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RealTimeEditor 5

real time editor rte

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Thread Starter
i0n0s
i0n0s

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#1

Posted 18 April 2008 - 17:09

Download

Basing on RTE V3, inspired by Low Flys 3D-Editor.

ew7u0bxQvzY

Sample images using RTE:

Posted ImagePosted Image
Posted ImagePosted Image

New features in RTEV:

gSCRhSOK3-0

Videos about the RTE:

Real Time Editor Promovideo
Tutorial: Quickstart
Tutorial: Behaviour
Tutorial: Export
Time Control
Fun with the RTE

Used scripts:

Manual: (for revision 4.3)

http://rte.jonasscholz.de/manual

Download

Required addons:

Extended Eventhandler >= 1.9

Optional addons:

ArmALib

Thanks to:

All creators of RTE V3, FABfm, HulkingUnicorn, kju, loki, Matt Rochelle, Old Bear, savedbygrace, Sickboy, Spooner, trooper_ryan, wipman

Changelog:

Version 5:
  • Added synchronisation of waypoints and trigger
  • Added 3D objects for waypoints, trigger and marker
  • Used keys can get modified within the RTE*
  • Project administration to save current projects*
  • Added Bank & Pitch-Dialog
  • Added gear dialogue to edit cargo of objects and gear of units
* requires ArmALib or RTE Capture

Revision 3:
  • Added map
  • Added trigger
  • Added waypoints
  • Added marker
  • Added ability to merge exported objects with mission.sqm
  • Added first person camera
Revision 2:
  • Readded ability to place units.
  • Added ability to place groups
  • Objects can get selected by single click
  • Reworked GUI
  • Reworked export
  • Added debug console
Revision 1:
  • Added ability to rotate objects
  • Added ability to change height of objects
  • It's possibly to export and save objects
  • Removed ability to place units because of incompatibility in export

Download

Edited by i0n0s, 28 June 2009 - 19:34.

#include "signatur.h"
"I'm not slacking of. My addon is 'pboing'!"

Blog about the RTE | Pastebin with SQF support

DMarkwick
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#2

Posted 18 April 2008 - 17:15

Whoo! Posted Image

Nice. Will try it out for sure.
Feel like ArmA is letting you down in some way? Watch this:
https://www.youtube....h?v=Fh3webkCo4Y

mr burns
mr burns

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#3

Posted 18 April 2008 - 17:25

Mirror @ armed-assault.de Posted Image
Posted Image
REALISM! No, fuck that, FIRE THE LASER!

MattXR
MattXR

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#4

Posted 18 April 2008 - 17:35

Nice i just started using V3 in my missions. Posted Image


MattXR ( MxR )
Posted Image
Check out my Twitter BIS Fans and Sub! :)
-- MRKCCO Twitter --


Imutep
Imutep

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#5

Posted 18 April 2008 - 18:47

Great work. Thx Posted Image

Mirror from Assault Mission Studio

ArmA RealTimeEditor4

Regards
Imutep
Posted Image
Assault Mission Studio - German Mission Editing && Scripting Website

firefox1
firefox1

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#6

Posted 18 April 2008 - 20:51

Thanks Posted Image
Posted Image
www.armapoint.com/forum

foxhound
foxhound

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#7

Posted 18 April 2008 - 20:59

Excellent news Posted Image


Frontpaged at the Armaholic.com homepage.

The Armaholic.com download page can be found here:
http://www.armaholic...age.php?id=3068
Visit Armaholic.com | Visit Carriercommandaholic.com
Posted Image
Public FTP available, just check the Armaholic.com FAQ.

HMM........wonder what it is huh?

wika_woo
wika_woo

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#8

Posted 18 April 2008 - 21:34

Looks real good man. Sure will help alot in making movies too Posted Image
Posted Image

anc
anc

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#9

Posted 18 April 2008 - 22:13

Lol, i was playign with the RTEV3 yesterday.
Great work! Posted Image
Regards
:)

bravo 6
bravo 6

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#10

Posted 18 April 2008 - 22:50

super!

Cant wait to test this out.

Very useful tool for mission makers! Merci Posted Image

Stavanger
Stavanger

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#11

Posted 18 April 2008 - 22:53

Mirror by ePrison.de

Real Time Editor V4 by i0n0s

Regards,
Stavanger





NoRailgunner
NoRailgunner

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#12

Posted 18 April 2008 - 23:03

Now we get an RTE - thanks!!
One improvement could be that its possible to write down the height (Z) like "4.35". Now it allows me only to write "4".
Another thing is that if you move object with mouse it goes back to ground level "0". There are some entries in arma.rpt: "KeepHeight: Function is quite slow".
Nice and usefull tool - keep it going!! Posted Image

Frederf
Frederf

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#13

Posted 19 April 2008 - 01:21

So can we place some objects in 3D and then save it to a mission file with this?

Thread Starter
i0n0s
i0n0s

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#14

Posted 19 April 2008 - 12:52

Thanks for the mirrors.

@Frederf:
I don't support saving into mission.sqm. My program creates scripts, so you can dynamic create them on runtime.
If you want to add the objects to your mission.sqm, take a look at Low Flys 3D Controller.

@NoRailgunner:
You have to type faster Posted Image
Err, no, I made me a note and will fix the in next release.

And another error:
The scripts (created from exported objects) will only work if RTE is installed. To change this add the following code on top of the scripts:
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">if (isNil "ION_fSetPos") then {
ION_fSetPos = compile "(_this select 0) setPos (_this select 1);";
};[/QUOTE]
(This code has to add to all scripts, created using RTE Capture)




#include "signatur.h"
"I'm not slacking of. My addon is 'pboing'!"

Blog about the RTE | Pastebin with SQF support

Kaio23
Kaio23

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#15

Posted 19 April 2008 - 13:14

So, essentially this is VBS2's editor made possible in ArmA? Sounds awesome. I've seen plenty of scripts/add-ons out there trying to replicate this, but none have yet to do it with a smooth and friendly GUI interface. I'll be sure to give this a whirl.

desusdobrasil
desusdobrasil

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#16

Posted 19 April 2008 - 16:10

Hei love the RTE Posted Image but hvat hapend to the solders ?
Cant vi great solders like the RTE V3 Posted Image


Posted Image

doc1236
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#17

Posted 23 April 2008 - 19:16

Hey man

I was wondering, is it possible to play this online at all? Say like the two of you want to quickly place somthing then quickly open the RTE? Or do you need coding or somthing like that?

Thread Starter
i0n0s
i0n0s

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#18

Posted 23 April 2008 - 19:53

@desusdobrasil:
The current version on my PC can place soldiers. But I haven't any group management and there are some issues with soldiers I have to fix first.

@doc1236:
It is created for singleplayer. You should be able to use it in MP also, but I can't guarantee for error and I personally think that the released version has not the features to be useful in MP. The next release should be more useful at that point.

But: A few days ago I read news about a project with exactly that aim: For the dynamic creation of maps while playing MP.
Pitifully I forgot the name of it, but take a look in the forum, you may find it.
#include "signatur.h"
"I'm not slacking of. My addon is 'pboing'!"

Blog about the RTE | Pastebin with SQF support

fromz
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#19

Posted 24 April 2008 - 01:57

Check my video,
This RTE v4 can do these at singleplayer missions, It's funny I think. Ha, Thanks for the great addon!
RTE v4 "cheat and real time director" Video
Posted ImagePosted Image

Andersson-SWEC-
Andersson-SWEC-

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#20

Posted 25 April 2008 - 07:14

"Requires addon ┬┤Extended_event_handlers┬┤" Posted Image



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