3LGStevo 17 Posted April 30, 2016 Not sure what's happened here, but we've been working on a new mission.sqm file for our Life server for a while. We built it from scratch as there were quite a few problems people were posting about importing existing maps. Without wanting to chance it, we decided to create one from scratch so we know everything works. The map itself is fine... there's a few glitches (like when a player disconnects from the server, it seems to destroy random walls/fences in the nearby vicinity), but the biggest issue is the mission download speed. For the first few thousand Kilobytes, it downloads like 60kb, then stops for 10 seconds, then does another... and so forth... Eventually, when it reaches about 8,000, it increase the chunks to about 200kb per interval, then proceeds to speed up much quicker. The same files with the 2D editor map is slow at the beginning too, but it never pauses during downloading, it just continually downloads and increases in speed... why is the EDEN map causing these pauses during the download process? Is there some setting I'm missing that I need to apply to the map to speed it up? For the record, the EDEN map is already binarized. Share this post Link to post Share on other sites