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i try to add clutter on my island and i get

no entry 'bin\config.bin/cfgworlds/myisland/clutter/defaultclutter.model'

 

My cfgclutter.hpp is

class Clutter
{
   class wildfield1: DefaultClutter
{
model = "A3\plants_f\Clutter\c_StrGrassGreen_group.p3d";
affectedByWind = 0.5;
swLighting = "true";
scaleMin = 0.3;
scaleMax = 0.7;
};
 };
};

My cfgsurfaces.h is

 

class CfgSurfaces 
{
class Default {};
class wildfield_Surface : Default
{
files = "syr_wildfield_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "wildfield_Character";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
class syr_beach_Surface : Default
{
files = "syr_beach_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "Empty";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
class syr_concrete_Surface : Default
{
files = "syr_concrete_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "Empty";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
class syr_desert_Surface : Default
{
files = "syr_desert_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "Empty";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
class syr_dry_grass_Surface : Default
{
files = "syr_dry_grass_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "Empty";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
class syr_forest_pine_Surface : Default
{
files = "syr_forest_pine_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "Empty";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
class syr_grass_green_Surface : Default
{
files = "syr_grass_green_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "Empty";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
class syr_seabed_Surface : Default
{
files = "syr_seabed_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "Empty";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
class syr_soil_Surface : Default
{
files = "syr_soil_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "Empty";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
class syr_str_concrete_Surface : Default
{
files = "syr_str_concrete_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "Empty";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
class syr_tconcrete_Surface : Default
{
files = "syr_tconcrete_*";
rough = 0.09;
maxSpeedCoef = 0.9;
dust = 0.5;
soundEnviron = "dirt";
character = "Empty";
soundHit = "soft_ground";
lucidity = 1;
grassCover = 0.03;
};
};

class CfgSurfaceCharacters
{
        class wildfield_Character
{
probability[] = {0.99};
names[] = {"wildfield1"};
};
};

 

all #included in my config.cpp

 

where can i find those files? 

 

 

files = "grass_*";

must copy some files with this name (grass_something.p3d or paa) somewhere?? 

thanks in advance

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Without seeing your full config, I'll take a stab in the dark and say that your missing the defaultclutter class declaration in your config.cpp.

 

Do a search in your config.cpp for "DefaultClutter" without the quotes.

If it is not in your config.cpp, then do this:

 

Open config.cpp

Add this:

class DefaultClutter;

Above this:

class Clutter {

If you are using #include "cfgClutter.hpp" to keep your clutter in a seperate file, then you want your config.cpp lines to look like this:

class DefaultClutter;
#include "cfgClutter.hpp"

The error message you have is telling you that your missing a config entry for the DefaultClutter class, so this should fix it up.  If it doesn't then you may have another error breaking your config.

 

Again without seeing the full config + all #include *.hpp files, I'm only giving you my best guess as to your issue.

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i had it inside another class  ....

now i do not get any error :)  but i cant see any clutter . no grass........

 

Tomorow with clean mind i will do tests and see if something has changed...

 

thank you very much !

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where is those grass_* files??


files = "grass_*";


i must copy some files with this name (grass_something.p3d or paa) somewhere ?? ?


thanks in advance


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In your cfgClutter change the name your clutter from "wildfield1"to "syr_wildfield".

 

Then in your cfgSurfaces rename both the surface and surface character accordingly. Class "wildfield_Surface" becomes "syr_wildfield_Surface" and within that class the character variable changes from "wildfield_Character" to "syr_wildfield_Character".

 

In your cfgSurfaceCharacters class you should change the class "wildfield_Character" to 

"syr_wildfield_Character".

 

Coupled with the advice given by Uro, this should see you right!

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still nothing :(

 

i have this

config

blah blah.......
.....
class DefaultClutter;
		#include "cfgClutter.hpp"
blah blah.....
..... and at the last line of the code
#include "cfgSurfaces.hpp"
 

my cfgclutter


class clutter
{
class syr_grassgreen_clutter: DefaultClutter
{
model = "A3\Plants_F\Clutter\c_Thistle_Thorn_Gray.p3d"; //c_GrassGreen_GroupSoft.p3d
affectedByWind = 0.5;
swLighting = "true";
scaleMin = 0.3;
scaleMax = 1.0;
};
class syr_grassgreen2_clutter: DefaultClutter
{
model = "A3\Plants_F\Clutter\c_bigFallenBranches_pine.p3d";
affectedByWind = 0.5;
swLighting = "true";
scaleMin = 0.3;
scaleMax = 1.0;
};
class syr_rocky_clutter: DefaultClutter
{
model = "A3\Plants_F\Clutter\c_bigFallenBranches_pine02.p3d";
affectedByWind = 0.0;
swLighting = "true";
scaleMin = 0.3;
scaleMax = 0.7;
};
};

 

 

 

and my cfgsurfaces

class CfgSurfaces 
{
	class Default {};
	class Water{};
	class syr_grassgreen_surface : Default
	{	
		 access = 2;
		 files = "syr_grassgreen_*";
		 character = "syr_grassgreen_character";
		 soundEnviron = "grass";
		 soundHit = "soft_ground";
		 rough = 0.05;
		 maxSpeedCoef = 1;
		 dust = 0.15;
		 lucidity = 0.3;
		 grassCover = 0.0;
		 Impact = "hitGroundSoft";
		 //surfaceFriction = 1.6;
		 
		 
	};
	
	class syr_GrassGreen2_surface : Default
	{	
		 access = 2;
		 files = "syr_grassgreen2_*";
		 character = "syr_grassgreen2_character";
		 soundEnviron = "grassgreen";
		 soundHit = "soft_ground";
		 rough = 0.05;
		 maxSpeedCoef = 1;
		 dust = 0.15;
		 lucidity = 0.3;
		 grassCover = 0.0;
		 Impact = "hitGroundSoft";
		 
	
	};
	class syr_rocky_surface : Default
	{	
		 access = 2;
		 files = "syr_rocky_*";
		 character = "syr_rocky_character";
		 soundEnviron = "rocky";
		 soundHit = "soft_ground";
		 rough = 0.05;
		 maxSpeedCoef = 1;
		 dust = 0.15;
		 lucidity = 0.3;
		 grassCover = 0.0;
		 Impact = "hitGroundSoft";
		 
	};
};

class CfgSurfaceCharacters
{
	class syr_grassgreen_character
  	{
			probability[]={1.00}; //0.99 still nothing
			names[]={syr_grassgreen_clutter};
  	};
	class Syr_grassgreen2_character
  	{
			probability[]={1.00}; 
			names[]={syr_grassgreen2_clutter};
  	};
	class Syr_Rocky_character
  	{
			probability[]={1.00}; 
			names[]={syr_rocky_clutter};
  	};
}; 

 

no errors ,  no clutter.......

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In your cfgCurfaces the names array should be enclosed in quotations names[]={"syr_grassgreen_clutter"};, maybe that is the issue.

 

Screenshot of some of my clutter.

 

I am not sure where you set up your default clutter. The following is a segment from my config.cpp showing how I have set it up (I believe it was Jakerods ATLAS tutorial I followed, but to be honest I cannot remember, and I also had help in the forum). The cfgSurfaces and cfgClutter are similar to yours except that my probabilities add up to 0.99.

 

class CfgWorlds
{
    class DefaultWorld
    {
        class Weather;
    };
class CAWorld: DefaultWorld
{
    class Grid;
    class DefaultClutter;
    class DayLightingBrightAlmost;
    class DayLightingRainy;
    class Weather: Weather
    {
        class Overcast;
    };
};
class Stratis: CAWorld
{
    class Weather: Weather
    {
        class Lighting;
        class Overcast: Overcast
        {
            class Weather1;
            class Weather2;
            class Weather3;
            class Weather4;
            class Weather5;
            class Weather6;
        };
    };
};
class DefaultLighting;
class VPR_VIPERislandV1: Stratis
{ ...etc.

 

I hope that this helps.

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now i have the quotes in place but still nothing......

 my config for clutter


#define _ARMA_
 
//Class map_altis : config.bin{
class CfgPatches
{
class myisland
{
units[] = {"myisland"};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data"};
};
};
class CfgVehicles{};
class CfgWorlds
{
mapSize = 20480;
mapZone = 35;
mapArea[] = {25.011957,39.718452,25.481527,40.094578};
class DefaultWorld
{
class Weather
{
class Overcast;
};
};
class CAWorld: DefaultWorld
{
class Grid{};
class DayLightingBrightAlmost;
class DayLightingRainy;
class DefaultClutter;
class Weather: Weather
{
class Lighting;
class Overcast: Overcast
{
class Weather1;
class Weather2;
class Weather3;
class Weather4;
class Weather5;
class Weather6;
};
};
};
class DefaultLighting;
class myisland: CAWorld
{
class DefaultClutter;
#include "cfgClutter.hpp"
 
blah....blah...
last line
#include "cfgSurfaces.hpp"

 

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Other than the fact that my island inherits from Stratis (unsure if that makes a difference), your config has two instances of default clutter. Leave the top one in and remove the second. Check to make sure your files are saved as .hpp and if that fails then we will have to see if anyone else can help, because I cannot see what else could be wrong.

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i remove the second default clutter entry , i m sure that my files saved as hpp 

no clutter.......

 

i notice that when i crunch my island and unpbo the file , my config.cpp is changed.

all #include files is removed and replaced by the code of each file.

 

example 

#include "cfgSurfaces.hpp"

replaced by

class CfgSurfaces

{
class Default{};
class Water{};
class syr_grassgreen_surface: Default
{
access = 2;
files = "syr_grassgreen_*";
character = "syr_grassgreen_character";
soundEnviron = "grass";
soundHit = "soft_ground";
rough = 0.05;
maxSpeedCoef = 1;
dust = 0.15;
lucidity = 0.3;
grassCover = 0.0;
Impact = "hitGroundSoft";
};
};
class CfgSurfaceCharacters
{
class syr_grassgreen_character
{
probability[] = {0.99};
names[] = {"syr_grassgreen_clutter"};
};

 

 
 
so, all the code from external files is included in config.cpp after the crunch
 
i use pboProject.exe to pbo my island . 
i cant think anything else.
 
what is the problem with the clutter????????
 
i test also a basic config from here ... also no clutter .

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is the clutter related with the layers.cfg ??????

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i need to clear things.....

 

lets say that i set corals clutter for my seabed and grass and rocks for ground areas in my island 

 

i set it in cfgclutter and cfg surfaces (assume with the right way , no errors)

How the engine knows that i need the corals only on sea layer of my island , the grass on my grass areas , the rocks on my rocky areas etc ???

 

i think that the clutter problem that i have beggins from here.....

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Sorry buddy, didn't even think about that! The layers.cfg assigns a colour from your attributes mask in TB. Here is a copy of mine, the texture section does not need filling in, just leave as is.

 

class Layers
{
  class vpr_viperislandv1_gravel
  {
    texture = "";//#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt);
    material = "VPR\VPR_VIPERislandV1\data\vpr_viperislandv1_gravel.rvmat";
  };
  class vpr_viperislandv1_rock
  {
    texture = "";//#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt);
    material = "VPR\VPR_VIPERislandV1\data\vpr_viperislandv1_rock.rvmat";
  };
  class vpr_viperislandv1_grass
  {
    texture = "";//#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt);
    material = "VPR\VPR_VIPERislandV1\data\vpr_viperislandv1_grass.rvmat";
  };
  class vpr_viperislandv1_deepsea
  {
    texture = "";//#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt);
    material = "VPR\VPR_VIPERislandV1\data\vpr_viperislandv1_deepsea.rvmat";
  };
  class vpr_viperislandv1_concrete_bare_rough
  {
    texture = "";//#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt);
    material = "VPR\VPR_VIPERislandV1\data\vpr_viperislandv1_concrete_bare_rough.rvmat";
  };
};
 
class Legend
{
  picture="VPR\VPR_VIPERislandV1\source\mapLegend.png";
  class Colors
  {
vpr_viperislandv1_gravel[]={{230,230,120}};
vpr_viperislandv1_rock[]={{120,120,120}};
vpr_viperislandv1_grass[]={{140,220,80}};
vpr_viperislandv1_deepsea[]={{106,88,68}};
vpr_viperislandv1_concrete_bare_rough[]={{0,0,0}};
  };
};

 

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i have my layers.cfg with custom tex. is ok

I ask if the layers have some relation with the clutter names .

How the engine knows that i need the corals only on sea layer of my island , the grass on my grass areas , the rocks on my rocky areas etc ???

look my last question

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In terrain builder you need to have imported an attributes map/mask. I use L3DT to generate my island and it generates a coloured map for me. From this map I select the colours that are listed in the class legend section of the code in my last post.

For example the yellow parts of my attribute map are for gravel and in the code this is: vpr_viperislandv1_gravel[]={{230,230,120}};  Where {230,230,120} represents the RGB value of the yellow that I want associated with my gravel clutter.

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i know that , but do you use  vpr_viperislandv1_gravel  (the name from layers.cfg) in your cfgclutter.hpp or cfgsurfaces.cfg ??

thats i need to know

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The answer is: you dont have to use the same class name in you layers config and your surfaces config. What is defined in layers.cfg is only used for the color matching process (texture placement).

As long as your "files" token (in CfgSurfaces) points to the right texture where you want the right clutter on it AND you assign a "character" to that surface, it is fine.

So it takes the texture you put in "files" then it reads the "character" entry then it iterates through CfgSurfaceCharacters classes and find the "character" you defined. Then it assigns the clutter(s) that is/are in the "names" array with the given "probability".

Clutter classes must be defined in their respective config obviously.

A bit of reading: https://sites.google.com/site/islandconfigs/cfgworlds-overview/cfgworlds-clutter

For A2 but still accurate.

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so , layers.cfg have no association with the clutter.

what is the problem then.......

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so , layers.cfg have no association with the clutter.

what is the problem then.......

Ain't soothsayer, post your full setup (not truncated) and well formatted so we can have a closer look.

