theend3r 83 Posted July 31, 2016 So I have class CfgHints { class Navigation { displayName = "something"; class something { displayName = "something"; displayNameShort = "something"; description = "blah blah %11 and %12"; arguments[] = { {"<"}, {">"} }; noImage = true; }; }; }; which I then call with [["Navigation", "something"]] call BIS_fnc_advHint; It works well but the problem is that the result is: blah blah {and %12} <- in green which means that the < was probably parsed and the game though I wanted to do something like <br/>, which I didn't. How can I pass < to the hint? (I tried {"'<'"} with no success.) To illustrate what I'm doing, I wrote a satellite view PiP script and use the < and > keys for zoom. Share this post Link to post Share on other sites
tpw 2315 Posted July 31, 2016 Would using the HTML < work? 2 Share this post Link to post Share on other sites
beno_83au 1362 Posted July 31, 2016 Would using the HTML < work? Also, > I only just had to work that one out myself. Share this post Link to post Share on other sites
theend3r 83 Posted July 31, 2016 Thanks, using {"<"} worked. Share this post Link to post Share on other sites