sgt_savage

The Unsung Vietnam Mod 3.0 WIP THREAD

2089 posts in this topic

How about Colonel Mike Kirby (John Wayne) in The Green Berets

File:J_Wayne-TGB.jpg

Share this post


Link to post
Share on other sites

Part 1:

Part 2:

And the last one:

Edited by Wiki

Share this post


Link to post
Share on other sites

sylvester stallone, from rambo 1,2 lol im sure no pic is needed for this guy

---------- Post added at 01:53 ---------- Previous post was at 01:48 ----------

2nd guess

FOREST GUMP!

tom hanks

---------- Post added at 01:54 ---------- Previous post was at 01:53 ----------

3rd guess

tropic thunder

ben stiller

---------- Post added at 01:57 ---------- Previous post was at 01:54 ----------

final guess (sorry mods for multiple posts, he did say it cannot be in 1 post!)

SGT savage from we were soldiers

find photo here

"prepare to defend yourselves!"

Edited by tyl3r99

Share this post


Link to post
Share on other sites

so, i just wanted to say I am all for Unsung and will try do some progress this week if I can just figure out Git.

but I been working since day 1 of arma3 with gettings things, so hopefully I can help Unsung get a good start :)

Share this post


Link to post
Share on other sites

Freedom?

hqdefault.jpg

Full Metal Jacket - Animal Mother w/M60 pl0x

Share this post


Link to post
Share on other sites

that was sgt major plumley earlier - awesome role

Share this post


Link to post
Share on other sites

Only the stuff we have mlods for. We lost a lot from our library from V2.0 - V2.5 .

V3.0 will not be as large and diverse as our V2.6. However, everything that made out last release great will make it's way into A3.

While we are using our A2 content we are re-texturing , Re-modelling and Refitting to make it more A3 native. So its taking longer than just simply reconfiguring everything to work in A3.

Also we are Aiming our next release to be totally independent of 3rd party addons like AIA etc... Only CBA will be required. ;)

There are a few screenshots of our new island made by RazorBack whom graciously donated to the mod..I will post them soon. And let me tell you it is huge AWESOME map ... It has become my new favorite island. It really screams Nam baby :)

Share this post


Link to post
Share on other sites

Great, looking forward to it.

Keep up the good work mate.

Share this post


Link to post
Share on other sites

I just wanted to say that I am a believer that 20% of the addons can give 80% of the missions. So I will work hard to pusht those first 20% (in my world, soldiers, most common weapons and a huey) and help with the island.

Personally I consider everything else a "bonus", its cool with planes, boats etc but fact is very few missions actually fully utilize them.

Share this post


Link to post
Share on other sites

Hi SGT_SAVAGE, I haven't watched your update for ARMA2, but in version 2.6 I have not seen a CH-46 from NightIntruder. I would like to know added you CH-46 in arma 2 v2.6 and whether it will be moved to arma 3?

Share this post


Link to post
Share on other sites
Hi SGT_SAVAGE, I haven't watched your update for ARMA2, but in version 2.6 I have not seen a CH-46 from NightIntruder. I would like to know added you CH-46 in arma 2 v2.6 and whether it will be moved to arma 3?

Umm i dont recall getting the mlods of nightintruder. Its been months since i spoke to him last. But at this stage we have no plans to bring it into Arma 3. However if im able to get in contact with him that may change

Share this post


Link to post
Share on other sites
Only the stuff we have mlods for. We lost a lot from our library from V2.0 - V2.5 .

Hi Sgt_Savage. First congratulation for 2.6 version. I tried it and i like very much. However: the A-6, A-7 and E2 Hawkeye are in this database or I have the hope to see in ArmA3?

Share this post


Link to post
Share on other sites

I have uploaded more screenshots at our mod db site just click on the link in my signature at the bottom. I will post them here too soon

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now