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ok then....

here my config (part1 because is too long for post)




#define _ARMA_


//Class map_altis : config.bin{
class CfgPatches
{
class myisland
{
units[] = {"myisland"};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data"};
};
};
class CfgVehicles{};
class CfgWorlds
{
mapSize = 20480;
mapZone = 35;
mapArea[] = {25.011957,39.718452,25.481527,40.094578};
class DefaultWorld
{
class Weather
{
class Overcast;
};
};
class CAWorld: DefaultWorld
{
class Grid{};
class DayLightingBrightAlmost;
class DayLightingRainy;
class DefaultClutter;
class Weather: Weather
{
class Lighting;
class Overcast: Overcast
{
class Weather1;
class Weather2;
class Weather3;
class Weather4;
class Weather5;
class Weather6;
};
};
};
class DefaultLighting;
class myisland: CAWorld
{
class DefaultClutter;
#include "cfgClutter.hpp"


dynLightMinBrightnessAmbientCoef = 0.5;
dynLightMinBrightnessAbsolute = 0.05;
class Sea
{
seaTexture = "a3\data_f\seatexture_co.paa";
seaMaterial = "#water";
shoreMaterial = "#shore";
shoreFoamMaterial = "#shorefoam";
shoreWetMaterial = "#shorewet";
WaterMapScale = 20;
WaterGrid = 50;
MaxTide = 0;
MaxWave = 0.25;
SeaWaveXScale = "2.0/50";
SeaWaveZScale = "1.0/50";
SeaWaveHScale = 1.0;
SeaWaveXDuration = 5000;
SeaWaveZDuration = 10000;
};
class Underwater
{
noWaterFog = -0.001;
fullWaterFog = 0.001;
deepWaterFog = 200;
waterFogDistanceNear = 10;
waterFogDistance = 40;
waterColor[] = {0.04,0.16,0.22};
deepWaterColor[] = {0.0,0.001,0.009};
surfaceColor[] = {0.04,0.16,0.22};
deepSurfaceColor[] = {0.0,0.001,0.009};
};
class SeaWaterShaderPars
{
refractionMoveCoef = 0.03;
minWaterOpacity = 0.0;
waterOpacityDistCoef = 0.4;
underwaterOpacity = 0.5;
waterOpacityFadeStart = 60;
waterOpacityFadeLength = 120;
};
startWeather = 0.3;
startFog = 0.0;
forecastWeather = 0.3;
forecastFog = 0.0;
startFogBase = 0.0;
forecastFogBase = 0.0;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
fogBeta0Min = 0.0;
fogBeta0Max = 0.05;
class Lighting: DefaultLighting
{
groundReflection[] = {0.132,0.133,0.122};
moonObjectColorFull[] = {550,500,450,1.0};
moonHaloObjectColorFull[] = {20,20,20,0.5};
moonsetObjectColor[] = {275,250,225,1.0};
moonsetHaloObjectColor[] = {10,10,10,0.25};
class ThunderBoltLight
{
diffuse[] = {2120,2170,8550};
ambient[] = {0.001,0.001,0.001};
intensity = 120000;
class Attenuation
{
start = 0.0;
constant = 0.0;
linear = 0.0;
quadratic = 1.0;
};
};
starEmissivity = 30.0;
};
class DayLightingBrightAlmost: DayLightingBrightAlmost
{
deepNight[] = {-15,{0.005,0.01,0.01},{0.0,0.002,0.003},{0.0,0.0,0.0},{0.0,0.0,0.0},{0.0,0.002,0.003},{0.0,0.002,0.003},0};
fullNight[] = {-5,{0.182,0.213,0.25},{0.05,0.111,0.221},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.082,0.128,0.185},{0.283,0.35,0.431},0};
sunMoon[] = {-3.75,{0.377,0.441,0.518},{0.103,0.227,0.453},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.174,0.274,0.395},{0.582,0.72,0.887},0.5};
earlySun[] = {-2.5,{0.675,0.69,0.784},{0.22,0.322,0.471},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.424,0.549,0.745},{0.698,0.753,0.894},1};
sunrise[] = {0,{0.675,0.69,0.784},{0.478,0.51,0.659},{0.2,0.19,0.07},{0.124,0.161,0.236},{{0.847,0.855,0.965},0.2},{{0.933,0.949,0.996},2},1};
earlyMorning[] = {3,{{0.844,0.61,0.469},0.8},{0.424,0.557,0.651},{{1,0.45,0.2},1},{0.12,0.26,0.38},{{0.428,0.579,0.743},2},{{0.844,0.61,0.469},2.7},1};
midMorning[] = {8,{{0.822,0.75,0.646},3.8},{{0.383,0.58,0.858},1.3},{{1.3,0.9,0.61},2.8},{{0.12,0.18,0.28},0.5},{{0.322,0.478,0.675},3.5},{{1.0,0.929,0.815},4.7},1};
morning[] = {16,{{1,0.95,0.91},12.2},{{0.12,0.18,0.28},9.2},{{1,0.95,0.91},11.2},{{0.12,0.18,0.28},8.5},{{0.14,0.18,0.24},11.0},{{0.5,0.6,0.9},13.2},1};
noon[] = {45,{{0.98,0.94,0.94},13.8},{{0.2,0.27,0.35},10.8},{{0.98,0.94,0.94},13.8},{{0.2,0.27,0.35},10.8},{{0.5,0.64,1.0},12.0},{{0.5,0.5,0.5},14.8},1,0.5,0.4,0.5,0.4};
};
class DayLightingRainy: DayLightingRainy
{
deepNight[] = {-15,{0.005,0.01,0.01},{0.0,0.002,0.003},{0.0,0.0,0.0},{0.0,0.0,0.0},{0.0,0.002,0.003},{0.0,0.002,0.003},0};
fullNight[] = {-5,{0.023,0.023,0.023},{0.02,0.02,0.02},{0.023,0.023,0.023},{0.02,0.02,0.02},{0.01,0.01,0.02},{0.08,0.06,0.06},0};
sunMoon[] = {-3.75,{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.035,0.04},{0.11,0.08,0.09},0.5};
earlySun[] = {-2.5,{0.0689,0.0689,0.0804},{0.06,0.06,0.07},{0.0689,0.0689,0.0804},{0.06,0.06,0.07},{0.08,0.07,0.08},{0.14,0.1,0.12},0.5};
earlyMorning[] = {3,{{1,1,1},"(-4)+3.95"},{{1,1,1},"(-4)+3.0"},{{1,1,1},"(-4)+3.95"},{{1,1,1},"(-4)+3.0"},{{1,1,1},"(-4)+4"},{{1,1,1},"(-4)+5.5"},1};
morning[] = {16,{{1,1,1},"(-4)+5.7"},{{1,1,1},"(-4)+4.5"},{{1,1,1},"(-4)+5.7"},{{1,1,1},"(-4)+4.5"},{{1,1,1},"(-4)+7"},{{1,1,1},"(-4)+8"},1};
lateMorning[] = {25,{{1,1,1},"(-4)+10.45"},{{1,1,1},"(-4)+9.75"},{{1,1,1},"(-4)+10.45"},{{1,1,1},"(-4)+9.75"},{{1,1,1},"(-4)+12"},{{1,1,1},"(-4)+12.75"},1};
noon[] = {45,{{1,1,1},10.0},{{1,1,1},9.0},{{1,1,1},9.0},{{1,1,1},8.0},{{0.5,0.64,1},12.0},{{0.5,0.5,0.5},14.8},1};
};
class Weather: Weather
{
class LightingNew
{
class Lighting0
{
height = 0;
overcast = 0.4;
sunAngle = -14;
sunOrMoon = 0;
diffuse[] = {{0.11,0.2744,0.97},3};
diffuseCloud[] = {{0.099,0.24696,0.873},2.7};
ambient[] = {0.02,0.11,0.54};
ambientCloud[] = {0.018,0.099,0.486};
ambientMid[] = {0.018,0.099,0.486};
ambientMidCloud[] = {0.0162,0.0891,0.4374};
groundReflection[] = {0.0162,0.0891,0.4374};
groundReflectionCloud[] = {0.01458,0.08019,0.39366};
bidirect[] = {0.0284,0.02712,0.0254};
bidirectCloud[] = {0.02556,0.024408,0.02286};
sky[] = {{0.001273,0.001838,0.004057},0.001404};
skyAroundSun[] = {4e-006,0.000104,0.000366};
fogColor[] = {0.1,0.2,0.4};
apertureMin = 5.916064;
apertureStandard = 6.859;
apertureMax = 17.1475;
standardAvgLum = 1.08;
desiredLuminanceCoef = 0.118098;
desiredLuminanceCoefCloud = 0.059049;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.3,0.4,1},13.61492};
swBrightness = 5;
};
class Lighting1
{
height = 0;
overcast = 0.4;
sunAngle = -10;
sunOrMoon = 0;
diffuse[] = {{0.11,0.2744,0.97},2.8};
diffuseCloud[] = {{0.11,0.2744,0.97},2.52};
ambient[] = {0.02,0.11,0.54};
ambientCloud[] = {0.018,0.099,0.486};
ambientMid[] = {0.032,0.176,0.864};
ambientMidCloud[] = {0.0288,0.1584,0.7776};
groundReflection[] = {0.0224,0.1232,0.6048};
groundReflectionCloud[] = {0.02016,0.11088,0.54432};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.004316,0.006232,0.013752},0.014036};
skyAroundSun[] = {0.004332,0.005212,0.009138};
fogColor[] = {0.09,0.18,0.32};
apertureMin = 7.39508;
apertureStandard = 7.22;
apertureMax = 18.05;
standardAvgLum = 1.8;
desiredLuminanceCoef = 0.13122;
desiredLuminanceCoefCloud = 0.06561;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 5;
};
class Lighting2
{
height = 0;
overcast = 0.4;
sunAngle = -9;
sunOrMoon = 0;
diffuse[] = {{0.11,0.2744,0.97},2.4};
diffuseCloud[] = {{0.11,0.2744,0.97},2.16};
ambient[] = {0.02,0.11,0.16};
ambientCloud[] = {0.018,0.099,0.144};
ambientMid[] = {0.028,0.154,0.224};
ambientMidCloud[] = {0.0252,0.1386,0.2016};
groundReflection[] = {0.0168,0.0924,0.1344};
groundReflectionCloud[] = {0.01512,0.08316,0.12096};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.014632,0.021125,0.034815},0.14036};
skyAroundSun[] = {{0.00456,0.005486,0.009619},0.4};
fogColor[] = {0.085,0.12,0.15};
apertureMin = 7.546;
apertureStandard = 7.6;
apertureMax = 19;
standardAvgLum = 3;
desiredLuminanceCoef = 0.1458;
desiredLuminanceCoefCloud = 0.0729;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 5;
};
class Lighting3
{
height = 0;
overcast = 0.4;
sunAngle = -8;
sunOrMoon = 0;
diffuse[] = {{0.11,0.2744,0.97},2};
diffuseCloud[] = {{0.099,0.24696,0.873},1.8};
ambient[] = {0.04,0.077,0.153};
ambientCloud[] = {0.036,0.0693,0.1377};
ambientMid[] = {0.048,0.0924,0.1836};
ambientMidCloud[] = {0.0432,0.08316,0.16524};
groundReflection[] = {0.024,0.0462,0.0918};
groundReflectionCloud[] = {0.0216,0.04158,0.08262};
bidirect[] = {0.000213,0.000203,0.000191};
bidirectCloud[] = {0.000192,0.000183,0.000171};
sky[] = {{0.0496,0.07161,0.118017},1.4036};
skyAroundSun[] = {{0.0048,0.005775,0.010125},1.8183};
fogColor[] = {0.07,0.08,0.12};
apertureMin = 7.7;
apertureStandard = 8;
apertureMax = 20;
standardAvgLum = 5;
desiredLuminanceCoef = 0.13122;
desiredLuminanceCoefCloud = 0.06561;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 4;
};
class Lighting4
{
height = 0;
overcast = 0.4;
sunAngle = -6;
sunOrMoon = 0;
diffuse[] = {{0.11,0.2744,0.97},1.7};
diffuseCloud[] = {{0.099,0.24696,0.873},1.53};
ambient[] = {{0.06,0.11,0.225},0.48488};
ambientCloud[] = {{0.054,0.099,0.2025},0.436392};
ambientMid[] = {{0.06,0.11,0.225},0.339416};
ambientMidCloud[] = {{0.054,0.099,0.2025},0.305474};
groundReflection[] = {{0.03,0.055,0.1125},0.237591};
groundReflectionCloud[] = {{0.027,0.0495,0.10125},0.213832};
bidirect[] = {0.00213,0.002034,0.001905};
bidirectCloud[] = {0.001917,0.001831,0.001715};
sky[] = {{0.16,0.231,0.3807},4.2108};
skyAroundSun[] = {{0.048,0.05775,0.10125},4.8488};
fogColor[] = {0.0532,0.0639,0.089242};
apertureMin = 7.8;
apertureStandard = 9;
apertureMax = 20;
standardAvgLum = 10;
desiredLuminanceCoef = 0.1458;
desiredLuminanceCoefCloud = 0.0729;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.00368,0.0046,0.00552};
cloudsColor[] = {{0.8,0.81,1},11};
swBrightness = 3;
};
class Lighting5
{
height = 0;
overcast = 0.4;
sunAngle = -2;
sunOrMoon = 0.5;
diffuse[] = {{0.22,0.1764,0.3007},1.595};
diffuseCloud[] = {{0.198,0.15876,0.27063},1.4355};
ambient[] = {{0.2,0.275,0.54},4.60636};
ambientCloud[] = {{0.18,0.2475,0.486},4.145724};
ambientMid[] = {{0.2,0.275,0.54},3.45477};
ambientMidCloud[] = {{0.18,0.2475,0.486},3.109293};
groundReflection[] = {{0.1,0.1375,0.27},2.418339};
groundReflectionCloud[] = {{0.09,0.12375,0.243},2.176505};
bidirect[] = {0.00497,0.004746,0.004445};
bidirectCloud[] = {0.004473,0.004271,0.004001};
sky[] = {{0.32,0.33,0.423},8.70232};
skyAroundSun[] = {{0.12,0.1155,0.1125},9.0915};
fogColor[] = {0.056,0.071,0.111552};
apertureMin = 8;
apertureStandard = 10;
apertureMax = 20;
standardAvgLum = 20;
desiredLuminanceCoef = 0.162;
desiredLuminanceCoefCloud = 0.081;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0023,0.0046,0.0069};
cloudsColor[] = {{0.8,0.81,1},11};
swBrightness = 2;
};
class Lighting6
{
height = 0;
overcast = 0.4;
sunAngle = 0;
sunOrMoon = 1;
diffuse[] = {{0.99,0.2744,0.2134},6.061};
diffuseCloud[] = {{0.891,0.24696,0.19206},5.4549};
ambient[] = {{0.4,0.42735,0.6777},4.8488};
ambientCloud[] = {{0.36,0.384615,0.60993},4.36392};
ambientMid[] = {{0.4512,0.485775,0.7608},3.87904};
ambientMidCloud[] = {{0.40608,0.437198,0.68472},3.491136};
groundReflection[] = {{0.28187,0.2712,0.37973},3.801459};
groundReflectionCloud[] = {{0.253683,0.24408,0.341757},3.421313};
bidirect[] = {0.0142,0.01356,0.0127};
bidirectCloud[] = {0.01278,0.012204,0.01143};
sky[] = {{0.52,0.44,0.4239},9.1234};
skyAroundSun[] = {{0.3,0.1925,0.0999},9.849125};
fogColor[] = {0.1644,0.100485,0.13944};
apertureMin = 9;
apertureStandard = 12;
apertureMax = 20;
standardAvgLum = 60;
desiredLuminanceCoef = 0.18;
desiredLuminanceCoefCloud = 0.09;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.00046,0.00322,0.0092};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 1;
};
class Lighting7
{
height = 0;
overcast = 0.4;
sunAngle = 2;
sunOrMoon = 1;
diffuse[] = {{1.1,0.4116,0.194},8.7725};
diffuseCloud[] = {{0.99,0.37044,0.1746},7.89525};
