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patpowercat

ASR_AI Required for mission in editor

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So I was going to try out Vcom in place of ASR_AI3 today, and when I went to open a mission I have made in the editor, it wouldn't open saying that ASR_AI was required. However, I don't know why this is. Some other missions open just fine, and others don't open without it. 

 

Any ideas why this would be the case? I don't understand why ASR_AI would be required to open a mission in the editor. 

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Something changed recently causing what used to be clientside only mods to get included in the mission dependencies.

Back up mission somewhere safe just to be safe. To fix:

Open the mission in the editor with ASR_AI loaded. Click save as and uncheck the binarize mission.sqm box. Save it.

Open the mission.sqm file in something like Notepad.

Delete everything in the Binarized Addons section leaving just the:

{
}
Save the mission.sqm file.

Launch the game without ASR_AI and any unwanted mods loaded. Open the mission up in the editor. Place an object and delete it. Click save as. Check the binarize mission.sqm option. Save it. Done. Unwanted dependency removed.

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