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Rabbit35

Issues with either p3d or model.cfg

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Hello hello
 
I'm having quite the irritating problem with some weapons I recently finished configurating, where whenever an animation involving rotation is triggered, the rotating part will rotate around an axis several meters bellow the axis it was assigned in the p3d and model.cfg.  At first I assumed this was a problem with just the one weapon, but It is now happening with every weapon I've done recently

 

This is the model in question, and I've highlighted the bolt_axis as an example

 q26StWl.pngI've checked and rechecked 1000 times and there is no other point selected

			{
				type="rotation";
				source="reloadMagazine";
				selection="bolt";
				axis="bolt_axis";
				memory=1;
				minValue=0.089887999;
				maxValue=0.14513101;
				angle0="0";
				angle1="rad -90";
			};

this is the code for the animation, and in bulldozer it works perfectly, as seen below

0Pa3eHM.png?1AH9SACz.png?1ja2xcKi.png?1lw0PiMi.png?1

yet, in game we get this...

vVetcsq.jpgAny and all help is much appreciated as I've just about run out of hope

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Try setting the following Named Property (usually in the Geometry LOD):-

 

Property Name: autocenter

Value: 0

 

Ctrl+1 brings up the Named Properties window if you don't have it displayed, or go to the Window menu.

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Try setting the following Named Property (usually in the Geometry LOD):-

 

Property Name: autocenter

Value: 0

 

Ctrl+1 brings up the Named Properties window if you don't have it displayed, or go to the Window menu.

wow, I had spelled autocenter incorrectly (as autocentre) in all 3 guns...

 

thanks for helping, I'll leave this up in case anyone else has this problem

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