ambient[] = {{0.354,0.463,0.746},5.702125};
ambientCloud[] = {{0.3186,0.4167,0.6714},5.131913};
ambientMid[] = {{0.4782,0.52197,0.784},4.5617};
ambientMidCloud[] = {{0.43038,0.469773,0.7056},4.10553};
groundReflection[] = {{0.3692,0.35256,0.438785},4.333615};
groundReflectionCloud[] = {{0.33228,0.317304,0.394907},3.900254};
bidirect[] = {0.0213,0.02034,0.01905};
bidirectCloud[] = {0.01917,0.018306,0.017145};
sky[] = {{0.4312,0.4433,0.5175},10.94808};
skyAroundSun[] = {{0.4392,0.32186,0.3609},12.122};
fogColor[] = {0.137,0.11165,0.1743};
apertureMin = 10;
apertureStandard = 15;
apertureMax = 20;
standardAvgLum = 70;
desiredLuminanceCoef = 0.2;
desiredLuminanceCoefCloud = 0.4;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0023,0.00322,0.00552};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 1;
};
class Lighting8
{
height = 0;
overcast = 0.4;
sunAngle = 6;
sunOrMoon = 1;
diffuse[] = {{1.1,0.588,0.291},12.76};
diffuseCloud[] = {{0.99,0.5292,0.2619},11.484};
ambient[] = {{0.38,0.491,0.798},7.975};
ambientCloud[] = {{0.342,0.4419,0.7182},7.1775};
ambientMid[] = {{0.522,0.56134,0.796},6.77875};
ambientMidCloud[] = {{0.4698,0.505206,0.7164},6.100875};
groundReflection[] = {{0.48635,0.467142,0.509905},6.100875};
groundReflectionCloud[] = {{0.437715,0.420428,0.458915},5.490788};
bidirect[] = {0.02485,0.02373,0.022225};
bidirectCloud[] = {0.022365,0.021357,0.020003};
sky[] = {{0.42,0.46255,0.6507},12.6324};
skyAroundSun[] = {{0.424,0.344575,0.396},13.3342};
fogColor[] = {0.275,0.2475,0.315};
apertureMin = 15;
apertureStandard = 28;
apertureMax = 40;
standardAvgLum = 120;
desiredLuminanceCoef = 0.2;
desiredLuminanceCoefCloud = 0.4;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 1;
};
class Lighting9
{
height = 0;
overcast = 0.4;
sunAngle = 16;
sunOrMoon = 1;
diffuse[] = {{1.1,0.7252,0.485},14.355};
diffuseCloud[] = {{0.99,0.65268,0.4365},12.9195};
ambient[] = {{0.42,0.52195,0.855},8.971875};
ambientCloud[] = {{0.378,0.469755,0.7695},8.074688};
ambientMid[] = {{0.5652,0.600075,0.796},8.074688};
ambientMidCloud[] = {{0.50868,0.540068,0.7164},7.267219};
groundReflection[] = {{0.6035,0.575622,0.575945},6.45975};
groundReflectionCloud[] = {{0.54315,0.51806,0.518351},5.813775};
bidirect[] = {0.0284,0.02712,0.0254};
bidirectCloud[] = {0.02556,0.024408,0.02286};
sky[] = {{0.408,0.48565,0.62163},13.47456};
skyAroundSun[] = {{0.412,0.36498,0.42435},13.9403};
fogColor[] = {0.29,0.319,0.406};
apertureMin = 20;
apertureStandard = 35;
apertureMax = 85;
standardAvgLum = 450;
desiredLuminanceCoef = 0.2;
desiredLuminanceCoefCloud = 0.4;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 1;
};
class Lighting10
{
height = 0;
overcast = 0.4;
sunAngle = 45;
sunOrMoon = 1;
diffuse[] = {{1.1,0.98,0.97},15.95};
diffuseCloud[] = {{0.99,0.882,0.873},14.355};
ambient[] = {{0.4,0.55,0.9},9.96875};
ambientCloud[] = {{0.36,0.495,0.81},8.971875};
ambientMid[] = {{0.84,0.73025,0.8},10.96562};
ambientMidCloud[] = {{0.756,0.657225,0.72},9.869062};
groundReflection[] = {{0.71,0.678,0.635},8.224218};
groundReflectionCloud[] = {{0.639,0.6102,0.5715},7.401797};
bidirect[] = {0.0284,0.02712,0.0254};
bidirectCloud[] = {0.02556,0.024408,0.02286};
sky[] = {{0.4,0.55,0.9},14.036};
skyAroundSun[] = {{0.4,0.385,0.45},15.1525};
fogColor[] = {0.5,0.55,0.816};
apertureMin = 45;
apertureStandard = 65;
apertureMax = 85;
standardAvgLum = 800;
desiredLuminanceCoef = 0.2;
desiredLuminanceCoefCloud = 0.4;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.006,0.0046,0.004};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 1;
};
class Lighting11
{
height = 0;
overcast = 0.95;
sunAngle = -14;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {0.0135,0.07425,0.3645};
ambientCloud[] = {0.010125,0.055688,0.273375};
ambientMid[] = {0.0081,0.04455,0.2187};
ambientMidCloud[] = {0.006075,0.033413,0.164025};
groundReflection[] = {0.00486,0.02673,0.13122};
groundReflectionCloud[] = {0.003645,0.020048,0.098415};
bidirect[] = {0.01917,0.018306,0.017145};
bidirectCloud[] = {0.014378,0.01373,0.012859};
sky[] = {{0.001273,0.001838,0.004057},0.001404};
skyAroundSun[] = {4e-006,0.000104,0.000366};
fogColor[] = {5e-005,5e-005,5.1e-005};
apertureMin = 5.916064;
apertureStandard = 6.859;
apertureMax = 17.1475;
standardAvgLum = 1.08;
desiredLuminanceCoef = 0.118098;
desiredLuminanceCoefCloud = 0.059049;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.3,0.4,1},13.61492};
swBrightness = 5;
};
class Lighting12
{
height = 0;
overcast = 0.95;
sunAngle = -10;
sunOrMoon = 0;
diffuse[] = {0.0825,0.2058,0.7275};
diffuseCloud[] = {0.061875,0.15435,0.545625};
ambient[] = {0.004,0.008,0.018};
ambientCloud[] = {0.003,0.006,0.0135};
ambientMid[] = {0.0024,0.0048,0.0108};
ambientMidCloud[] = {0.0018,0.0036,0.0081};
groundReflection[] = {0.00144,0.00288,0.00648};
groundReflectionCloud[] = {0.00108,0.00216,0.00486};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.004316,0.006232,0.013752},0.014036};
skyAroundSun[] = {0.004332,0.005212,0.009138};
fogColor[] = {0.0001,0.0001,0.000102};
apertureMin = 6.517;
apertureStandard = 7.448;
apertureMax = 11.7;
standardAvgLum = 0.001;
desiredLuminanceCoef = 0.13122;
desiredLuminanceCoefCloud = 0.06561;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 5;
};
class Lighting13
{
height = 0;
overcast = 0.95;
sunAngle = -9;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {0.029,0.028,0.134};
ambientCloud[] = {0.02175,0.021,0.1005};
ambientMid[] = {0.0174,0.0168,0.0804};
ambientMidCloud[] = {0.01305,0.0126,0.0603};
groundReflection[] = {0.01044,0.01008,0.04824};
groundReflectionCloud[] = {0.00783,0.00756,0.03618};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.014632,0.021125,0.034815},0.14036};
skyAroundSun[] = {{0.00456,0.005486,0.009619},0.4};
fogColor[] = {0.000199,0.000199,0.000203};
apertureMin = 6.86;
apertureStandard = 7.84;
apertureMax = 13;
standardAvgLum = 0.002;
desiredLuminanceCoef = 0.1458;
desiredLuminanceCoefCloud = 0.0729;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 5;
};
class Lighting14
{
height = 0;
overcast = 0.95;
sunAngle = -8;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {0.047,0.051,0.183};
ambientCloud[] = {0.03525,0.03825,0.13725};
ambientMid[] = {0.0282,0.0306,0.1098};
ambientMidCloud[] = {0.02115,0.02295,0.08235};
groundReflection[] = {0.01692,0.01836,0.06588};
groundReflectionCloud[] = {0.01269,0.01377,0.04941};
bidirect[] = {0.000144,0.000137,0.000129};
bidirectCloud[] = {0.000108,0.000103,9.6e-005};
sky[] = {{0.0496,0.07161,0.118017},1.4036};
skyAroundSun[] = {{0.0048,0.005775,0.010125},1.8183};
fogColor[] = {0.000398,0.000398,0.000406};
apertureMin = 7;
apertureStandard = 8;
apertureMax = 20;
standardAvgLum = 0.003;
desiredLuminanceCoef = 0.13122;
desiredLuminanceCoefCloud = 0.06561;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},10.8};
swBrightness = 4;
};
class Lighting15
{
height = 0;
overcast = 0.95;
sunAngle = -6;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {{0.047,0.091,0.4},0.460636};
ambientCloud[] = {{0.03525,0.06825,0.3},0.345477};
ambientMid[] = {{0.0282,0.0546,0.24},0.230318};
ambientMidCloud[] = {{0.02115,0.04095,0.18},0.172739};
groundReflection[] = {{0.01692,0.03276,0.144},0.172739};
groundReflectionCloud[] = {{0.01269,0.02457,0.108},0.129554};
bidirect[] = {0.001438,0.001373,0.001286};
bidirectCloud[] = {0.001078,0.00103,0.000964};
sky[] = {{0.16,0.231,0.3807},4.2108};
skyAroundSun[] = {{0.048,0.05775,0.10125},4.8488};
fogColor[] = {0.000797,0.000797,0.000813};
apertureMin = 7;
apertureStandard = 9;
apertureMax = 20;
standardAvgLum = 0.006;
desiredLuminanceCoef = 0.1458;
desiredLuminanceCoefCloud = 0.0729;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.2};
swBrightness = 3;
};
class Lighting16
{
height = 0;
overcast = 0.95;
sunAngle = -2;
sunOrMoon = 0.5;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {{0.07,0.155,0.43},4.376042};
ambientCloud[] = {{0.0525,0.11625,0.3225},3.282032};
ambientMid[] = {{0.042,0.093,0.258},2.625625};
ambientMidCloud[] = {{0.0315,0.06975,0.1935},1.969219};
groundReflection[] = {{0.0252,0.0558,0.1548},1.575375};
groundReflectionCloud[] = {{0.0189,0.04185,0.1161},1.181531};
bidirect[] = {0.003355,0.003204,0.003};
bidirectCloud[] = {0.002516,0.002403,0.00225};
sky[] = {{0.32,0.33,0.423},8.70232};
skyAroundSun[] = {{0.12,0.1155,0.1125},9.0915};
fogColor[] = {0.001594,0.001594,0.001625};
apertureMin = 8;
apertureStandard = 10;
apertureMax = 20;
standardAvgLum = 0.01;
desiredLuminanceCoef = 0.162;
desiredLuminanceCoefCloud = 0.081;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},11.437};
swBrightness = 2;
};
class Lighting17
{
height = 0;
overcast = 0.95;
sunAngle = 0;
sunOrMoon = 1;
diffuse[] = {{1,1,1},0.54549};
diffuseCloud[] = {{0.75,0.75,0.75},0.409118};
ambient[] = {{0.207,0.26,0.43},4.60636};
ambientCloud[] = {{0.15525,0.195,0.3225},3.45477};
ambientMid[] = {{0.1242,0.156,0.258},3.224452};
ambientMidCloud[] = {{0.09315,0.117,0.1935},2.418339};
groundReflection[] = {{0.07452,0.0936,0.1548},1.773449};
groundReflectionCloud[] = {{0.05589,0.0702,0.1161},1.330086};
bidirect[] = {0.009585,0.009153,0.008573};
bidirectCloud[] = {0.007189,0.006865,0.006429};
sky[] = {{0.52,0.44,0.4239},9.1234};
skyAroundSun[] = {{0.3,0.1925,0.0999},9.849125};
fogColor[] = {0.003188,0.003188,0.00325};
apertureMin = 9;
apertureStandard = 12;
apertureMax = 20;
standardAvgLum = 1;
desiredLuminanceCoef = 0.18;
desiredLuminanceCoefCloud = 0.09;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},8.612};
swBrightness = 1;
};
class Lighting18
{
height = 0;
overcast = 0.95;
sunAngle = 2;
sunOrMoon = 1;
diffuse[] = {{1,1,1},1.184288};
diffuseCloud[] = {{0.75,0.75,0.75},0.888216};
ambient[] = {{0.297,0.347,0.522},5.417019};
ambientCloud[] = {{0.22275,0.26025,0.3915},4.062764};
ambientMid[] = {{0.2376,0.2776,0.4176},4.333615};
ambientMidCloud[] = {{0.1782,0.2082,0.3132},3.250211};
groundReflection[] = {{0.16632,0.19432,0.29232},2.166807};
groundReflectionCloud[] = {{0.12474,0.14574,0.21924},1.625106};
bidirect[] = {0.014378,0.01373,0.012859};
bidirectCloud[] = {0.010783,0.010297,0.009644};
sky[] = {{0.4312,0.4433,0.5175},10.94808};
skyAroundSun[] = {{0.4392,0.32186,0.3609},12.122};
fogColor[] = {0.006375,0.006375,0.0065};
apertureMin = 10;
apertureStandard = 15;
apertureMax = 20;
standardAvgLum = 5;
desiredLuminanceCoef = 0.2;
desiredLuminanceCoefCloud = 0.4;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},8.78};
swBrightness = 1;
};
class Lighting19
{
height = 0;
overcast = 0.95;
sunAngle = 6;
sunOrMoon = 1;
diffuse[] = {{1,1,1},2.2968};
diffuseCloud[] = {{0.75,0.75,0.75},1.7226};
ambient[] = {{0.396,0.443,0.623},7.57625};
ambientCloud[] = {{0.297,0.33225,0.46725},5.682188};
ambientMid[] = {{0.3168,0.3544,0.4984},6.061};
ambientMidCloud[] = {{0.2376,0.2658,0.3738},4.54575};
groundReflection[] = {{0.22176,0.24808,0.34888},2.72745};
groundReflectionCloud[] = {{0.16632,0.18606,0.26166},2.045588};
bidirect[] = {0.016774,0.016018,0.015002};
bidirectCloud[] = {0.01258,0.012013,0.011251};
sky[] = {{0.42,0.46255,0.6507},12.6324};
skyAroundSun[] = {{0.424,0.344575,0.396},13.3342};
fogColor[] = {0.01275,0.01275,0.013};
apertureMin = 15;
apertureStandard = 20;
apertureMax = 40;
standardAvgLum = 60;
desiredLuminanceCoef = 0.2;
desiredLuminanceCoefCloud = 0.4;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},10.106};
swBrightness = 1;
};
class Lighting20
{
height = 0;
