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digitalgeo

CAS Modules spawns multiple jets during high player counts

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This issue has been around for a few months. As Game Master, you can place down CAS modules to spawn jets for air support. However in almost every case, placing one module spawns a dozen jets at the same time in the same airspace, causing a huge explosion followed by a rain of flaming jet wrecks. This happens in almost every session now in Official Zeus Servers. Game Masters have resorted to avoiding the module all together.

This issue is consistent on all Official Zeus Servers, and the only case where it has not happened was when only 3 players were on the server.

Expected
Placing a CAS module will spawn in a jet to provide a scripted gun run.

Outcome
Placing a CAS module will spawn in a dozen jets in the same airspace, causing a clusterfuck of explosions and raining wrecks

 

 

I ask the developers to investigate

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