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dinger

Chain of Command Unified Artillery 1.1

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The Chain of Command is proud to announce the release of UA 1.1

Official CoC Downloads Page

http://www.downloads.thechainofcommand.net/

The CoC Give grateful thanks to the following mirrors

GranQ (SFP) has posted a Torrent:

http://thepiratebay.org/details.php?id=3509573

From Rhodite at Got Flashpoint

http://www.gotf.net/news.asp?id=408

OFP.INFO

http://ofp.info

courtesy of Raptor, http://OFPC.DE:

~43 meg Zip file

Mirror from <a href="http://ofp.4players.de/" target="_blank">Ofp.4players

</a>

UA setup exe file

The Chain of Command announces the release of v.1.1 of Unified Artillery, a collaboration between the Chain of Command, DKMM, BAS, SFP, SEB, WGL, PUKF, and many other members of the OFP community.

UA 1.1 adds new features and weapons to the highly successful Unified Artillery 1.0 engine.

Artillery Pieces contained in UA 1.1:

WEST:

SEB M252 81mm Mortar

BAS M101 105mm Towed Howitzer

DKMM M109A6 155m SP Howitzer

PUKF M270 MLRS

SFP CV90 AMOS

EAST:

DKMM M46 130mm Towed Howitzer

CoC M55 152mm Towed Howitzer

HWK 2S19 152mm SP Howitzer

HWK 2S19M 155mm SP Howitzer

Additional units:

Forward Observers (East and West)

COBRA units (east and west)

SFP ARTHUR Cobra

SFP CV90 Forward Observer Vehicle

bridge to make WGL 81- and 82-mm mortars work with UA.

Transaction-based dialog system

Dialog: http://www.dslyecxi.com/screens...._49.jpg

New Effects:

Fuzing/Explosive effects by WGL

Fuzes:

QUICK, TIME, VT, DELAY, SMOKE and SENSOR (Guided, Terminal Homing, Sensor-fuzed)

Shells:

HE, WP, SMOKE, ICM, DPICM, RAAMS, STRIX, SADARM, ILLUM

WP Demonstrated: http://www.dslyecxi.com/screens...._30.jpg

Fire Modes:

Time On Target, MRSI, and many more

ToT mode demonstrated: http://www.dslyecxi.com/screens...._12.jpg

Single Player Missions:

New intro missions, copperhead tutorial. Breathtaking demo cutscenes

4 Multiplayer Missions

(require WGL, some require islands in WGL pack).

For a thorough analysis, with screenshots and videos, visit the preview at: http://dslyecxi.com/shackposts/ofp_cocua11.html

http://www.thechainofcommand.net

Files

In Operation Flashpoint\@CoC\Addons\"

CoCDKMM_M46.pbo"

CoCHWK_2S19.pbo"

CoC_Arty.pbo

CoC_Cobra.pbo

coc_fed.pbo

CoC_M55.pbo

CoC_NS.PBO

DKMM_M46.pbo

SFP_ARTHUR.pbo

SFP_ssg120.pbo

"SPMissions"

in Operation Flashpoint\Missions\The_Chain_of_Command\"

cocshield.jpg"

coc_ua11intro.noe.pbo

coc_uaintro.Noe.pbo

coc_uatut1.abel.pbo

coc_uatut2.Abel.pbo

coc_uatut3.Abel.pbo

coc_uatut4.Abel.pbo

coc_uatut5.Noe.pbo

coc_uatut6.Noe.pbo

coc_uatut_clgp.Abel.pbo

Overview.html

UA1_1demo.Noe.pbo (Requires CoC Tomahawk Pack)

"MPMissions"

in Operation Flashpoint\MPMissions\The_Chain_of_Command\"

co21_checkpoint.occasus.pbo" (requires WGL + WGL Island Pack)

co27_hamilton_perimeter.occasus.pbo" (requires WGL + WGL Island Pack)

PointyEnd.avignon.pbo" (requires WGL + WGL Island Pack)

PointyEnd.Eden.pbo"(requires WGL 5.0)

"WGL5_Mortar"

in Operation Flashpoint\@wgl5\Addons\

WGL_UAMortars.pbo

(requires WGL 5.0)

"Editor_Missions"

in Operation Flashpoint\users\coc\UA11Template.Intro

UA11Template.Intro\description.ext

UA11Template.Intro\mission.sqm

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Whoah. Let me be the first to say THANKS! Off to play now smile_o.gif

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congratz Dinger, Walker, all CoC, Phaeden, Killswitch, granQ and everyone else involved !

outstanding and magnificent stuff  notworthy.gif

looking forward to some PvP battles now  pistols.gif

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LOL i just saw the thred title and thought.. WTH.. [then rubbed my eyes]

Wow is the ofp community on drugs or something  xmas_o.gif

One release after the other.. this is great..

Im going to test now then give some positive feedback  smile_o.gif

edit: wow this is well cool, i like how it has an easy interface to controll the arty.. great work for everyone who made this happen smile_o.gif

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Great, i was not expecting it so soon.

Congratulations for this masterpiece of addon icon14.gif

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Quote[/b] ] Breathtaking demo cutscenes

=)

but thanks dinger for the amos scripting.

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I'm shocked! (positive)

Smooooke on the Nogoooovaaaa.... *sing*

CoC_Stuff_01.jpg

---

But, what the heck is that?? Ok, found out, it's Phosphor! crazy_o.gif

CoC_Stuff_02.jpg

---

CoC, I love you, this is absolutly amazing!

MfG Lee g_ari.gif

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Thanks for the mirror Sniperwolf and OFP.INFO!

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what does the Phosphor! do?

Mark areas with a clearly visible white cloud,

or as secondary "present" burn any living things to their bones help.gif

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Ooh shit this is very nice indeed. I thought I would take some more weeks, months before this comes out.

I wonder how the WP will work against enemy inf...

*goes off to test and find out! thumbs-up.gifthumbs-up.gifthumbs-up.gif

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it's 3 am and I can't fall asleep because I have to try this banghead.giftounge2.gif

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Jup same here, just tried it...

Allmost all different weapon systems and rounds and settings!

This is fantastic. The control panel is VERY nice! easy and fast which is very nice!

A great addon made even better! thumbs-up.gifthumbs-up.gif

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I keep getting an error that says:

Preprocessor failed on file missions\__cur_sp.noe\description.ext - error 1.

Anyone know what this means?

I just fresh installed op flashpoint, gold upgrade, resistance and 1.96 patch, Nothing else except unified artillery (been waiting for this one for years!wink_o.gif

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