Neviothr 102 Posted August 4, 2015 I'm making a mission on Clafghan, I've placed some units using MCC's 3D Editor, and ported all objects into a mission.sqm file. I opened the mission in the editor and set the 'special' setting to 'None' for each one, I then proceeded to group all the units together with 1 group leader. But for some reason when I preview the mission all the units start to move and go into formation. How do I fix this? Thanks. Share this post Link to post Share on other sites
R3vo 2652 Posted August 4, 2015 None probably means, use standard behaviour. You could use {commandStop _x} forEach units group UNITNAME; 1 Share this post Link to post Share on other sites
Neviothr 102 Posted August 4, 2015 None probably means, use standard behaviour. You could use {commandStop _x} forEach units group UNITNAME; Do I need to put the name of each unit in place of "UNITNAME"? Cause that's a lot of units, anyway of making it effect all AI? Share this post Link to post Share on other sites
R3vo 2652 Posted August 4, 2015 {commandStop _x} forEach units group this;​ Put this line into the initialisation of each group leader. 1 Share this post Link to post Share on other sites
Neviothr 102 Posted August 4, 2015 {commandStop _x} forEach units group this;​ Put this line into the initialisation of each group leader. Alright, thanks! Share this post Link to post Share on other sites