deltagamer

Deltas Mega Release Thread [Github]

91 posts in this topic

Tnx mate.

 

3para really needet this!

Share this post


Link to post
Share on other sites

Is there eny body with a link to the old version??

If there is  no things supportet i cant jump :/

Share this post


Link to post
Share on other sites
13 minutes ago, loopdk said:

Is there eny body with a link to the old version??

If there is  no things supportet i cant jump :/

 

Old version is below, alternatively you can write a small config mod that adds compatibility to the aircraft you wish to use. Reason for me changing the way people implement the Static Line is to save me from doing it cause I'm more busy with CUP than anything else.

 

https://github.com/deltagamer/DEGA_Parachutes/releases

Share this post


Link to post
Share on other sites

Tnx Delta.

 

I wish i am smart enought to do that but no :/

Share this post


Link to post
Share on other sites
3 minutes ago, loopdk said:

Tnx Delta.

 

I wish i am smart enought to do that but no :/

 

What aircraft do you use? I'll quickly look at making a pbo for you

Share this post


Link to post
Share on other sites

This sounds weird, but could this work with cup aircraft? because the static line parachutes in cup injure you in ACE but this mod works just fine.

Share this post


Link to post
Share on other sites
8 minutes ago, jordanbache97 said:

This sounds weird, but could this work with cup aircraft? because the static line parachutes in cup injure you in ACE but this mod works just fine.

 

Soon the CUP one will be exactly the same except only difference is all vehicles will be supported in that pack. Basically right now its already the same, from reports I hear that both have issues when ACE is used. I believe that was down to something ACE medical changed, I think it stops allowdamage from working but I cant confirm that.

Share this post


Link to post
Share on other sites
8 hours ago, deltagamer said:

 

What aircraft do you use? I'll quickly look at making a pbo for you

 

Morning Delta..

 

Thank you, I appreciate that very much!!!

 

We use

 

C130J frome RHS

and

3CB BAF Vehicles 

So that will be E0101 Merlins 

 

and

 

 Boeing CH-47F Chinook

 

http://www.armaholic.com/page.php?id=27203

 

http://www.armaholic.com/page.php?id=30510

so 3 aircraft frames...

c130J, E101 Merlins and Chinnoks..

 

 

 

Tanks Mate
 

Share this post


Link to post
Share on other sites
5 hours ago, loopdk said:

...

C130J frome RHS

3CB BAF Vehicles

 Boeing CH-47F Chinook

...

 

Here's the pbo for the compatibility you were looking for. This is obviously unofficial so you would be better asking the developer of the modded aircraft you wish to use if they will support this mod. (Also this is a one off :upside:)

 

http://www.mediafire.com/file/66a1b3g7w51093j/DEGA_Parachutes_Compat_Unofficial.zip

1 person likes this

Share this post


Link to post
Share on other sites

I cant make it work sir.

 

Download Xtra pbo an put Them in @dega  /addons

 

I go in to eden and tick "enable parshute" 

 

Indset a heli with "dega"  in classname

 

Fly op to 150 meters and ask My buddy to jump but No option.

 

Tryede with All helis with dega classname. 

 

What to do? 

Share this post


Link to post
Share on other sites
On 08/01/2017 at 2:54 PM, loopdk said:

I cant make it work sir.

 

Download Xtra pbo an put Them in @dega  /addons

 

I go in to eden and tick "enable parshute" 

 

Indset a heli with "dega"  in classname

 

Fly op to 150 meters and ask My buddy to jump but No option.

 

Tryede with All helis with dega classname. 

 

What to do? 

 

2 minutes ago, loopdk said:

?? :D

 

No idea, there isn't a lot to go off of here. Best bet is to check what addons your running and make sure there isn't any conflicts.

Share this post


Link to post
Share on other sites

Neverminde sir...

 

Got it now...

