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hekut146

Please help to adding new grenade in game (don't throw grenade)

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Hi, when i add new grenade (in new addon) i don't throw (new grenade)

 
class CfgAmmo {

class GrenadeHand_stone; // External class reference
class MolotovCoctailAmmo : GrenadeHand_stone {
CraterEffects = "NoCrater";
explosionEffects = "GlassSmash";
soundHit[] = {"\z\addons\hapodha9i_coji9ihka_main\molotov\sounds\bottle_break_0", 0.5, 1, 60};
model = "\z\addons\hapodha9i_coji9ihka_main\molotov\models\molotov.p3d";
};

};
class CfgMagazines {

class HandGrenade_Stone; // External class reference
class MolotovCoctail : HandGrenade_Stone {
displayName = "Коктейль Молотова";
descriptionShort = "СтеклÑÐ½Ð½Ð°Ñ Ð±ÑƒÑ‚Ñ‹Ð»ÐºÐ° ÑÐ¾Ð´ÐµÑ€Ð¶Ð°Ñ‰Ð°Ñ Ð³Ð¾Ñ€ÑŽÑ‡ÑƒÑŽ жидкоÑÑ‚ÑŒ и запал.";
model = "\z\addons\hapodha9i_coji9ihka_main\molotov\models\molotov.p3d";
picture = "\dayz_equip\textures\equip_bottle_jd_ca.paa";
ammo = "MolotovCoctailAmmo";
};

};
class cfgWeapons {

class ThrowMuzzle;
class MolotovCocktailMuzzle : ThrowMuzzle {
displayName = "БроÑить";
magazines[] = {"MolotovCoctail"};
};

};

Why i don't have drop (throw) my grenade, i have this in code: displayName = "БроÑить"; //Throw
Please, say me, where my error? 

Thanks.

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Are you specifically giving the units the MolotovCocktailMuzzle weapon, or you just want to be able to throw the molotov magazine from the normal ThrowMuzzle weapon? If that is the case, add the magazine to the ThrowMuzzle instead of defining a new weapon class, unless you specifically wanted to only let some units use it.

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