistud...ead.php?t=95454. :)

#20 JCarter

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Posted 08 May 2010 - 03:32

Here is a raw xml feed that will query an Arma2 server (great for developing custom banners, viewers, etc.):
http://services.eeta...120.52.122:2302 <-- replace with your ip:port

And a raw xml feed of all online arma2 servers(can be used in conjunction with the above feed):
http://services.eeta...om/master/arma2



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