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firewill

F-14 Tomcat Series Standalone

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VF-114 Aardvarks in 1970sD02BE97C057F7E3CE5F7BAE7BAD3422B153E79C0

6E5935984959FEC5243A79ED2045559AB187ED31

57EDCAFCACBF2177D5A0870A5A9CB5A869EC3AF5

 

 

 

Squadrons Skin list of F-14A/B/D for future work

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Any chance of a VF-213 F-14A?  I was lucky enough to get a hop in one in 1997.  Really appreciate their CO hooking us up when VF-11 was TU.

 

27757592024_74852d3241_c.jpg

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Any chance of a VF-213 F-14A?  I was lucky enough to get a hop in one in 1997.  Really appreciate their CO hooking us up when VF-11 was TU.

 

unfortunately, that squadrons skin list is "finalized" for F-14 Tomcat Series Standalone. mean no longer add the skin in the main file after.

however after release the tomcat series, i'll make some additional skins pack about more tomcat skins(like F-14A VF-213 you said)

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Hello!!

 

So I am just starting to get into jets. I have a few questions and am hoping someone can help me get sorted. the first is off topic, sorry!!

 

1) I have a full CH gear set up, stick, throttle, J/S. I am having trouble getting my throttle to act correctly. I am using the analog function and deleted the default keys. I have just the teensiest bit of decrease thrust, like maybe .1 of the range of motion, the rest is acceleration. Anyone know how to make it proportioned properly so I have more control of the A/C?

 

2) Are there any plans for 6DOF? I run trackIR and have noticed that a lot of A/C do not include it. Be handy in a DF.....:-)

 

3) Are there any plans to have the elevons working visually and for the over wing spoilers (ailerons, but not technically ailerons) also to work visually?

 

Killer mod so far just flying it around. I have around 1800 hours in Arma 3 and it has been all helicopters for me. Flying fighters is a new experience in Arma, and I find it a challenge as it does seem that the game is not really set up to fly fixed wing as well as even my old copy of IL2 1946. I also wanted to say that the Aardvark skin looks FABU and I am very much looking forward to employing it!!

 

~S

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however after release the tomcat series, i'll make some additional skins pack about more tomcat skins(like F-14A VF-213 you said)

 

No problem at all.  Thanks!

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Hello!!

 

So I am just starting to get into jets. I have a few questions and am hoping someone can help me get sorted. the first is off topic, sorry!!

 

1) I have a full CH gear set up, stick, throttle, J/S. I am having trouble getting my throttle to act correctly. I am using the analog function and deleted the default keys. I have just the teensiest bit of decrease thrust, like maybe .1 of the range of motion, the rest is acceleration. Anyone know how to make it proportioned properly so I have more control of the A/C?

 

2) Are there any plans for 6DOF? I run trackIR and have noticed that a lot of A/C do not include it. Be handy in a DF.....:-)

 

3) Are there any plans to have the elevons working visually and for the over wing spoilers (ailerons, but not technically ailerons) also to work visually?

 

Killer mod so far just flying it around. I have around 1800 hours in Arma 3 and it has been all helicopters for me. Flying fighters is a new experience in Arma, and I find it a challenge as it does seem that the game is not really set up to fly fixed wing as well as even my old copy of IL2 1946. I also wanted to say that the Aardvark skin looks FABU and I am very much looking forward to employing it!!

 

~S

well, i'm not a joystick/ track ir user, so can't answer your question, sorry  :(

but maybe can answer no.3, elevon(elevator + aileron) is working same role with spoilers on the main wing, also visually working too in 3rd person and 1st person view.(but 1st person view is maybe hard to see because blocked the view by seat)

 

 

No problem at all.  Thanks!

pack1.jpg?type=w966

its temporary name, but will release this pack about VF-213, A to D.

 

 

and, another skins...again.

98F2120557055057D582DFA4D414BBEDE56AE509

3F3B32ADD24EEB63D4D26A99DAC7F325E2B70E79

VF-14 Tophatters

 

90F20DD31B7EDD7E3335004D559B08E2EFAC6A57A30FA276C726F12EC803F1B5551DBC27DE71D909

7A440D703C4DF2A056691B62453E3BBF8626DDEA

VF-21 Freelancers

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I honestly cannot see the spoilers or the eleven function visually. The elevator function works visually, but not elevon. Roll rate is good, like both are working in the flight model.

Next question, don't laugh......but how do I get the hook to come down????

~Rob

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I honestly cannot see the spoilers or the eleven function visually. The elevator function works visually, but not elevon. Roll rate is good, like both are working in the flight model.

Next question, don't laugh......but how do I get the hook to come down????

~Rob

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really can't see this spoilers and elevons working? like i said, in 1st person view, hard to see it cause of blocked the sight by seat.

f14-detail-wing.gif

 

 

hook down action is from nimitz mod. if right condition(rear of nimitz / speed is 500km/h below i guess) of landing on nimitz, hook down button is will appear, and will arresting hook is down when you press it.

