Kydoimos 915 Posted February 11, 2017 Hi there, all Currently struggling with what I thought would be quite a simple task. Basically, I have a very small cup-sized object, with all the correct LODs included. However, it doesn't move with explosions or gunfire - it stays static. I cannot pass through the object, so the geometry is fine, and the fire geometry is fine too. I've tried including a Geometry Physics LOD, but that didn't change anything. It will fall to the ground in-game, when raised above the ground - but can't be disturbed by throwing a grenade at it (like the paper cup, for instance, can). I began thinking it was something to do with the mass, but it's only set at 5.000 (which is quite light, right?). I'm inheriting from "Items_base_F". Any ideas would be greatly appreciated! Thanks, guys! :P Share this post Link to post Share on other sites
Kydoimos 915 Posted February 11, 2017 Oh gosh, the shame! 5.000 = 5 kilograms (in-game) - my object was far too heavy; it's that metric system messing with my brain. Works fine, now I've changed it to 0.050! 1 Share this post Link to post Share on other sites
gianluca matrix 1 Posted January 27, 2018 since we are talking about mass. I have also created an object, but when I put it on the map and start the mission it is like it has no weight and remains lifted off the ground. Can you tell me where I'm wrong? thanks Share this post Link to post Share on other sites