overcast = 0.95;
sunAngle = 16;
sunOrMoon = 1;
diffuse[] = {{1,1,1},3.87585};
diffuseCloud[] = {{0.75,0.75,0.75},2.906888};
ambient[] = {{0.477,0.52,0.706},8.523281};
ambientCloud[] = {{0.35775,0.39,0.5295},6.392461};
ambientMid[] = {{0.3816,0.416,0.5648},6.818625};
ambientMidCloud[] = {{0.2862,0.312,0.4236},5.113969};
groundReflection[] = {{0.26712,0.2912,0.39536},2.72745};
groundReflectionCloud[] = {{0.20034,0.2184,0.29652},2.045588};
bidirect[] = {0.01917,0.018306,0.017145};
bidirectCloud[] = {0.014378,0.01373,0.012859};
sky[] = {{0.408,0.48565,0.62163},13.47456};
skyAroundSun[] = {{0.412,0.36498,0.42435},13.9403};
fogColor[] = {0.0255,0.0255,0.026};
apertureMin = 15;
apertureStandard = 25;
apertureMax = 85;
standardAvgLum = 30;
desiredLuminanceCoef = 0.2;
desiredLuminanceCoefCloud = 0.4;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},10.78};
swBrightness = 1;
};
class Lighting21
{
height = 0;
overcast = 0.95;
sunAngle = 45;
sunOrMoon = 1;
diffuse[] = {{1,1,1},5.742};
diffuseCloud[] = {{0.75,0.75,0.75},4.3065};
ambient[] = {{0.60325,0.594,0.6592},10.96562};
ambientCloud[] = {{0.452438,0.4455,0.4944},8.224218};
ambientMid[] = {{0.4826,0.4752,0.52736},9.869062};
ambientMidCloud[] = {{0.36195,0.3564,0.39552},7.401797};
groundReflection[] = {{0.33782,0.33264,0.369152},8.882156};
groundReflectionCloud[] = {{0.253365,0.24948,0.276864},6.661617};
bidirect[] = {0.0284,0.02712,0.0254};
bidirectCloud[] = {0.0213,0.02034,0.01905};
sky[] = {{0.4,0.55,0.9},14.036};
skyAroundSun[] = {{0.4,0.385,0.45},15.1525};
fogColor[] = {0.051,0.051,0.052};
apertureMin = 15;
apertureStandard = 35;
apertureMax = 85;
standardAvgLum = 150;
desiredLuminanceCoef = 0.2;
desiredLuminanceCoefCloud = 0.4;
luminanceRectCoef = 0.4;
luminanceRectCoefCloud = 0.2;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.006,0.0046,0.004};
cloudsColor[] = {{0.8,0.81,1},14.036};
swBrightness = 1;
};
class Lighting22
{
height = -0.001;
overcast = 0.4;
sunAngle = -14;
sunOrMoon = 0;
diffuse[] = {{0.033,0.19208,0.679},2.1};
diffuseCloud[] = {{0.033,0.19208,0.679},2.1};
ambient[] = {0.015,0.121,0.4482};
ambientCloud[] = {0.015,0.121,0.4482};
ambientMid[] = {0.015,0.121,0.4482};
ambientMidCloud[] = {0.015,0.121,0.4482};
groundReflection[] = {0.015,0.1452,0.4482};
groundReflectionCloud[] = {0.015,0.1452,0.4482};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.001273,0.000735,0.004057},0.001123};
skyAroundSun[] = {4e-006,0.000104,0.000366};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 5.916064;
apertureStandard = 6.859;
apertureMax = 17.1475;
standardAvgLum = 1.08;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.3,0.4,1},13.61492};
swBrightness = 5;
};
class Lighting23
{
height = -0.001;
overcast = 0.4;
sunAngle = -10;
sunOrMoon = 0;
diffuse[] = {{0.077,0.24696,0.97},2.24};
diffuseCloud[] = {{0.077,0.24696,0.97},2.24};
ambient[] = {0.015,0.121,0.4482};
ambientCloud[] = {0.015,0.121,0.4482};
ambientMid[] = {0.015,0.121,0.4482};
ambientMidCloud[] = {0.015,0.121,0.4482};
groundReflection[] = {0.015,0.1452,0.4482};
groundReflectionCloud[] = {0.015,0.1452,0.4482};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.004316,0.002493,0.013752},0.011229};
skyAroundSun[] = {0.004332,0.005212,0.009138};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.39508;
apertureStandard = 7.22;
apertureMax = 18.05;
standardAvgLum = 1.8;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 5;
};
class Lighting24
{
height = -0.001;
overcast = 0.4;
sunAngle = -9;
sunOrMoon = 0;
diffuse[] = {{0.077,0.24696,0.97},1.92};
diffuseCloud[] = {{0.077,0.24696,0.97},1.92};
ambient[] = {{0.015,0.121,0.1328},1.536};
ambientCloud[] = {{0.015,0.121,0.1328},1.536};
ambientMid[] = {{0.015,0.121,0.1328},1.6128};
ambientMidCloud[] = {{0.015,0.121,0.1328},1.6128};
groundReflection[] = {{0.015,0.1452,0.1328},1.29024};
groundReflectionCloud[] = {{0.015,0.1452,0.1328},1.29024};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {0.014632,0.00845,0.034815};
skyAroundSun[] = {{0.00456,0.005486,0.009619},0.4};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.546;
apertureStandard = 7.6;
apertureMax = 19;
standardAvgLum = 3;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 5;
};
class Lighting25
{
height = -0.001;
overcast = 0.4;
sunAngle = -8;
sunOrMoon = 0;
diffuse[] = {{0.077,0.24696,0.97},1.6};
diffuseCloud[] = {{0.077,0.24696,0.97},1.6};
ambient[] = {{0.03,0.0847,0.12699},1.28};
ambientCloud[] = {{0.03,0.0847,0.12699},1.28};
ambientMid[] = {{0.03,0.0847,0.12699},1.344};
ambientMidCloud[] = {{0.03,0.0847,0.12699},1.344};
groundReflection[] = {{0.03,0.10164,0.12699},1.0752};
groundReflectionCloud[] = {{0.03,0.10164,0.12699},1.0752};
bidirect[] = {3.2e-005,5.1e-005,7.2e-005};
bidirectCloud[] = {3.2e-005,5.1e-005,7.2e-005};
sky[] = {{0.0496,0.028644,0.118017},0.014036};
skyAroundSun[] = {{0.0048,0.005775,0.010125},1.8183};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.7;
apertureStandard = 8;
apertureMax = 20;
standardAvgLum = 5;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 4;
};
class Lighting26
{
height = -0.001;
overcast = 0.4;
sunAngle = -6;
sunOrMoon = 0;
diffuse[] = {{0.077,0.24696,0.97},1.36};
diffuseCloud[] = {{0.077,0.24696,0.97},1.36};
ambient[] = {{0.045,0.121,0.18675},1.088};
ambientCloud[] = {{0.045,0.121,0.18675},1.088};
ambientMid[] = {{0.045,0.121,0.18675},1.1424};
ambientMidCloud[] = {{0.045,0.121,0.18675},1.1424};
groundReflection[] = {{0.045,0.1452,0.18675},0.91392};
groundReflectionCloud[] = {{0.045,0.1452,0.18675},0.91392};
bidirect[] = {0.00032,0.000509,0.000724};
bidirectCloud[] = {0.00032,0.000509,0.000724};
sky[] = {{0.16,0.0924,0.3807},0.84216};
skyAroundSun[] = {{0.048,0.05775,0.10125},4.8488};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.8;
apertureStandard = 9;
apertureMax = 20;
standardAvgLum = 10;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},11};
swBrightness = 3;
};
class Lighting27
{
height = -0.001;
overcast = 0.4;
sunAngle = -2;
sunOrMoon = 0.5;
diffuse[] = {{0.154,0.15876,0.3007},1.276};
diffuseCloud[] = {{0.154,0.15876,0.3007},1.276};
ambient[] = {{0.15,0.3025,0.4482},1.276};
ambientCloud[] = {{0.15,0.3025,0.4482},1.276};
ambientMid[] = {{0.15,0.3025,0.4482},1.3398};
ambientMidCloud[] = {{0.15,0.3025,0.4482},1.3398};
groundReflection[] = {{0.15,0.363,0.4482},1.07184};
groundReflectionCloud[] = {{0.15,0.363,0.4482},1.07184};
bidirect[] = {0.000746,0.001187,0.001689};
bidirectCloud[] = {0.000746,0.001187,0.001689};
sky[] = {{0.16,0.165,0.2115},3.045812};
skyAroundSun[] = {{0.12,0.10395,0.09},9.0915};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 8;
apertureStandard = 10;
apertureMax = 20;
standardAvgLum = 20;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},11};
swBrightness = 2;
};
class Lighting28
{
height = -0.001;
overcast = 0.4;
sunAngle = 0;
sunOrMoon = 1;
diffuse[] = {{0.693,0.24696,0.2134},4.8488};
diffuseCloud[] = {{0.693,0.24696,0.2134},4.8488};
ambient[] = {{0.3,0.470085,0.562491},4.36392};
ambientCloud[] = {{0.3,0.470085,0.562491},4.36392};
ambientMid[] = {{0.3,0.470085,0.562491},4.582116};
ambientMidCloud[] = {{0.3,0.470085,0.562491},4.582116};
groundReflection[] = {{0.3,0.564102,0.562491},3.665693};
groundReflectionCloud[] = {{0.3,0.564102,0.562491},3.665693};
bidirect[] = {0.00213,0.00339,0.004826};
bidirectCloud[] = {0.00213,0.00339,0.004826};
sky[] = {{0.52,0.264,0.4239},4.10553};
skyAroundSun[] = {{0.3,0.09625,0.02997},9.849125};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 9;
apertureStandard = 12;
apertureMax = 20;
standardAvgLum = 60;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 1;
};
class Lighting29
{
height = -0.001;
overcast = 0.4;
sunAngle = 2;
sunOrMoon = 1;
diffuse[] = {{0.77,0.37044,0.194},7.018};
diffuseCloud[] = {{0.77,0.37044,0.194},7.018};
ambient[] = {{0.2655,0.5093,0.61918},5.6144};
ambientCloud[] = {{0.2655,0.5093,0.61918},5.6144};
ambientMid[] = {{0.2655,0.5093,0.61918},5.89512};
ambientMidCloud[] = {{0.2655,0.5093,0.61918},5.89512};
groundReflection[] = {{0.2655,0.61116,0.61918},4.716096};
groundReflectionCloud[] = {{0.2655,0.61116,0.61918},4.716096};
bidirect[] = {0.003195,0.005085,0.007239};
bidirectCloud[] = {0.003195,0.005085,0.007239};
sky[] = {{0.4312,0.31031,0.5175},6.568848};
skyAroundSun[] = {{0.4392,0.128744,0.03609},13.3342};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 10;
apertureStandard = 15;
apertureMax = 20;
standardAvgLum = 70;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 1;
};
class Lighting30
{
height = -0.001;
overcast = 0.4;
sunAngle = 6;
sunOrMoon = 1;
diffuse[] = {{0.77,0.5292,0.291},10.208};
diffuseCloud[] = {{0.77,0.5292,0.291},10.208};
ambient[] = {{0.285,0.5401,0.66234},8.1664};
ambientCloud[] = {{0.285,0.5401,0.66234},8.1664};
ambientMid[] = {{0.285,0.5401,0.66234},8.57472};
ambientMidCloud[] = {{0.285,0.5401,0.66234},8.57472};
groundReflection[] = {{0.285,0.64812,0.66234},6.859776};
groundReflectionCloud[] = {{0.285,0.64812,0.66234},6.859776};
bidirect[] = {0.003728,0.005933,0.008446};
bidirectCloud[] = {0.003728,0.005933,0.008446};
sky[] = {{0.42,0.37004,0.6507},8.84268};
skyAroundSun[] = {{0.424,0.206745,0.1188},13.3342};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 15;
apertureStandard = 20;
apertureMax = 40;
standardAvgLum = 120;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 1;
};
class Lighting31
{
height = -0.001;
overcast = 0.4;
sunAngle = 16;
sunOrMoon = 1;
diffuse[] = {{0.77,0.65268,0.485},11.484};
diffuseCloud[] = {{0.77,0.65268,0.485},11.484};
ambient[] = {{0.315,0.574145,0.70965},9.1872};
ambientCloud[] = {{0.315,0.574145,0.70965},9.1872};
ambientMid[] = {{0.315,0.574145,0.70965},9.64656};
ambientMidCloud[] = {{0.315,0.574145,0.70965},9.64656};
groundReflection[] = {{0.315,0.688974,0.70965},7.717248};
groundReflectionCloud[] = {{0.315,0.688974,0.70965},7.717248};
bidirect[] = {0.00426,0.00678,0.009652};
bidirectCloud[] = {0.00426,0.00678,0.009652};
sky[] = {{0.408,0.437085,0.62163},10.77965};
skyAroundSun[] = {{0.412,0.437976,0.42435},13.9403};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 15;
apertureStandard = 25;
apertureMax = 85;
standardAvgLum = 450;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 1;
};
class Lighting32
{
height = -0.001;
overcast = 0.4;
sunAngle = 45;
sunOrMoon = 1;
diffuse[] = {{0.77,0.882,0.97},12.76};
diffuseCloud[] = {{0.77,0.882,0.97},12.76};
ambient[] = {{0.3,0.605,0.747},10.208};
ambientCloud[] = {{0.3,0.605,0.747},10.208};
ambientMid[] = {{0.3,0.605,0.747},10.7184};
ambientMidCloud[] = {{0.3,0.605,0.747},10.7184};
groundReflection[] = {{0.3,0.726,0.747},8.57472};
groundReflectionCloud[] = {{0.3,0.726,0.747},8.57472};
bidirect[] = {0.00426,0.00678,0.009652};
bidirectCloud[] = {0.00426,0.00678,0.009652};
sky[] = {{0.4,0.55,0.9},11.2288};
skyAroundSun[] = {{0.4,0.385,0.45},15.1525};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 22.5;
apertureStandard = 65;
apertureMax = 85;
standardAvgLum = 800;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.006,0.0046,0.004};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 1;
};
class Lighting33
{
height = -60;
overcast = 0.4;
sunAngle = -14;
sunOrMoon = 0;
diffuse[] = {0.0165,0.19208,0.679};
diffuseCloud[] = {0.0165,0.19208,0.679};
ambient[] = {0.0075,0.0968,0.4482};
ambientCloud[] = {0.0075,0.0968,0.4482};
ambientMid[] = {0.0075,0.0968,0.4482};
ambientMidCloud[] = {0.0075,0.0968,0.4482};
groundReflection[] = {0.0075,0.0968,0.4482};
