MacintoshRU 4 Posted September 25, 2016 I have a mission with dynamicly spawn animals (trigger activation sync to module). Everything works fine but animals always spawn in center of module (if i spawn 10 goats - they spawn in small area and if i spawn 300 goats - radius of spawn increase). So i need to spawn 10 goats in large area (2 km). I just want to know how i can change radius of spawning animals without side-scripts, maybe i just need to put something in init-line of module? cant find anything about it. Share this post Link to post Share on other sites