Jester504 109 Posted February 19, 2017 In multiplayer games with my friends, tactical ping typically only works at the beginning of the game. Eventually it stops working and nobody can see anybody else's pings. I haven't been able to figure out what defines whether any given player can see any other given player's pings. How can we ensure that all players on a side can see any tactical ping sent by any other player on the same side, throughout the entire game? The unreliability of the tactical ping is extremely annoying. Thanks for any help. Share this post Link to post Share on other sites