groundReflectionCloud[] = {0.0075,0.0968,0.4482};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {0.001273,0.001838,0.004057};
skyAroundSun[] = {4e-006,0.000104,0.000366};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 5.916064;
apertureStandard = 6.859;
apertureMax = 17.1475;
standardAvgLum = 1.08;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.3,0.4,1},13.61492};
swBrightness = 5;
};
class Lighting34
{
height = -60;
overcast = 0.4;
sunAngle = -10;
sunOrMoon = 0;
diffuse[] = {{0.0385,0.24696,0.97},1.12};
diffuseCloud[] = {{0.0385,0.24696,0.97},1.12};
ambient[] = {0.0075,0.0968,0.4482};
ambientCloud[] = {0.0075,0.0968,0.4482};
ambientMid[] = {0.0075,0.0968,0.4482};
ambientMidCloud[] = {0.0075,0.0968,0.4482};
groundReflection[] = {0.0075,0.0968,0.4482};
groundReflectionCloud[] = {0.0075,0.0968,0.4482};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.004316,0.006232,0.013752},0.011229};
skyAroundSun[] = {0.004332,0.005212,0.009138};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.39508;
apertureStandard = 7.22;
apertureMax = 18.05;
standardAvgLum = 1.8;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 5;
};
class Lighting35
{
height = -60;
overcast = 0.4;
sunAngle = -9;
sunOrMoon = 0;
diffuse[] = {{0.0385,0.24696,0.97},0.96};
diffuseCloud[] = {{0.0385,0.24696,0.97},0.96};
ambient[] = {{0.0075,0.0968,0.1328},1.3824};
ambientCloud[] = {{0.0075,0.0968,0.1328},1.3824};
ambientMid[] = {{0.0075,0.0968,0.1328},1.10592};
ambientMidCloud[] = {{0.0075,0.0968,0.1328},1.10592};
groundReflection[] = {{0.0075,0.0968,0.1328},0.884736};
groundReflectionCloud[] = {{0.0075,0.0968,0.1328},0.884736};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {0.014632,0.021125,0.034815};
skyAroundSun[] = {{0.00456,0.005486,0.009619},0.392};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.546;
apertureStandard = 7.6;
apertureMax = 19;
standardAvgLum = 3;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 5;
};
class Lighting36
{
height = -60;
overcast = 0.4;
sunAngle = -8;
sunOrMoon = 0;
diffuse[] = {{0.0385,0.24696,0.97},0.8};
diffuseCloud[] = {{0.0385,0.24696,0.97},0.8};
ambient[] = {{0.015,0.06776,0.12699},1.152};
ambientCloud[] = {{0.015,0.06776,0.12699},1.152};
ambientMid[] = {{0.015,0.06776,0.12699},0.9216};
ambientMidCloud[] = {{0.015,0.06776,0.12699},0.9216};
groundReflection[] = {{0.015,0.06776,0.12699},0.73728};
groundReflectionCloud[] = {{0.015,0.06776,0.12699},0.73728};
bidirect[] = {1.6e-005,2.5e-005,3.6e-005};
bidirectCloud[] = {1.6e-005,2.5e-005,3.6e-005};
sky[] = {{0.0496,0.07161,0.118017},0.014036};
skyAroundSun[] = {{0.0048,0.005775,0.010125},1.781934};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.7;
apertureStandard = 8;
apertureMax = 20;
standardAvgLum = 5;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 4;
};
class Lighting37
{
height = -60;
overcast = 0.4;
sunAngle = -6;
sunOrMoon = 0;
diffuse[] = {{0.0385,0.24696,0.97},0.68};
diffuseCloud[] = {{0.0385,0.24696,0.97},0.68};
ambient[] = {{0.0225,0.0968,0.18675},0.9792};
ambientCloud[] = {{0.0225,0.0968,0.18675},0.9792};
ambientMid[] = {{0.0225,0.0968,0.18675},0.78336};
ambientMidCloud[] = {{0.0225,0.0968,0.18675},0.78336};
groundReflection[] = {{0.0225,0.0968,0.18675},0.626688};
groundReflectionCloud[] = {{0.0225,0.0968,0.18675},0.626688};
bidirect[] = {0.00016,0.000254,0.000362};
bidirectCloud[] = {0.00016,0.000254,0.000362};
sky[] = {{0.16,0.231,0.3807},0.84216};
skyAroundSun[] = {{0.048,0.05775,0.10125},4.751824};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.8;
apertureStandard = 9;
apertureMax = 20;
standardAvgLum = 10;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},11};
swBrightness = 3;
};
class Lighting38
{
height = -60;
overcast = 0.4;
sunAngle = -2;
sunOrMoon = 0.5;
diffuse[] = {{0.077,0.15876,0.3007},0.638};
diffuseCloud[] = {{0.077,0.15876,0.3007},0.638};
ambient[] = {{0.075,0.242,0.4482},1.1484};
ambientCloud[] = {{0.075,0.242,0.4482},1.1484};
ambientMid[] = {{0.075,0.242,0.4482},0.91872};
ambientMidCloud[] = {{0.075,0.242,0.4482},0.91872};
groundReflection[] = {{0.075,0.242,0.4482},0.734976};
groundReflectionCloud[] = {{0.075,0.242,0.4482},0.734976};
bidirect[] = {0.000373,0.000593,0.000845};
bidirectCloud[] = {0.000373,0.000593,0.000845};
sky[] = {{0.32,0.33,0.423},3.045812};
skyAroundSun[] = {{0.12,0.10395,0.09},8.90967};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 8;
apertureStandard = 10;
apertureMax = 20;
standardAvgLum = 20;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},11};
swBrightness = 2;
};
class Lighting39
{
height = -60;
overcast = 0.4;
sunAngle = 0;
sunOrMoon = 1;
diffuse[] = {{0.3465,0.24696,0.2134},2.4244};
diffuseCloud[] = {{0.3465,0.24696,0.2134},2.4244};
ambient[] = {{0.15,0.376068,0.562491},3.927528};
ambientCloud[] = {{0.15,0.376068,0.562491},3.927528};
ambientMid[] = {{0.15,0.376068,0.562491},3.142022};
ambientMidCloud[] = {{0.15,0.376068,0.562491},3.142022};
groundReflection[] = {{0.15,0.376068,0.562491},2.513618};
groundReflectionCloud[] = {{0.15,0.376068,0.562491},2.513618};
bidirect[] = {0.001065,0.001695,0.002413};
bidirectCloud[] = {0.001065,0.001695,0.002413};
sky[] = {{0.52,0.44,0.4239},4.10553};
skyAroundSun[] = {{0.3,0.09625,0.02997},9.652143};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 9;
apertureStandard = 12;
apertureMax = 20;
standardAvgLum = 60;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 1;
};
class Lighting40
{
height = -60;
overcast = 0.4;
sunAngle = 2;
sunOrMoon = 1;
diffuse[] = {{0.385,0.37044,0.194},3.509};
diffuseCloud[] = {{0.385,0.37044,0.194},3.509};
ambient[] = {{0.13275,0.40744,0.61918},5.05296};
ambientCloud[] = {{0.13275,0.40744,0.61918},5.05296};
ambientMid[] = {{0.13275,0.40744,0.61918},4.042368};
ambientMidCloud[] = {{0.13275,0.40744,0.61918},4.042368};
groundReflection[] = {{0.13275,0.40744,0.61918},3.233894};
groundReflectionCloud[] = {{0.13275,0.40744,0.61918},3.233894};
bidirect[] = {0.001598,0.002543,0.00362};
bidirectCloud[] = {0.001598,0.002543,0.00362};
sky[] = {{0.4312,0.4433,0.5175},6.568848};
skyAroundSun[] = {{0.4392,0.128744,0.03609},11.87956};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 10;
apertureStandard = 15;
apertureMax = 20;
standardAvgLum = 70;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 1;
};
class Lighting41
{
height = -60;
overcast = 0.4;
sunAngle = 6;
sunOrMoon = 1;
diffuse[] = {{0.385,0.5292,0.291},5.104};
diffuseCloud[] = {{0.385,0.5292,0.291},5.104};
ambient[] = {{0.1425,0.43208,0.66234},7.34976};
ambientCloud[] = {{0.1425,0.43208,0.66234},7.34976};
ambientMid[] = {{0.1425,0.43208,0.66234},5.879808};
ambientMidCloud[] = {{0.1425,0.43208,0.66234},5.879808};
groundReflection[] = {{0.1425,0.43208,0.66234},4.703846};
groundReflectionCloud[] = {{0.1425,0.43208,0.66234},4.703846};
bidirect[] = {0.001864,0.002966,0.004223};
bidirectCloud[] = {0.001864,0.002966,0.004223};
sky[] = {{0.42,0.46255,0.6507},8.84268};
skyAroundSun[] = {{0.424,0.206745,0.1188},13.06752};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 15;
apertureStandard = 20;
apertureMax = 40;
standardAvgLum = 120;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 1;
};
class Lighting42
{
height = -60;
overcast = 0.4;
sunAngle = 16;
sunOrMoon = 1;
diffuse[] = {{0.385,0.65268,0.485},5.742};
diffuseCloud[] = {{0.385,0.65268,0.485},5.742};
ambient[] = {{0.1575,0.459316,0.70965},8.26848};
ambientCloud[] = {{0.1575,0.459316,0.70965},8.26848};
ambientMid[] = {{0.1575,0.459316,0.70965},6.614784};
ambientMidCloud[] = {{0.1575,0.459316,0.70965},6.614784};
groundReflection[] = {{0.1575,0.459316,0.70965},5.291827};
groundReflectionCloud[] = {{0.1575,0.459316,0.70965},5.291827};
bidirect[] = {0.00213,0.00339,0.004826};
bidirectCloud[] = {0.00213,0.00339,0.004826};
sky[] = {{0.408,0.48565,0.62163},10.77965};
skyAroundSun[] = {{0.412,0.437976,0.42435},13.66149};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 15;
apertureStandard = 25;
apertureMax = 85;
standardAvgLum = 450;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 1;
};
class Lighting43
{
height = -60;
overcast = 0.4;
sunAngle = 45;
sunOrMoon = 1;
diffuse[] = {{0.385,0.882,0.97},6.38};
diffuseCloud[] = {{0.385,0.882,0.97},6.38};
ambient[] = {{0.15,0.484,0.747},9.1872};
ambientCloud[] = {{0.15,0.484,0.747},9.1872};
ambientMid[] = {{0.15,0.484,0.747},7.34976};
ambientMidCloud[] = {{0.15,0.484,0.747},7.34976};
groundReflection[] = {{0.15,0.484,0.747},5.879808};
groundReflectionCloud[] = {{0.15,0.484,0.747},5.879808};
bidirect[] = {0.00213,0.00339,0.004826};
bidirectCloud[] = {0.00213,0.00339,0.004826};
sky[] = {{0.4,0.55,0.9},11.2288};
skyAroundSun[] = {{0.4,0.385,0.45},14.84945};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 22.5;
apertureStandard = 65;
apertureMax = 85;
standardAvgLum = 800;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.006,0.0046,0.004};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 1;
};
class Lighting44
{
height = -160;
overcast = 0.4;
sunAngle = -14;
sunOrMoon = 0;
diffuse[] = {0.00825,0.19208,0.679};
diffuseCloud[] = {0.00825,0.19208,0.679};
ambient[] = {0.00375,0.07744,0.4482};
ambientCloud[] = {0.00375,0.07744,0.4482};
ambientMid[] = {0.00375,0.07744,0.4482};
ambientMidCloud[] = {0.00375,0.07744,0.4482};
groundReflection[] = {0.00375,0.07744,0.4482};
groundReflectionCloud[] = {0.00375,0.07744,0.4482};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {0.001273,0.001838,0.004057};
skyAroundSun[] = {4e-006,0.000104,0.000366};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 5.916064;
apertureStandard = 6.859;
apertureMax = 17.1475;
standardAvgLum = 1.08;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.3,0.4,1},13.61492};
swBrightness = 5;
};
class Lighting45
{
height = -160;
overcast = 0.4;
sunAngle = 0;
sunOrMoon = 1;
diffuse[] = {{0.03465,0.148176,0.2134},0.72732};
diffuseCloud[] = {{0.03465,0.148176,0.2134},0.72732};
ambient[] = {{0.01,0.300854,0.562491},2.552893};
ambientCloud[] = {{0.01,0.300854,0.562491},2.552893};
ambientMid[] = {{0.01,0.300854,0.562491},2.042315};
ambientMidCloud[] = {{0.01,0.300854,0.562491},2.042315};
groundReflection[] = {{0.01,0.300854,0.562491},1.633852};
groundReflectionCloud[] = {{0.01,0.300854,0.562491},1.633852};
bidirect[] = {0,0.05,0.07};
bidirectCloud[] = {0,0.05,0.07};
sky[] = {{0.52,0.44,0.4239},1.642212};
skyAroundSun[] = {{0.3,0.09625,0.02997},9.652143};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 9;
apertureStandard = 12;
apertureMax = 20;
standardAvgLum = 60;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 1;
};
class Lighting46
{
height = -160;
overcast = 0.4;
sunAngle = 45;
sunOrMoon = 1;
diffuse[] = {{0.0385,0.5292,0.97},1.914};
diffuseCloud[] = {{0.0385,0.5292,0.97},1.914};
ambient[] = {{0.01,0.3872,0.747},5.97168};
ambientCloud[] = {{0.01,0.3872,0.747},5.97168};
ambientMid[] = {{0.01,0.3872,0.747},4.777344};
ambientMidCloud[] = {{0.01,0.3872,0.747},4.777344};
groundReflection[] = {{0.01,0.3872,0.747},3.821875};
groundReflectionCloud[] = {{0.01,0.3872,0.747},3.821875};
bidirect[] = {0,0.05,0.07};
bidirectCloud[] = {0,0.05,0.07};
sky[] = {{0.4,0.55,0.9},7.29872};
skyAroundSun[] = {{0.4,0.385,0.45},14.84945};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 22.5;
apertureStandard = 65;
apertureMax = 85;
standardAvgLum = 800;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.006,0.0046,0.004};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 1;
};



