gc8 970 Posted February 14, 2016 Hi is there a command or way to get the cursor position in 3D where the player is aiming? I would use cursortarget but it returns only contact on objects and not on surfaces. thanks! Share this post Link to post Share on other sites
davidoss 550 Posted February 14, 2016 getposATL cursorTarget Share this post Link to post Share on other sites
gc8 970 Posted February 14, 2016 getposATL cursorTarget that wont work because cursorTarget only returns objects. Share this post Link to post Share on other sites
gc8 970 Posted February 14, 2016 I think i found it: screenToWorld [0.5,0.5] Share this post Link to post Share on other sites
killzone_kid 1326 Posted February 14, 2016 lineIntersectsSurfaces https://community.bistudio.com/wiki/lineIntersectsSurfaces Share this post Link to post Share on other sites