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Snake Man

Real world terrain data using QGIS

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We at the arma discord #terrain_makers channel are looking for some help about real world terrain data using QGIS.

 

Here is work in progress temporary "private" page I put up for the knowledge we gathered so far: PMC Editing Wiki: ArmA 3 QGIS Real World Data

 

Please read and post here (or better yet in discord) if you have any further information so we can create tutorial together. I will credit anyone helping out :)

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learned all I know from the web (mostly from bistudio community wiki) but this will be nice to have an extra resource ;)

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Real world data for terrains issue has been resolved, thanks for everyone pooface in bis forums who helped.

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