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config part2


class Lighting47
{
height = -250;
overcast = 0.4;
sunAngle = -14;
sunOrMoon = 0;
diffuse[] = {0.0005,0.001,0.001};
diffuseCloud[] = {0,0,0};
ambient[] = {0.0004,0.0008,0.0008};
ambientCloud[] = {0,0,0};
ambientMid[] = {0.000375,0.00075,0.00075};
ambientMidCloud[] = {0,0,0};
groundReflection[] = {0,0,0};
groundReflectionCloud[] = {0,0,0};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {0,0.002,0.003};
skyAroundSun[] = {0,0.002,0.003};
fogColor[] = {0,0,0};
apertureMin = 5.916064;
apertureStandard = 6.859;
apertureMax = 17.1475;
standardAvgLum = 1.08;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.3,0.4,1},13.61492};
swBrightness = 5;
};
class Lighting48
{
height = -250;
overcast = 0.4;
sunAngle = 0;
sunOrMoon = 1;
diffuse[] = {0.4,0.5,0.5};
diffuseCloud[] = {0.2,0.5,0.5};
ambient[] = {0.1,0.2,0.2};
ambientCloud[] = {0,0.5,1};
ambientMid[] = {0.1,0.2,0.2};
ambientMidCloud[] = {0,0.5,1};
groundReflection[] = {0,0.45,0.4};
groundReflectionCloud[] = {0.3,0.3,0.3};
bidirect[] = {0,0.05,0.07};
bidirectCloud[] = {0.03,0.03,0.03};
sky[] = {{0.1,0.64,1},0.164221};
skyAroundSun[] = {{0.5,0.64,1},0.965214};
fogColor[] = {0.05,0.05,0.05};
apertureMin = 9;
apertureStandard = 12;
apertureMax = 20;
standardAvgLum = 60;
desiredLuminanceCoef = 0.02;
desiredLuminanceCoefCloud = 0.02;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 1;
};
class Lighting49
{
height = -250;
overcast = 0.4;
sunAngle = 45;
sunOrMoon = 1;
diffuse[] = {0,1,1};
diffuseCloud[] = {0,0,0};
ambient[] = {0,0,0};
ambientCloud[] = {0,0,0};
ambientMid[] = {0,0,0};
ambientMidCloud[] = {0,0,0};
groundReflection[] = {0,0,0};
groundReflectionCloud[] = {0,0,0};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.4,0.55,0.9},7.29872};
skyAroundSun[] = {{0.4,0.385,0.45},18.94062};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 22.5;
apertureStandard = 65;
apertureMax = 85;
standardAvgLum = 800;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.006,0.0046,0.004};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 1;
};
class Lighting50
{
height = -0.001;
overcast = 0.95;
sunAngle = -14;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {0.006372,0.056282,0.354294};
ambientCloud[] = {0.005735,0.050653,0.318865};
ambientMid[] = {0.005098,0.045025,0.283435};
ambientMidCloud[] = {0.005098,0.045025,0.283435};
groundReflection[] = {0.003008,0.041873,0.283435};
groundReflectionCloud[] = {0.003008,0.041873,0.283435};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},0.000898};
skyAroundSun[] = {4e-006,0.000104,0.000366};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 5.916064;
apertureStandard = 6.859;
apertureMax = 17.1475;
standardAvgLum = 1.08;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.3,0.4,1},13.61492};
swBrightness = 5;
};
class Lighting51
{
height = -0.001;
overcast = 0.95;
sunAngle = -10;
sunOrMoon = 0;
diffuse[] = {0.05775,0.18522,0.7275};
diffuseCloud[] = {0.051975,0.166698,0.65475};
ambient[] = {0.001888,0.006064,0.017496};
ambientCloud[] = {0.001699,0.005458,0.015746};
ambientMid[] = {0.00151,0.004851,0.013997};
ambientMidCloud[] = {0.00151,0.004851,0.013997};
groundReflection[] = {0.000891,0.004512,0.013997};
groundReflectionCloud[] = {0.000891,0.004512,0.013997};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},0.008983};
skyAroundSun[] = {0.004332,0.005212,0.009138};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.39508;
apertureStandard = 7.22;
apertureMax = 18.05;
standardAvgLum = 1.8;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 0;
};
class Lighting52
{
height = -0.001;
overcast = 0.95;
sunAngle = -9;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {0.013688,0.021224,0.130248};
ambientCloud[] = {0.012319,0.019102,0.117223};
ambientMid[] = {0.01095,0.016979,0.104198};
ambientMidCloud[] = {0.01095,0.016979,0.104198};
groundReflection[] = {0.006461,0.015791,0.104198};
groundReflectionCloud[] = {0.006461,0.015791,0.104198};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {0.32,0.2,0.25};
skyAroundSun[] = {{0.00456,0.005486,0.009619},0.4};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.546;
apertureStandard = 7.6;
apertureMax = 19;
standardAvgLum = 3;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 0;
};
class Lighting53
{
height = -0.001;
overcast = 0.95;
sunAngle = -8;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {0.022184,0.0306,0.0549};
ambientCloud[] = {0.019966,0.02754,0.04941};
ambientMid[] = {0.017747,0.02448,0.04392};
ambientMidCloud[] = {0.017747,0.02448,0.04392};
groundReflection[] = {0.010471,0.022766,0.04392};
groundReflectionCloud[] = {0.010471,0.022766,0.04392};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},0.011229};
skyAroundSun[] = {{0.0048,0.005775,0.010125},1.8183};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.7;
apertureStandard = 8;
apertureMax = 20;
standardAvgLum = 5;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 0;
};
class Lighting54
{
height = -0.001;
overcast = 0.95;
sunAngle = -6;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {{0.022184,0.0455,0.08},0.368509};
ambientCloud[] = {{0.019966,0.04095,0.072},0.331658};
ambientMid[] = {{0.017747,0.0364,0.064},0.331658};
ambientMidCloud[] = {{0.017747,0.0364,0.064},0.331658};
groundReflection[] = {{0.010471,0.033852,0.064},0.265326};
groundReflectionCloud[] = {{0.010471,0.033852,0.064},0.265326};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},0.757944};
skyAroundSun[] = {{0.048,0.05775,0.10125},4.8488};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.8;
apertureStandard = 9;
apertureMax = 20;
standardAvgLum = 10;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},11};
swBrightness = 0;
};
class Lighting55
{
height = -0.001;
overcast = 0.95;
sunAngle = -2;
sunOrMoon = 0.5;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {{0.07,0.0775,0.086},3.938438};
ambientCloud[] = {{0.063,0.06975,0.0774},3.544594};
ambientMid[] = {{0.056,0.062,0.0688},3.544594};
ambientMidCloud[] = {{0.056,0.062,0.0688},3.544594};
groundReflection[] = {{0.03304,0.05766,0.0688},2.835675};
groundReflectionCloud[] = {{0.03304,0.05766,0.0688},2.835675};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},2.893521};
skyAroundSun[] = {{0.12,0.10395,0.09},9.0915};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 8;
apertureStandard = 10;
apertureMax = 20;
standardAvgLum = 20;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},11};
swBrightness = 0;
};
class Lighting56
{
height = -0.001;
overcast = 0.95;
sunAngle = 0;
sunOrMoon = 1;
diffuse[] = {{0,0,0},0.436392};
diffuseCloud[] = {{0,0,0},0.392753};
ambient[] = {{0.097704,0.13,0.215},4.145724};
ambientCloud[] = {{0.087934,0.117,0.1935},3.731152};
ambientMid[] = {{0.078163,0.104,0.172},3.731152};
ambientMidCloud[] = {{0.078163,0.104,0.172},3.731152};
groundReflection[] = {{0.046116,0.09672,0.172},2.984921};
groundReflectionCloud[] = {{0.046116,0.09672,0.172},2.984921};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},4.10553};
skyAroundSun[] = {{0.3,0.09625,0.02997},9.849125};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 9;
apertureStandard = 12;
apertureMax = 20;
standardAvgLum = 60;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 1;
};
class Lighting57
{
height = -0.001;
overcast = 0.95;
sunAngle = 2;
sunOrMoon = 1;
diffuse[] = {{0.7,0.9,1},0.94743};
diffuseCloud[] = {{0.63,0.81,0.9},0.852687};
ambient[] = {{0.140184,0.2082,0.3654},4.875317};
ambientCloud[] = {{0.126166,0.18738,0.32886},4.387785};
ambientMid[] = {{0.112147,0.16656,0.29232},4.387785};
ambientMidCloud[] = {{0.112147,0.16656,0.29232},4.387785};
groundReflection[] = {{0.066167,0.154901,0.29232},3.510228};
groundReflectionCloud[] = {{0.066167,0.154901,0.29232},3.510228};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},6.240406};
skyAroundSun[] = {{0.4392,0.128744,0.03609},13.3342};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 10;
apertureStandard = 15;
apertureMax = 20;
standardAvgLum = 70;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 0;
};
class Lighting58
{
height = -0.001;
overcast = 0.95;
sunAngle = 6;
sunOrMoon = 1;
diffuse[] = {{0.7,0.9,1},1.83744};
diffuseCloud[] = {{0.63,0.81,0.9},1.653696};
ambient[] = {{0.186912,0.28795,0.4361},6.818625};
ambientCloud[] = {{0.168221,0.259155,0.39249},6.136763};
ambientMid[] = {{0.14953,0.23036,0.34888},6.136763};
ambientMidCloud[] = {{0.14953,0.23036,0.34888},6.136763};
groundReflection[] = {{0.088222,0.214235,0.34888},4.90941};
groundReflectionCloud[] = {{0.088222,0.214235,0.34888},4.90941};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},7.958412};
skyAroundSun[] = {{0.424,0.206745,0.1188},13.3342};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 15;
apertureStandard = 20;
apertureMax = 40;
standardAvgLum = 120;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 0;
};
class Lighting59
{
height = -0.001;
overcast = 0.95;
sunAngle = 16;
sunOrMoon = 1;
diffuse[] = {{0.7,0.9,1},3.10068};
diffuseCloud[] = {{0.63,0.81,0.9},2.790612};
ambient[] = {{0.225144,0.364,0.4942},6.818625};
ambientCloud[] = {{0.20263,0.3276,0.44478},6.136763};
ambientMid[] = {{0.180115,0.2912,0.39536},6.136763};
ambientMidCloud[] = {{0.180115,0.2912,0.39536},6.136763};
groundReflection[] = {{0.106268,0.270816,0.39536},4.90941};
groundReflectionCloud[] = {{0.106268,0.270816,0.39536},4.90941};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},9.162701};
skyAroundSun[] = {{0.412,0.437976,0.42435},13.9403};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 15;
apertureStandard = 25;
apertureMax = 85;
standardAvgLum = 450;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 0;
};
class Lighting60
{
height = -0.001;
overcast = 0.95;
sunAngle = 45;
sunOrMoon = 1;
diffuse[] = {{0.7,0.9,1},4.5936};
diffuseCloud[] = {{0.63,0.81,0.9},4.13424};
ambient[] = {{0.284734,0.4158,0.46144},8.7725};
ambientCloud[] = {{0.256261,0.37422,0.415296},7.89525};
ambientMid[] = {{0.227787,0.33264,0.369152},7.89525};
ambientMidCloud[] = {{0.227787,0.33264,0.369152},7.89525};
groundReflection[] = {{0.134395,0.309355,0.369152},6.3162};
groundReflectionCloud[] = {{0.134395,0.309355,0.369152},6.3162};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},8.98304};
skyAroundSun[] = {{0.4,0.385,0.45},15.1525};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 22.5;
apertureStandard = 65;
apertureMax = 85;
standardAvgLum = 800;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.006,0.0046,0.004};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 1;
};
class Lighting61
{
height = -60;
overcast = 0.95;
sunAngle = -14;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {0.003186,0.028141,0.177147};
ambientCloud[] = {0.003186,0.028141,0.177147};
ambientMid[] = {0.002549,0.022513,0.141718};
ambientMidCloud[] = {0.002549,0.022513,0.141718};
groundReflection[] = {0.001504,0.020937,0.141718};
groundReflectionCloud[] = {0.001504,0.020937,0.141718};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},0.000629};
skyAroundSun[] = {4e-006,0.000104,0.000366};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 5.916064;
apertureStandard = 6.859;
apertureMax = 17.1475;
standardAvgLum = 1.08;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.3,0.4,1},13.61492};
swBrightness = 5;
};
class Lighting62
{
height = -60;
overcast = 0.95;
sunAngle = -10;
sunOrMoon = 0;
diffuse[] = {0.028875,0.18522,0.7275};
diffuseCloud[] = {0.028875,0.18522,0.7275};
ambient[] = {0.000944,0.003032,0.008748};
ambientCloud[] = {0.000944,0.003032,0.008748};
ambientMid[] = {0.000755,0.002426,0.006998};
ambientMidCloud[] = {0.000755,0.002426,0.006998};
groundReflection[] = {0.000446,0.002256,0.006998};
groundReflectionCloud[] = {0.000446,0.002256,0.006998};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},0.006288};
skyAroundSun[] = {0.004332,0.005212,0.009138};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.39508;
apertureStandard = 7.22;
apertureMax = 18.05;
standardAvgLum = 1.8;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 0;
};
class Lighting63
{
height = -60;
overcast = 0.95;
sunAngle = -9;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {0.006844,0.010612,0.065124};
ambientCloud[] = {0.006844,0.010612,0.065124};
ambientMid[] = {0.005475,0.00849,0.052099};
ambientMidCloud[] = {0.005475,0.00849,0.052099};
groundReflection[] = {0.00323,0.007895,0.052099};
groundReflectionCloud[] = {0.00323,0.007895,0.052099};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {0.32,0.2,0.25};
skyAroundSun[] = {{0.00456,0.005486,0.009619},0.392};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.546;
apertureStandard = 7.6;
apertureMax = 19;
standardAvgLum = 3;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 0;
};
class Lighting64
{
height = -60;
overcast = 0.95;
sunAngle = -8;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {0.011092,0.0153,0.02745};
ambientCloud[] = {0.011092,0.0153,0.02745};
ambientMid[] = {0.008874,0.01224,0.02196};
ambientMidCloud[] = {0.008874,0.01224,0.02196};
groundReflection[] = {0.005235,0.011383,0.02196};
groundReflectionCloud[] = {0.005235,0.011383,0.02196};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},0.00786};
skyAroundSun[] = {{0.0048,0.005775,0.010125},1.781934};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.7;
apertureStandard = 8;
apertureMax = 20;
standardAvgLum = 5;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 0;
};
class Lighting65
{
height = -60;
overcast = 0.95;
sunAngle = -6;
sunOrMoon = 0;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {{0.011092,0.02275,0.04},0.294807};
ambientCloud[] = {{0.011092,0.02275,0.04},0.294807};
ambientMid[] = {{0.008874,0.0182,0.032},0.265326};
ambientMidCloud[] = {{0.008874,0.0182,0.032},0.265326};
groundReflection[] = {{0.005235,0.016926,0.032},0.159196};
groundReflectionCloud[] = {{0.005235,0.016926,0.032},0.159196};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},0.530561};
skyAroundSun[] = {{0.048,0.05775,0.10125},4.751824};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 7.8;
apertureStandard = 9;
apertureMax = 20;
standardAvgLum = 10;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},11};
swBrightness = 0;
};
class Lighting66
{
height = -60;
overcast = 0.95;
sunAngle = -2;
sunOrMoon = 0.5;
diffuse[] = {0,0,0};
diffuseCloud[] = {0,0,0};
ambient[] = {{0.035,0.03875,0.043},3.15075};
ambientCloud[] = {{0.035,0.03875,0.043},3.15075};
ambientMid[] = {{0.028,0.031,0.0344},2.835675};
ambientMidCloud[] = {{0.028,0.031,0.0344},2.835675};
groundReflection[] = {{0.01652,0.02883,0.0344},1.701405};
groundReflectionCloud[] = {{0.01652,0.02883,0.0344},1.701405};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},2.025465};
skyAroundSun[] = {{0.12,0.10395,0.09},8.90967};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 8;
apertureStandard = 10;
apertureMax = 20;
standardAvgLum = 20;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},11};
swBrightness = 0;
};
class Lighting67
{
height = -60;
overcast = 0.95;
sunAngle = 0;
sunOrMoon = 1;
diffuse[] = {{0,0,0},0.218196};
diffuseCloud[] = {{0,0,0},0.218196};
ambient[] = {{0.048852,0.065,0.1075},3.316579};
ambientCloud[] = {{0.048852,0.065,0.1075},3.316579};
ambientMid[] = {{0.039082,0.052,0.086},2.984921};
ambientMidCloud[] = {{0.039082,0.052,0.086},2.984921};
groundReflection[] = {{0.023058,0.04836,0.086},1.790953};
groundReflectionCloud[] = {{0.023058,0.04836,0.086},1.790953};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},2.873871};
skyAroundSun[] = {{0.3,0.09625,0.02997},9.652143};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 9;
apertureStandard = 12;
apertureMax = 20;
standardAvgLum = 60;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},12};
swBrightness = 1;
};
class Lighting68
{
height = -60;
overcast = 0.95;
sunAngle = 2;
sunOrMoon = 1;
diffuse[] = {{0.35,0.9,1},0.473715};
diffuseCloud[] = {{0.35,0.9,1},0.473715};
ambient[] = {{0.070092,0.1041,0.1827},3.900254};
ambientCloud[] = {{0.070092,0.1041,0.1827},3.900254};
ambientMid[] = {{0.056074,0.08328,0.14616},3.510228};
ambientMidCloud[] = {{0.056074,0.08328,0.14616},3.510228};
groundReflection[] = {{0.033083,0.07745,0.14616},2.106137};
groundReflectionCloud[] = {{0.033083,0.07745,0.14616},2.106137};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},4.368284};
skyAroundSun[] = {{0.4392,0.128744,0.03609},11.87956};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 10;
apertureStandard = 15;
apertureMax = 20;
standardAvgLum = 70;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 0;
};
class Lighting69
{
height = -60;
overcast = 0.95;
sunAngle = 6;
sunOrMoon = 1;
diffuse[] = {{0.35,0.9,1},0.91872};
diffuseCloud[] = {{0.35,0.9,1},0.91872};
ambient[] = {{0.093456,0.143975,0.21805},5.4549};
ambientCloud[] = {{0.093456,0.143975,0.21805},5.4549};
ambientMid[] = {{0.074765,0.11518,0.17444},4.90941};
ambientMidCloud[] = {{0.074765,0.11518,0.17444},4.90941};
groundReflection[] = {{0.044111,0.107117,0.17444},2.945646};
groundReflectionCloud[] = {{0.044111,0.107117,0.17444},2.945646};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},5.570889};
skyAroundSun[] = {{0.424,0.206745,0.1188},13.06752};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 15;
apertureStandard = 20;
apertureMax = 40;
standardAvgLum = 120;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 0;
};
class Lighting70
{
height = -60;
overcast = 0.95;
sunAngle = 16;
sunOrMoon = 1;
diffuse[] = {{0.35,0.9,1},1.55034};
diffuseCloud[] = {{0.35,0.9,1},1.55034};
ambient[] = {{0.112572,0.182,0.2471},5.4549};
ambientCloud[] = {{0.112572,0.182,0.2471},5.4549};
ambientMid[] = {{0.090058,0.1456,0.19768},4.90941};
ambientMidCloud[] = {{0.090058,0.1456,0.19768},4.90941};
groundReflection[] = {{0.053134,0.135408,0.19768},2.945646};
groundReflectionCloud[] = {{0.053134,0.135408,0.19768},2.945646};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},6.41389};
skyAroundSun[] = {{0.412,0.437976,0.42435},13.66149};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 15;
apertureStandard = 25;
apertureMax = 85;
standardAvgLum = 450;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
cloudsColor[] = {{0.8,0.81,1},13};
swBrightness = 0;
};
class Lighting71
{
height = -60;
overcast = 0.95;
sunAngle = 45;
sunOrMoon = 1;
diffuse[] = {{0.35,0.9,1},2.2968};
diffuseCloud[] = {{0.35,0.9,1},2.2968};
ambient[] = {{0.142367,0.2079,0.23072},7.018};
ambientCloud[] = {{0.142367,0.2079,0.23072},7.018};
ambientMid[] = {{0.113894,0.16632,0.184576},6.3162};
ambientMidCloud[] = {{0.113894,0.16632,0.184576},6.3162};
groundReflection[] = {{0.067197,0.154678,0.184576},3.78972};
groundReflectionCloud[] = {{0.067197,0.154678,0.184576},3.78972};
bidirect[] = {0,0,0};
bidirectCloud[] = {0,0,0};
sky[] = {{0.32,0.2,0.25},6.288128};
skyAroundSun[] = {{0.4,0.385,0.45},14.84945};
fogColor[] = {0.005,0.005,0.005};
apertureMin = 22.5;
apertureStandard = 65;
apertureMax = 85;
standardAvgLum = 800;
desiredLuminanceCoef = 0;
desiredLuminanceCoefCloud = 0;
luminanceRectCoef = 1;
luminanceRectCoefCloud = 1;
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.006,0.0046,0.004};
cloudsColor[] = {{0.8,0.81,1},13.61492};
swBrightness = 1;
};
};
class Lighting: Lighting
{
class BrightAlmost: DayLightingBrightAlmost
{
overcast = 0.0;
};
class Rainy: DayLightingRainy
{
overcast = 1.0;
};
};
class Overcast: Overcast
{
class Weather1: Weather1
{
sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
skyR = "A3\Map_Stratis\Data\sky_veryclear_lco.paa";
horizon = "A3\Map_Stratis\Data\sky_veryclear_horizont_sky.paa";
};
class Weather7: Weather1
{
sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
skyR = "A3\Map_Stratis\Data\sky_clear_lco.paa";
horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
};
class Weather2: Weather2
{
sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
skyR = "A3\Map_Stratis\Data\sky_almostclear_lco.paa";
horizon = "A3\Map_Stratis\Data\sky_almostclear_horizont_sky.paa";
};
class Weather3: Weather3
{
sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
skyR = "A3\Map_Stratis\Data\sky_semicloudy_lco.paa";
horizon = "A3\Map_Stratis\Data\sky_semicloudy_horizont_sky.paa";
};
class Weather4: Weather4
{
sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
skyR = "A3\Map_Stratis\Data\sky_cloudy_lco.paa";
horizon = "A3\Map_Stratis\Data\sky_cloudy_horizont_sky.paa";
};
class Weather5: Weather5
{
sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
skyR = "A3\Map_Stratis\Data\sky_mostlycloudy_lco.paa";
horizon = "A3\Map_Stratis\Data\sky_mostlycloudy_horizont_sky.paa";
};
class Weather6: Weather6
{
sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
skyR = "A3\Map_Stratis\Data\sky_overcast_lco.paa";
horizon = "A3\Map_Stratis\Data\sky_overcast_horizont_sky.paa";
};
};
};
humidityUpCoef = 0.1;
humidityDownCoef = 0.05;
class SimulWeather
{
noiseTexture = "a3\data_f\noise_raw.paa";
numKeyframesPerDay = 48;
windSpeedCoef = "10.0f";
moonIrradianceCoef = "10.0f";
fadeMaxDistanceKm = 1000.0;
fadeMaxAltitudeKm = 15.0;
fadeNumAltitudes = 8;
fadeNumElevations = 8;
fadeNumDistances = 8;
fadeEarthTest = 1;
autoBrightness = 0;
autoBrightnessStrength = 0.1;
cloudGridWidth = 64;
cloudGridLength = 64;
cloudGridHeight = 16;
helperGridElevationSteps = 24;
helperGridAzimuthSteps = 15;
helperEffectiveEarthRadius = 160000;
helperCurvedEarth = 1;
helperAdjustCurvature = 0;
helperNumLayers = 120;
helperMaxDistance = 160000;
helperNearCloudFade = 0.1;
helperChurn = 10;
cloudWidth = 40000;
cloudLength = 40000;
wrapClouds = 1;
noiseResolution = 8;
noisePeriod = 4.0;
opticalDensity = 1.5;
alphaSharpness = 0.5;
selfShadowScale = 0.05;
mieAsymmetry = 0.87;
minimumLightElevationDegrees = 1.0;
directLightCoef = 0.25;
indirectLightCoef = 0.025;
fogStart = 10000;
fogEnd = 50000;
fogHeight = 2000;
class DefaultKeyframe
{
rayleigh[] = {0.00749,0.01388,0.02878};
mie[] = {0.0046,0.0046,0.0046};
haze = 30;
hazeBaseKm = 5.0;
hazeScaleKm = 1.0;
hazeEccentricity = 1;
brightnessAdjustment = 1.0;
cloudiness = 0.6;
cloudBaseKm = 0.85;
cloudHeightKm = 8.0;
directLight = 0.4;
indirectLight = 1.0;
ambientLight = 3.0;
noiseOctaves = 5;
noisePersistence = 1.0;
fractalAmplitude = 2.8;
fractalWavelength = 190.0;
extinction = 5.0;
diffusivity = 0.001;
};
class Overcast
{
class Weather1: DefaultKeyframe
{
overcast = 0.0;
cloudiness = 0.0;
seqFileKeyframe = 0;
};
class Weather2: DefaultKeyframe
{
overcast = 0.2;
cloudiness = 0.3;
diffusivity = 0.5;
seqFileKeyframe = 0;
};
class Weather3: DefaultKeyframe
{
overcast = 0.4;
cloudiness = 0.3;
seqFileKeyframe = 3;
};
class Weather4: DefaultKeyframe
{
overcast = 0.5;
cloudiness = 0.4;
seqFileKeyframe = 4;
};
class Weather5: DefaultKeyframe
{
overcast = 0.8;
cloudiness = 0.9;
seqFileKeyframe = 5;
};
class Weather6: DefaultKeyframe
{
overcast = 1.0;
cloudiness = 1.0;
seqFileKeyframe = 7;
};
};
};
hazeDistCoef = 0.1;
hazeFogCoef = 0.98;
hazeBaseHeight = 150;
hazeBaseBeta0 = 6e-005;
hazeDensityDecay = 0.0006;
horizonParallaxCoef = 0.045;
horizonFogColorationStart = "0.8f";
skyFogColorationStart = "0.7f";
soundMapSizeCoef = 4;
satelliteNormalBlendStart = 10;
satelliteNormalBlendEnd = 100;
skyObject = "A3\Map_Stratis\data\obloha.p3d";
horizontObject = "A3\Map_Stratis\data\horizont.p3d";
skyTexture = "A3\Map_Stratis\data\sky_semicloudy_sky.paa";
skyTextureR = "A3\Map_Stratis\data\sky_semicloudy_lco.paa";
access = 3;
worldId = 50;
cutscenes[] = {"myisland_intro1"};
description = "myisland V 1.0";
icon = "myisland\icons\workico.paa";
worldName = "\myisland\myisland.wrp";
pictureMap = "myisland\data\pictureMap_ca.paa";
pictureShot = "myisland\myisland_pic_ca.paa";
plateFormat = "A#$-####";
plateLetters = "ABCDEGHIKLMNOPRSTVXZ";
author = "DragonSyr";
mapSize = 20480;
mapZone = 35;
mapArea[] = {25.011957,39.718452,25.481527,40.094578};
longitude = 24;
latitude = 37;
elevationOffset = 0;
minHillsAltitude = 80;
maxHillsAltitude = 200;
envTexture = "A3\data_f\env_land_ca.paa";
newRoadsShape = "\myisland\data\roads\roads.shp";
class OutsideTerrain
{
satellite = "myisland\data\myisland_satout_co.paa";
enableTerrainSynth = 1;
class Layers
{
class Layer0
{
nopx = "A3\Map_Data\gdt_seabed_nopx.paa";
texture = "A3\Map_Data\gdt_seabed_co.paa";
};
};
colorOutside[] = {0.227451,0.27451,0.384314,1};
};
class Grid: Grid
{
offsetX = 0;
offsetY = 30720;
class Zoom1
{
zoomMax = 0.05;
format = "XY";
formatX = "000";
formatY = "000";
stepX = 100;
stepY = -100;
};
class Zoom2
{
zoomMax = 0.5;
format = "XY";
formatX = "00";
formatY = "00";
stepX = 1000;
stepY = -1000;
};
class Zoom3
{
zoomMax = 1e+030;
format = "XY";
formatX = "0";
formatY = "0";
stepX = 10000;
stepY = -10000;
};
};
startTime = "12:00";
startDate = "24/4/2016";
centerPosition[] = {12416,8544,1000};
seagullPos[] = {12416,8544,1000};
ilsPosition[] = {12538.7,9080.4};
ilsDirection[]={0.0349,0.080000,0.9994};
ilsTaxiOff[] = {12520,8524.2,12511.1,8457.1,12471.2,8440.7,12422.5,8450.2,12408.5,8495.8};
ilsTaxiIn[]= {12480.6,8599.7,12486.6,9087.4,12503,9100.6,12538.2,9090.4,12537.6,9053.1};
drawTaxiway = 1;
class SecondaryAirports
{/*
class Airstrip_1
{
ilsPosition[] = {12538.7,9080.4};
ilsDirection[]={0.0349,0.080000,0.9994};
ilsTaxiOff[] = {12520,8524.2,12511.1,8457.1,12471.2,8440.7,12422.5,8450.2,12408.5,8495.8};
ilsTaxiIn[]= {12480.6,8599.7,12486.6,9087.4,12503,9100.6,12538.2,9090.4,12537.6,9053.1};
drawTaxiway = 1;


