kothen 57 Posted April 30, 2016 So Im making missions for myself to play with. And depending on factions, I change the skill in the sliders for the units. My question is, what effects the Ai's skill the most? I can go to difficulty and set AI skill and precision, but I also can slide the skill bar in the editor for a unit. Which one matters the most? Im confused when it comes to this. For example I like to keep the enemy AI hard for me as a player, but also my Friendly AI either higher or have certain units invulnerable. So something like Spetsnaz vs Guerrillas isn't with Spetsnaz being wiped out by a squad of untrained militia. Share this post Link to post Share on other sites