VLADIMPALER72 5 Posted August 27, 2016 I use to be able to do this on Arma2... i am trying to do the same with arma3...i use to syc a trigger to a specific AI plane.. when it passes the trigger.. bombs away. ive looked FOR HOURS... i cant find how to do it......COULD SOMEONE PLEASE HELP ME... Share this post Link to post Share on other sites
Goro 21 Posted August 27, 2016 Place a module - f.e CAS run or mortar strike/artilery strike or whatever. Sync the module to the trigger (If those are the artilery or mortar strike) or module to trigger and a plane (If that's CAS Run). Set the trigger activation to whatever you want it. BLUFOR, OPFOR, Owner only etc. Viola! EDIT: You can also place some IEDs and name them f.e ied_1, ied_2 etc... And place this into the activation: ied_1 setdamage 1; ied_2 setdamage 1; etc etc This'll make a bombing impression. You can set some timeout on the trigger to delay the explosions. Share this post Link to post Share on other sites
VLADIMPALER72 5 Posted August 27, 2016 Place a module - f.e CAS run or mortar strike/artilery strike or whatever. Sync the module to the trigger (If those are the artilery or mortar strike) or module to trigger and a plane (If that's CAS Run). Set the trigger activation to whatever you want it. BLUFOR, OPFOR, Owner only etc. Viola! EDIT: You can also place some IEDs and name them f.e ied_1, ied_2 etc... And place this into the activation: ied_1 setdamage 1; ied_2 setdamage 1; etc etc This'll make a bombing impression. You can set some timeout on the trigger to delay the explosions. thanks ill try it tonight. Share this post Link to post Share on other sites