};
class Airstrip_2
{
ilsPosition[] = {9268.16,21575.1};
ilsDirection[] = {0.8027,0.08,0.5964};
ilsTaxiOff[] = {9034.07,21396.7,9022.12,21398.9,9012.96,21410.5,9008.71,21433.9,9017.87,21463.7,9126.84,21580.2,9168.44,21610.6};
ilsTaxiIn[] = {9168.44,21610.6,9191.79,21623,9207.69,21620.3,9219.23,21617.4,9251.41,21588.8,9256.73,21578.9,9255.22,21567};
drawTaxiway = 0;
};
class Airstrip_3
{
ilsPosition[] = {21074.3,7098.58};
ilsDirection[] = {-0.1908,0.08,-0.9816};
ilsTaxiOff[] = {21157.2,7511.69,21158.3,7526.32,21146.7,7531.26,21132.3,7529.41,20863.7,7300.61,20825.6,7275.69};
ilsTaxiIn[] = {20825.6,7275.69,20801.9,7260.94,20798.5,7251.93,20802.7,7244.72,20815.7,7245.37,20847.4,7275.87,20862.2,7280.76,20879.3,7278.83,21068.9,7161.23,21082.9,7163.58,21091.9,7176.15};
drawTaxiway = 0;
};
class Airstrip_4
{
ilsPosition[] = {27153.5,24904.1};
ilsDirection[] = {0.6546,0.08,0.756};
ilsTaxiOff[] = {26849.6,24558,26832.5,24542.9,26812.7,24539.7,26789.9,24547.8,26772.8,24560.6,26765.3,24581.2,26769.4,24604,26801.7,24637.3};
ilsTaxiIn[] = {26801.7,24637.3,26831.5,24668.2,26897.3,24705.8,27097.2,24917.6,27113.2,24922.5,27131.3,24916,27142.7,24908.1,27143.8,24899.2,27140,24889.9,27132.9,24881.3};
drawTaxiway = 0;
};
class Airstrip_5
{
ilsPosition[] = {23149.6,18400};
ilsDirection[] = {0,0.08,-1};
ilsTaxiOff[] = {23149.8,18795.7,23148.9,18899.7,23137.2,18937.9,23100.4,18946.5,23063.1,18930.5,23046.1,18896.7,23031.6,18845.3};
ilsTaxiIn[] = {23031.6,18845.3,23052,18396.4,23074.4,18367.8,23099.7,18356.6,23132.8,18364.5,23149,18398.5,23149.4,18432.5};
drawTaxiway = 0;
*/};


