Jump to content
Sign in to follow this  
mickeymen

Explosion Damage of some vehicles have too much effect for buildings

Recommended Posts

Perhaps if a Tank or APC will explode near to the building, then it can destroy this building, because detonate munitions inside the vehicle. At least within the gameplay it doesn't look absurd. But what to do with light vehicles?

In the Arma3 if near to the building explodes UGV Stomper(unarmed), Hunter or even Civilian car, then a large two-storey building is completely destroyed. 

 

It does not look good. BIS Please correct Explosion Damages for light and medium vehicles in the game.

They should not be able to destroy large houses/

  • Like 1

Share this post


Link to post
Share on other sites

I don't see a response from users. Probably many do not know about this issue. Specially for you in this video example:

 

 

Buildings in the game should be destroyed only if inside the building detonated a large explosive charge, or if this building gets a few missile or artillery hits.

But in the game we see that the building can blow up outside. Unfortunately it looks ridiculous

  • Like 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×