M1ke_SK 230 Posted July 28, 2016 I have UAV locked on position. When player connect to UAV and go to gunner seat of "_uav", I want to disable 3rd person view. Here is what I got so far: [_uav] spawn { private _uav; params ["_uav"]; while {true} do { waitUntil{ sleep 5; (cameraOn == player) && (cameraView == "External") && (gunner _uav == player) }; player switchCamera "Internal"; }; }; Share this post Link to post Share on other sites
lexx 1331 Posted July 28, 2016 _nil = [] spawn { _uav = uav01; while {true} do { if ( (cameraView == "External") && ((UAVControl _uav) select 1) == "gunner") then { driver _uav switchCamera "Gunner"; player remoteControl gunner _uav; }; sleep 0.1; }; };Tried it right now, works./Edit: Funny. Tried it again now and it suddenly doesn't anymore. /Edit2: This should really work now. Share this post Link to post Share on other sites