 

 

Will try by my self.. tnx for your time!!! so far ;)

Share this post


Link to post
Share on other sites
Quote

class CfgPatches
{
    class DEGA_Parachutes_Compat3Para
    {
        units[]={};
        weapons[]={};
        requiredVersion="1.0.0.3";
        requiredAddons[]=
        {
            "A3_Air_F",
            "A3_Characters_F",
            "A3_Weapons_F",
            "A3_Anims_F",
            "A3_Anims_F_Config_Sdr",
            "A3_Air_F_Beta",
            "CBA_XEH_A3"
        };
    };
};
class CfgVehicles
{
    class RHS_C130J;
    class RHS_C130J_DEGA: RHS_C130J
    {
        displayname="C-130J (DEGA)";
        DEGA_Jumping_enabled=1;
        DEGA_JumpPoint[]=
        {
            "bigguyforyou_memorypointleft",
            "bigguyforyou_memorypointright"
        };
    };
    class Boeing_CH_47_F_T;
    class Boeing_CH_47_F_T_DEGA: Boeing_CH_47_F_T
    {
        displayname="CH-47F (Tan) (DEGA)";
        DEGA_Jumping_enabled=1;
        DEGA_JumpPoint[]=
        {
            "bigguyforyou_memorypointleft",
            "bigguyforyou_memorypointright"
        };
    };
    class Boeing_CH_47_F_G;
    class Boeing_CH_47_F_G_DEGA: Boeing_CH_47_F_G
    {
        displayname="CH-47F (Olive) (DEGA)";
        DEGA_Jumping_enabled=1;
        DEGA_JumpPoint[]=
        {
            "bigguyforyou_memorypointleft",
            "bigguyforyou_memorypointright"
        };
    };
    class Boeing_CH_47_F_R;
    class Boeing_CH_47_F_R_DEGA: Boeing_CH_47_F_R
    {
        displayname="CH-47F (RAF) (DEGA)";
        DEGA_Jumping_enabled=1;
        DEGA_JumpPoint[]=
        {
            "bigguyforyou_memorypointleft",
            "bigguyforyou_memorypointright"
        };
    };
    class UK3CB_BAF_Merlin_HC3_18;
    class UK3CB_BAF_Merlin_HC3_18_DEGA: UK3CB_BAF_Merlin_HC3_18
    {
        displayname="Merlin HC3 18 (DEGA)";
        DEGA_Jumping_enabled=1;
        DEGA_JumpPoint[]=
        {
            "bigguyforyou_memorypointleft",
            "bigguyforyou_memorypointright"
        };
    };
    class UK3CB_BAF_Merlin_HC3_24;
    class UK3CB_BAF_Merlin_HC3_24_DEGA: UK3CB_BAF_Merlin_HC3_24
    {
        displayname="Merlin HC3 24 (DEGA)";
        DEGA_Jumping_enabled=1;
        DEGA_JumpPoint[]=
        {
            "bigguyforyou_memorypointleft",
            "bigguyforyou_memorypointright"
        };
    };
    class UK3CB_BAF_Merlin_HC3_32;
    class UK3CB_BAF_Merlin_HC3_32_DEGA: UK3CB_BAF_Merlin_HC3_32
    {
        displayname="Merlin HC3 32 (DEGA)";
        DEGA_Jumping_enabled=1;
        DEGA_JumpPoint[]=
        {
            "bigguyforyou_memorypointleft",
            "bigguyforyou_memorypointright"
        };
    };
    class UK3CB_BAF_Wildcat_AH1_TRN_8A;
    class UK3CB_BAF_Wildcat_AH1_TRN_8A_DEGA: UK3CB_BAF_Wildcat_AH1_TRN_8A
    {
        displayname="Wildcat AH1 8 Transport (DEGA)";
        DEGA_Jumping_enabled=1;
        DEGA_JumpPoint[]=
        {
            "bigguyforyou_memorypointleft",
            "bigguyforyou_memorypointright"
        };
    };
    class UK3CB_BAF_Wildcat_HMA2_TRN_8A;
    class UK3CB_BAF_Wildcat_HMA2_TRN_8A_DEGA: UK3CB_BAF_Wildcat_HMA2_TRN_8A
    {
        displayname="Wildcat HMA2 8 Transport (DEGA)";
        DEGA_Jumping_enabled=1;
        DEGA_JumpPoint[]=
        {
            "bigguyforyou_memorypointleft",
            "bigguyforyou_memorypointright"
        };
    };
    class UK3CB_BAF_Wildcat_Transport_RN_ZZ396;
    class UK3CB_BAF_Wildcat_Transport_RN_ZZ396_DEGA: UK3CB_BAF_Wildcat_Transport_RN_ZZ396
    {
        displayname="Wildcat HMA2 8 Transport (DEGA)";
        DEGA_Jumping_enabled=1;
        DEGA_JumpPoint[]=
        {
            "bigguyforyou_memorypointleft",
            "bigguyforyou_memorypointright"
        };
    };
};
 

Nope cant figuret it out.

 

Gonna rool back to 1.000

 

Tnx eny way delta!!!

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now