class ReplaceObjects{};
class Sounds
{
sounds[] = {};
};
class Animation
{
vehicles[] = {};
};
clutterGrid = 1.2;
clutterDist = 140;
noDetailDist = 65;
fullDetailDist = 30;
midDetailTexture = "myisland\data\myisland_middle_mco.paa";
minTreesInForestSquare = 5;
minRocksInRockSquare = 4;
class Subdivision
{
class Fractal
{
rougness = 5;
maxRoad = 0.02;
maxTrack = 0.5;
maxSlopeFactor = 0.05;
};
class WhiteNoise
{
rougness = 2;
maxRoad = 0.01;
maxTrack = 0.05;
maxSlopeFactor = 0.0025;
};
minY = -0.0;
minSlope = 0.02;
};
class Ambient{};
class AmbientA3
{
maxCost = 500;
class Radius440_500
{
areaSpawnRadius = 70.0;
areaMaxRadius = 200.0;
spawnCircleRadius = 30.0;
spawnInterval = 4.7;
class Species
{
class Kestrel_random_F
{
maxCircleCount = "((1 - night) * 2 * (1 - (WaterDepth interpolate [1,30,0,1])) + (2 * (hills))) * (1 - night)";
maxWorldCount = 5;
cost = 3;
spawnCount = 1;
groupSpawnRadius = 10;
maxAlt = 200;
minAlt = -10;
};
class Seagull
{
maxCircleCount = "((sea * (1 - night)) + (2 * houses * sea)) * (1 - night)";
maxWorldCount = 40;
cost = 3;
spawnCount = 1;
groupSpawnRadius = 10;
maxAlt = 200;
minAlt = -10;
};
class Rabbit_F
{
maxCircleCount = "(20 * (0.1 - houses)) * (1 - sea)";
maxWorldCount = 5;
cost = 5;
spawnCount = 1;
groupSpawnRadius = 10;
maxAlt = 80;
minAlt = -5;
};
};
};
class Radius40_60
{
areaSpawnRadius = 50.0;
areaMaxRadius = 83.0;
spawnCircleRadius = 10.0;
spawnInterval = 1.5;
class Species
{
class CatShark_F
{
maxCircleCount = "(4 * (WaterDepth interpolate [1,30,0,1]))";
maxWorldCount = 10;
cost = 6;
spawnCount = 1;
groupSpawnRadius = 10;
maxAlt = 10;
minAlt = -80;
};
class Turtle_F
{
maxCircleCount = "(2 * (waterDepth interpolate [1,16,0,1]) * ((1-houses) * (1-houses)))";
maxWorldCount = 6;
cost = 5;
spawnCount = 1;
groupSpawnRadius = 10;
maxAlt = 10;
minAlt = -80;
};
class Snake_random_F
{
maxCircleCount = "(1 - houses) * ((2 * (1 - sea)) + (2 * (meadow)))";
maxWorldCount = 3;
cost = 5;
spawnCount = 1;
groupSpawnRadius = 5;
maxAlt = 40;
minAlt = -5;
};
class Salema_F
{
maxCircleCount = "(12 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
maxWorldCount = 40;
cost = 5;
spawnCount = 2;
groupSpawnRadius = 5;
maxAlt = 10;
minAlt = -80;
};
class Ornate_random_F
{
maxCircleCount = "(12 * ((WaterDepth interpolate [1,30,0,1]) + 0.05))";
maxWorldCount = 30;
cost = 5;
spawnCount = 3;
groupSpawnRadius = 5;
maxAlt = 10;
minAlt = -80;
};
class Mackerel_F
{
maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
maxWorldCount = 14;
cost = 5;
spawnCount = 2;
groupSpawnRadius = 5;
maxAlt = 10;
minAlt = -80;
};
class Mullet_F
{
maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
maxWorldCount = 14;
cost = 5;
spawnCount = 2;
groupSpawnRadius = 5;
maxAlt = 10;
minAlt = -80;
};
class Tuna_F
{
maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) - 0.2))";
maxWorldCount = 10;
cost = 5;
spawnCount = 2;
groupSpawnRadius = 5;
maxAlt = 10;
minAlt = -80;
};
};
};
class Radius30_40
{
areaSpawnRadius = 30.0;
areaMaxRadius = 40.0;
spawnCircleRadius = 3.0;
spawnInterval = 3.75;
class Species
{
class DragonFly
{
maxCircleCount = "4 * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * sea * (1 - windy)";
maxWorldCount = 4;
cost = 1;
spawnCount = 1;
groupSpawnRadius = 1;
maxAlt = 30;
minAlt = -5;
};
class ButterFly_random
{
maxCircleCount = "3 * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
maxWorldCount = 6;
cost = 1;
spawnCount = 3;
groupSpawnRadius = 1;
maxAlt = 30;
minAlt = -5;
};
class FireFly
{
maxCircleCount = "(6 * night) * (1 - sea) * (1 - houses) * (1 - windy)";
maxWorldCount = 20;
cost = 1;
spawnCount = 3;
groupSpawnRadius = 3;
maxAlt = 30;
minAlt = -5;
};
class Cicada
{
maxCircleCount = "(4 * night) * (1 - sea) * (1 - windy)";
maxWorldCount = 6;
cost = 1;
spawnCount = 3;
groupSpawnRadius = 3;
maxAlt = 30;
minAlt = -5;
};
};
};
class Radius15_20
{
areaSpawnRadius = 15.0;
areaMaxRadius = 20.0;
spawnCircleRadius = 2.0;
spawnInterval = 2.85;
class Species
{
class FxWindGrass1
{
maxCircleCount = "2 * (1 - (WaterDepth interpolate [1,30,0,1])) * (windy interpolate [0.1,0.25,0,1])";
maxWorldCount = 3;
cost = 1;
spawnCount = 3;
groupSpawnRadius = 2.5;
maxAlt = 30;
minAlt = -5;
};
class FxWindGrass2
{
maxCircleCount = "2 * (1 - (WaterDepth interpolate [1,30,0,1])) * (windy interpolate [0.1,0.25,0,1])";
maxWorldCount = 3;
cost = 1;
spawnCount = 3;
groupSpawnRadius = 2.5;
maxAlt = 30;
minAlt = -5;
};
class FxWindLeaf1
{
maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
maxWorldCount = 3;
cost = 1;
spawnCount = 3;
groupSpawnRadius = 2.5;
maxAlt = 30;
minAlt = -5;
};
class FxWindLeaf2
{
maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
maxWorldCount = 3;
cost = 1;
spawnCount = 3;
groupSpawnRadius = 2.5;
maxAlt = 30;
minAlt = -5;
};
class FxWindLeaf3
{
maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
maxWorldCount = 3;
cost = 1;
spawnCount = 3;
groupSpawnRadius = 2.5;
maxAlt = 30;
minAlt = -5;
};
class FxWindPollen1
{
maxCircleCount = "(3 * (1 - (WaterDepth interpolate [1,30,0,1]))) * (windy interpolate [0.05,0.15,0,1])";
maxWorldCount = 6;
cost = 1;
spawnCount = 1;
groupSpawnRadius = 1;
maxAlt = 30;
minAlt = -5;
};
class FxWindPaper1
{
maxCircleCount = "(4 * (1 - (WaterDepth interpolate [1,30,0,1])) * houses) * windy";
maxWorldCount = 2;
cost = 1;
spawnCount = 1;
groupSpawnRadius = 1;
maxAlt = 30;
minAlt = -5;
};
class FxWindPlastic1
{
maxCircleCount = "(4 * (1 - (WaterDepth interpolate [1,30,0,1])) * houses) * windy";
maxWorldCount = 2;
cost = 1;
spawnCount = 1;
groupSpawnRadius = 1;
maxAlt = 30;
minAlt = -5;
};
};
};
class Radius6_10
{
areaSpawnRadius = 6.0;
areaMaxRadius = 10.0;
spawnCircleRadius = 1.0;
spawnInterval = 0.1;
class Species
{
class HoneyBee
{
maxCircleCount = "4 * (1 - night) * (1 - sea) * (1 - houses) * (1 - windy)";
maxWorldCount = 8;
cost = 1;
spawnCount = 1;
groupSpawnRadius = 1;
maxAlt = 30;
minAlt = -5;
};
class HouseFly
{
maxCircleCount = "(3 + 3 * (houses)) * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
maxWorldCount = 10;
cost = 1;
spawnCount = 3;
groupSpawnRadius = 1;
maxAlt = 30;
minAlt = -5;
};
class Mosquito
{
maxCircleCount = "3 * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
maxWorldCount = 2;
cost = 1;
spawnCount = 1;
groupSpawnRadius = 1;
maxAlt = 30;
minAlt = -5;
};
};
};
};
class Names
{
#include "CNames.hpp"


};
safePositionAnchor[] = {15667,15791.3};
safePositionRadius = 7000;
loadingTexts[] = {"myisland Island","Created by DragonSyr","Real Terrain","South Aegean territory"};
};
};
class CfgMissions {
class Cutscenes {
class myisland_intro1 {
directory = "myisland\scenes\intro.myisland";
};
};
};
class CfgWorldList
{
class myisland {};
};
#include "cfgSurfaces.hpp" 

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here my cfgclutter




class clutter
{
        class syr_grassgreen_clutter: DefaultClutter
        {
            model = "A3\Plants_F\Clutter\c_GrassGreen_GroupSoft.p3d"; //c_Thistle_Thorn_Gray.p3d
            affectedByWind = 0.5;
            swLighting = "true";
            scaleMin = 0.3;
            scaleMax = 1.0;
        };
        class syr_grassgreen1_clutter: DefaultClutter
        {
            model = "A3\plants_f\Clutter\c_StrGrassGreen_group.p3d";
            affectedByWind = 0.6;
            swLighting = "true";
            scaleMin = 0.7;
            scaleMax = 1.0;
        };
        class syr_grassgreen2_clutter: DefaultClutter
        {
            model = "A3\Plants_F\Clutter\c_bigFallenBranches_pine.p3d";
            affectedByWind = 0.5;
            swLighting = "true";
            scaleMin = 0.3;
            scaleMax = 1.0;
        };
        class syr_rocky_clutter: DefaultClutter
        {
            model = "A3\Plants_F\Clutter\c_bigFallenBranches_pine02.p3d";
            affectedByWind = 0.0;
            swLighting = "true";
            scaleMin = 0.3;
            scaleMax = 0.7;
        };
}; 


 


 

and my cfgsurfaces




class CfgSurfaces
{
    class Default {};
    class Water{};
    class syr_grassgreen_surface : Default
    {    
         access = 2;
         files = "syr_grassgreen_*";
         character = "syr_grassgreen_character";
         soundEnviron = "grass";
         soundHit = "soft_ground";
         rough = 0.05;
         maxSpeedCoef = 1;
         dust = 0.15;
         lucidity = 0.3;
         grassCover = 0.0;
         Impact = "hitGroundSoft";
         //surfaceFriction = 1.6;
        
        
    };
    class syr_grassgreen1_surface : Default
    {    
         access = 2;
         files = "syr_grassgreen1_*";
         character = "syr_grassgreen1_character";
         soundEnviron = "grass";
         soundHit = "soft_ground";
         rough = 0.05;
         maxSpeedCoef = 1;
         dust = 0.15;
         lucidity = 0.3;
         grassCover = 0.0;
         Impact = "hitGroundSoft";
        
    };
    class syr_grassgreen2_surface : Default
    {    
         access = 2;
         files = "syr_grassgreen2_*";
         character = "syr_grassgreen2_character";
         soundEnviron = "grassgreen";
         soundHit = "soft_ground";
         rough = 0.05;
         maxSpeedCoef = 1;
         dust = 0.15;
         lucidity = 0.3;
         grassCover = 0.0;
         Impact = "hitGroundSoft";
        
    
    };
    class syr_rocky_surface : Default
    {    
         access = 2;
         files = "syr_rocky_*";
         character = "syr_rocky_character";
         soundEnviron = "rocky";
         soundHit = "soft_ground";
         rough = 0.05;
         maxSpeedCoef = 1;
         dust = 0.15;
         lucidity = 0.3;
         grassCover = 0.0;
         Impact = "hitGroundSoft";
        
    };
};
class CfgSurfaceCharacters
{
    class syr_grassgreen_character
    {
            probability[]={0.90};
            names[]={"syr_grassgreen_clutter"};
    };
    class syr_grassgreen1_character
    {
            probability[]={0.75};
            names[]={"syr_grassgreen1_clutter"};
    };
    class syr_grassgreen2_character
    {
            probability[]={0.75};
            names[]={"syr_grassgreen2_clutter"};
    };
    class syr_rocky_character
    {
            probability[]={0.75};
            names[]={"syr_rocky_clutter"};
    };
}; 


 


 

thanks

edit: cfgsurfaces edited and tested without luck

edit2: updated 

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Ok so in your CfgSurfaceCharacters the "names" array is an array of strings:
 

class Syr_Rocky_character
{
    probability[] = {0.75};
    names[] = {"syr_rocky_clutter"}; // <------ Here is the change
};

Not 

class Syr_Rocky_character
{
    probability[] = {0.75};
    names[] = {syr_rocky_clutter};
};

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i fix that in previous tests without luck........  probably with too many tests i put again the wrong one.

 

i ll try that again .........

 

So , you dont see any errors on my config.cpp.

 

thanks

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test with fixed strings done.

 

again no clutter :(

 

everything else working like a charm

 

wtf!!

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