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No, I figured it out. They don't work in 3rd person while on the ground on start up, so I never looked again after take off. They worked all the way until I folded the wings while taxiing back to my revetment. They look real nice!! I like how the elevons look. A loooooong time ago I was playing SF1 and went into the Tomcat files and changed it up so the elevons looked like they were supposed to. It totally makes the Tomcat look LEGIT!! So yes, sorry for not checking more, and nice work!!

 

I will try to get the hook down again. I may have Nimitz too close to an airfield as I am getting the ILS for the runway and not the carrier. I'll move her offshore a little bit and keep trying. 

 

So I made two good touch & go passes at the wires, and then followed it up with one last one that should have been a ramp strike. I have been making the approaches to carrier in between 120kmh and 140kmh with the boards out. I really would like my friend to come on and snap a few pics so I can see what it looks like with a nose high attitude and touching down on Nimitz!! the other people I have seen fly just sorta, you know, drive 'em onto the deck lol.

 

I set a button on my J/S for the brake, but I have to hold it to keep the boards out on approach. Is there anyway to make the airbrake on a selector in the scroll menu? IRL it seems as if the Tomcat keeps them out on approach; a number of fighter jets do actually, it allows them to keep the rpm's up on approach so the power is immediately available if something happens. Jet engines, from what I understand, take a little longer to spool up from lower rpm's. Hard lessons learned from early jet days, sadly. It also allows them to keep a slow speed while maintaining high rpm's, which helps them keep the attitude they carry through the approach and not have to worry about being behind the power curve in a stall. No rush if you do decide to implement it, and if I am asking for too much or seem to be badgering please let me know. The last thing I want to do is get on your bad side!!!

 

Here's a link to one of my favorite F-14 pics lol....enjoy!!!

 

http://www.strangemilitary.com/images/content/156262.jpg

 

~S

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Oh, almost forgot - Is there a way to spawn the bird with the wings folded in the 3D editor? I'm building a nice little jet training map and want to stick those pretty Tom Kitties in HAS's. Killer mod and thanks so much for your hard work Firewill!!!

 

~Rob

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Oh, almost forgot - Is there a way to spawn the bird with the wings folded in the 3D editor? I'm building a nice little jet training map and want to stick those pretty Tom Kitties in HAS's. Killer mod and thanks so much for your hard work Firewill!!!

 

~Rob

wing sweep attribute is will add when next update, also change some previous attribute for input box -> check box

 

 

 

again, new skin delivery.

 

EA26E3602CE6274F9D2358A94CABE2BCB4D68074

8756F279BA0F360C97F7EC8AC32030C9E53C1406

VF-33 Starfighters

 

also converting some previous D skins to A/B ver.

 

69CA46BADD53D8A049B7D8D8862CC93AFA7AF240

VF-32 Swordsman (F-14D-> F-14B )

 

16923036F6B517D9E601B3C6783941E43950AA56

NSAWC Aggressor(F-14D-> F-14A )

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IRIAF F-14D-> F-14A ?

If IRIAF use the A version he will probably mive the texture to that version

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92929B66395F24CA11C8AF08D7493D040140C704

WIP cockpit for F-14A and B

 

and weapon selection hat switch.

E3EBE5E4D29CBBD0A0E08A61E0F7710F6F58D8E2

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(sparrow and phoenix using same position)

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6A4D6DBB8E67199B4CD8733A4C931F3C28A0E4F3

VF-51 Screaming Eagles

91FA4E042C78E002BD1B3E1B45DF65682E185E17

VF-124 Gunfighters

 

F-14A is just few skin works remaining.

 

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CB3CD4DDF663F9F0C4FB3DA59156D4C62D8A3377

F-14A TCS screen

its early WIP, need to adjustment&improvement

reference photo

hqdefault.jpg

KillBandit.jpg

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3CDDC6953E10BCC0036B885E91E814F2B3FD7889

3DD707F468B0490F6019113E5D718DD073B3DCC6

FFD5A49BFEFD6488B9088C3E81AD3D9BF5E86C2E

A609556FC8D8703B13C7DD5B789C6A8784F5066145E1B47D5435599F7A776AE058F66A1C31F1B171

VF-191 Satan's Kittens

VF-194 Red Lightnings

 

1986-1988

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4453A65EF095D3543BF07BA3262D848D71F4F411

C77AA2EC57D9FD913EBF41CE997A21333B7A1EC5

VF-211 Fighting Checkmates

2004 Last Cruise

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VX-4 Evaluators

 

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23640AB79592FA9FDEDB91925B94DF91E9AD4295

F79B30B3732A09D46481945C4D7D791086BA8939

4DE65AC14C189B2BEB34CF6A9027E7009063ACCF

98C9D9EB7ADC10A12BCD5598797F6BCFC358AF5A

FE7752E8D739B0095C8FB6ECC5182CBD0893181E

7F29BBDF028F586B836E37F4ED085549CCE71EEE

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So, Finally F-14A Skins Completed, B and few D skin still remain.

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Very nice, was never a fan of the HiVis stuff, these are pretty cool though

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