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pooroldspike

Game won't end when it should

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Sometimes-- but not always-- games I've created in the Editor run on past the endgame time which I set, and I can't understand why.

For example here's a typical screenshot of a games End Trigger parameters in which I order it to end after 20 mins (1200 secs), but this one runs on for 30 minutes or more and still won't end!

As usual, I drew a Trigger rectangle around a bunch of Opfor units on the start line so that the clock starts ticking when the game starts, but like I said, it ticks on well beyond 20 minutes.

Does the screen look right to you, or is there something I've overlooked? Bug? Glitch?

As I said, many of my other created games stop dead on 20 mins just fine, so I can't fathom why some run on longer!

 

AA2-NOT-working_zps832z18hn.jpg~original

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Try setting it to Countdown instead of Timeout:

 

https://community.bistudio.com/wiki?title=2D_Editor:_Triggers&redirect=no#Countdown.2FTimeout_Counters

 

  • Countdown - Once the trigger's conditions are met, the trigger will activate after the specified amount of time has elapsed. The activation conditions do not need to remain satisfied during this time.
     
  • Timeout - The trigger's conditions must be satisfied for the entirety of specified amount of time for the trigger to activate. For example, if a soldier walks into a <side> Present type trigger but leaves the area before the timeout is complete, the trigger will not activate.


     
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Thanks, I've changed my created scens to 'Countdown' and it seems to have done the trick.. :)

 

PS- can you give me a link to an AA2 FAQ or whatever that answers every question I throw at it?

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Forum FAQ:

https://forums.bistudio.com/topic/86676-frequently-asked-questionsrequests/

 

Armaholic FAQ:

http://www.armaholic.com/forums.php?m=posts&p=54512#54512

 

Modules:

https://community.bistudio.com/wiki/Category:ArmA_2:_Editor_Modules

 

Triggers:

https://community.bistudio.com/wiki?title=2D_Editor:_Triggers

 

Warfare:

https://community.bistudio.com/wiki/Warfare_2_Manual

 

Scripting Commands:

https://community.bistudio.com/wiki/Category:Scripting_Commands_ArmA2

 

Object ClassNames:

https://community.bistudio.com/wiki/ArmA_2:_CfgVehicles

 

Some good stuff to know:

https://community.bistudio.com/wiki/6thSense.eu:EG

 

Also YouTube when searched has lots of videos on how to do different things in editor.

 

When logged in here the search function at top will list postings that it believes is related to the searched topic

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