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3l0ckad3

Sniper firing distance

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Can someone please help me with syntax so I can make a AI sniper or helicopter spot and engage enemy 1500+ meters.
I know it is out there because I had it before and I actually built a mission with it.
I spent the last couple maybe few hours googling it to no avail...
Cheers!


Edit: Grumpy old man was right
For units

sniper reveal [mytargetname, 4];

And all thanks goes to Benargee for heli targeting

For heli

(gunner heli) reveal [targ, 4];(gunner heli) doTarget targ; (gunner heli) doFire targ;

For heli engaging side, however, it does not kill all units unless anyone can add more input.

  { 
 if (side _x == east) then { 
  (gunner heli) reveal [_x, 4]; 
  (gunner heli) doTarget _x;  
  (gunner heli) doFire _x; 
 
 } 
 
 
} forEach allUnits;

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AI snipers with the sniper rifles (LRR, Lynx) already engage at 1500m+.

What did you try already?

For choppers you might need an additional seek and destroy waypoint in the near vicinity of the target,

but usually this does the trick:

sniper reveal [mytargetname, 4];

Cheers

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AI snipers with the sniper rifles (LRR, Lynx) already engage at 1500m+.

What did you try already?

For choppers you might need an additional seek and destroy waypoint in the near vicinity of the target,

but usually this does the trick:

sniper reveal [mytargetname, 4];

Cheers

I tried all sorts of syntax including reveal and do target, I'll try this on its own and get back to you, thank you :)

Is their a way to get them to attack a side rather than an actual target, or a string of targets till dead ?

Oh, I should say I'm trying to achieve this with a chopper and a armored vehicle too.

My computer died a couple months ago taking all my syntax with it,, so I'm starting from scratch again :/

Edit: I got the sniper part working, just working on heli and tanks now, thank you!

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