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War of Rights - Realism focused US Civil War game

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Kickstarter is currently LIVE until Sat, Nov 14 2015 at http://kck.st/1jrdbZ7 Help this game be made!

 

 

Description from their website http://warofrights.com/:

 

About the game
War of Rights is a multiplayer game set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862. Campfire Games is devoted to presenting the gruesome and glorious elements of the period, while maintaining the highest level of historical accuracy and realism as is possible with the wonders of CRYENGINE. 
 
Players in the game will be able to play on multiple battlefields of the campaign, from the confluence of the Potomac and Shenandoah Rivers where the Siege of Harper's Ferry took place, to the ridgelines of South Mountain, and to the meandering waters of Antietam Creek at the Battle of Antietam. Additionally, players will also be able to choose from a list of regiments that fought in each battle as well as what rank to fight as, whether they want to slog it out as a lowly private, or if you want to orchestrate the carnage and mayhem as a major general. 
 
Uniforms and bodily features will all be customizable for other players to see as you march and fight in the lines of battle according to the tactics of the period. As a General, you will operate in your headquarters equiped with a map of the battlefield and constantly receiving reports of friendly and enemy positions. Send out new orders to the regiments to move forward, or fall back - all in real time. The orders will move down the chain of command, to the Colonels, Majors, down to the Captains in charge of the individual regiments, all of whom have the option to follow the orders of their trusted commander, or rebel against his wishes and fight as you see fit. 
 
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Doesn't look bad, I like the reloading animation. But MP only ? Meh...BTW, there are two ArmA:CWA/ OFP mods about it : here, and here.

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Been eyeing this for awhile and backed it this afternoon. I liked the style of gameplay of Mount and Blade Napoleonic Warfare, it was different. This looks like a good take on that.

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I'm skeptical how it'll work in practice. 

Are players really going to listen to orders and line up in firing lines to get mowed down? Will people find that fun and will there ever even be enough people on a server to re-enact these battles? Or will it devolve into people running around in circles as fast as they can dodging bullets while taking pot shots at people? And how will people respond to only 3 shots per minute? 

 

Sometimes realism just isn't that fun. To me, the environments look like the most interesting part of the game just from a historical perspective. 

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I think the most interesting game play will come in the wooded areas or attacking/protecting buildings. 

 

It's going to be nearly impossible to get MP players to play in such a way as to make open field battles work properly. 

 

Better yet, make a SP mode. 

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