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Hello everyone,

 

I don't know if it's the appropriate place to post but anyway... Does BIS have already considered making BIS_fnc_UnitPlay function to work on dedicated servers ? As a milsim organization, we'd love to see this function fully working on dedicated servers since the AI is terrible regarding chopper insertion/extraction procedures. This provides a great immersion and realism feature.

 

Thanks !

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G'day mate, I thought you'd like to know that BIS have now updated unit play to work on dedicated servers as of the most current devbranch test.

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