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g50st

Importing from l3dt?

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Hey im wondering how would you import your map from l3dt into terrain builder thanks :)

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Do a search for Atlas tutorial and L3DT fantasy island tutorial. They have your answer.

But basically, while in L3dt right click on the tab for heightmap, then export as .xyz or .asc.

Same process for attributes tab, export that as bmp

Then export texture map as bmp

 

In terrain builder after a bunch of stuff, go to file, import terrain andselect your heightmap

then import suface mask, which is the attributes

then import satellite image

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Click on the heightfield and then right click, select export it as .asc, import that file as your height source in TB

You can export as .xyz but i had issues randomly that way, using .asc has never let me down.

 

*Edit*

Ninja'ed by Victim :)

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Put your layers.cfg in your P drive and if it already is you probably have a mistake in your layers.cfg

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