davidoss 550 Posted August 31, 2015 Hi. I have created scripts for side missions using there sideradio command. Scripts are executed completely by server. In MP if i start the server with me and the side mission starts its works like awaited. The problem is when i disconnect and come back the side radio sounds breaks completely and no more sounds and text are dis/played for me. I am not understand why. The radio source groups exist solid as long server mission run.. By the way if i use [WEST,"HQ"] sideRadio "definedsoundclass". its works for JIP players too. Its giving me a CROSSROAD. But i need more identities because there is going about conversation. Share this post Link to post Share on other sites
davidoss 550 Posted September 1, 2015 Fixed; [[hq_logic_papa,"heli_destroyed"],"sideRadio",WEST,false,false] call BIS_fnc_MP; How strange is that ? Share this post Link to post Share on other sites