pettka

Tools Development Branch Changelog

110 posts in this topic

21-01-2015

Size: ~2 MB

Arma3Tools.exe

  • Changed: The startup checks have been improved and cleaned up
  • Changed: Fields relative to mapFolders have been disabled
  • Fixed: The UI was incorrectly displayed with some specific resolutions

FSMEditor

  • Changed: Icon (compiler and UI)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.82)

Notes

  • Development branch is now the same as main branch, both are equally up to date.

Edited by tom_48_97

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23-01-2015

Size: ~0.5 MB

Publisher

  • Fixed: Fails to start if launched from the Steam right-click menu

Edited by DnA

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27-01-2015

Size: ~4 MB

Arma3Tools.exe

  • Added: Icon for FSMEditor and TexView2
  • Changed: Auto-scale mode

Game Updater

  • Changed: Some methods have been moved from libraries to the main EXE
  • Tweaked: Operations related to Steam have been improved

Terrain Builder

  • Added: Import objects from TXT - dialog for import mode selection
  • Changed: Import objects from an external TXT file with absolute elevations
  • Changed: Alert message on missing objects in the Template library or the whole Template library - TB now shows a missing templates dialog even for a project with one single layer
  • Fixed: Undo operation on deleting areas leads to CTD
  • Added: Possibility to make the height of an object ignore terrain changes around it (by selecting and pressing M in Buldozer) and the ability to turn that off (in the drop down menu when selected in TB)

Samples

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.83.2)

Edited by DnA

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05-02-2015

Size: ~1 MB

ImageToPAA

  • Added: Support for destination directory
  • Added: Non existent source or destination directory is highlighted
  • Tweaked: Interface
  • Tweaked: Process handling

FontToTGA

  • Added: Now opens the destination directory once the conversion is done
  • Added: Non existent source or destination directory is highlighted
  • Tweaked: Interface

FileBank

  • Added: Non existent source or destination directory is highlighted
  • Tweaked: Interface

Samples

  • Added: initSpeed property documentation for sample weapon
  • Added: 'Procedural' icon generation into weapon sample - community wiki documentation
  • Removed: Unnecessary icons for slotted versions of weapons

CfgConvert

  • Fixed: The main form was incorrectly configured

BankRev

  • Fixed: The main form was incorrectly configured

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.83.3)

Edited by pettka

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11-02-2015

Size: ~2 MB

Arma3Tools.exe

  • Added: Neutral resources language (en-US)
  • Tweaked: Settings interface
  • Removed: Some unused options have been removed from the forms

Arma3GU (part of Game Updater)

  • Added: Progress bar to indicate when the starter will be closed
  • Changed: Size of the splash screen
  • Tweaked: Code base rewritten almost from scratch

Samples

  • Changed: Updated sound config of the Heli sample
  • Changed: Updated sound config of the Car sample
  • Changed: Update sound config of the Plane sample
  • Tweaked: Many files have been improved or adjusted (but the content has been left untouched)
  • Fixed: The CfgPatches of the Plane samples was incorrect

Starter

  • Tweaked: Call of methods and code base

FileAssoc

  • Added: Support for FSM, BIFSM, P3D, PAA and PAC files
  • Changed: Code base reworked from scratch
  • Changed: Assembly updated
  • Tweaked: More clear output

WAVToWSS

  • Fixed: The main form was incorrectly configured

WAVToLIP

  • Fixed: The main form was incorrectly configured

WSSDecoder

  • Fixed: The main form was incorrectly configured

DSCreateKey

  • Fixed: The main form was incorrectly configured

DSSignFile

  • Fixed: The main form was incorrectly configured

FileBank

  • Fixed: The main form was incorrectly configured

Steam configuration

  • Added: Neutral resources language (en-US)
  • Changed: Incremented version to reflect the current stage (0.83.4)

Steam dumpAccountInfo

  • Changed: Assembly updated

Edited by DnA

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13-02-2015

Size: ~1 MB

File Assoc

  • Added: Readme file
  • Added: File association for scripts and configs if Poseidon tools is present and has been linked by MapFolders
  • Added: Now checks if the application exists before making the file association
  • Fixed: The file association was, sometimes, incorrect

Starter

  • Fixed: Black default icon was used instead of the white BI icon

Steam dumpAccountInfo

  • Changed: Now used the neutral resources language (en-US)
  • Changed: The output (console and log) has been cleaned and is easier to read
  • Tweaked: Code base reworked
  • Tweaked: Logger configuration file cleaned up
  • Fixed: Black default icon was used instead of the white BI icon
  • Fixed: Incorrect .NET version in the configuration file

Publisher

  • Fixed: The interface was stuck when it was started directly from Steam

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.83.5)

Buldozer Configurator

  • Changed: Icon

FSMEditor:

  • Known issue: On some work stations, FSM editor is unable to determine its own working directory. To bypass this issue, first run FSMEditor, and then open your FSM file from it.

Edited by DnA

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18-02-2015

Size: ~5 MB

FSMEditor:

  • Fixed: On some work stations, FSM editor is unable to determine its own working directory

Samples

  • Changed: The solution node is now hidden (sample of extension)
  • Tweaked: Many files have been improved or adjusted (but their content has been left untouched)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.83.6)

Edited by pettka

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23-02-2015

Size: ~4.0 MB

Arma3Tools.exe

  • Added: Support for Windows 10 (technical preview)
  • Changed: Update of the application manifest and configuration
  • Tweaked: Interface and some menus have been reworked a little

FSM Editor

  • Added: Start script in order to properly open FSMEditor from a file (FSMEditorStartScript.bat)
  • Fixed: (Attempt) On some work stations, FSM editor is unable to determine its own working directory
  • Removed: FSMGUI.exe has been deleted
  • Removed: FSMEditor has been reverted to its previous version

FileAssoc

  • Added: Now performs a clean up of previous file associations on startup (except for CPP and HPP to prevent issues with IDEs like Visual Studio)
  • Added: New startup parameters /clear, /clearOnly, /add and /addOnly. Note: the default behavior is to perform a "clean" then an "add" .
  • Changed: Override of the existing file type definition
  • Changed: File type naming convention (from "BI Type" to "BI.Type")
  • Tweaked: Improved 'fail-safe' statements

Arma3GU

  • Tweaked: Progress bar position and size adjusted

Diagnostics script

  • Added: Result of BI file types (from the registry)

Samples

  • Added: Sample of FFV animations config and RTMs - not a standard sample, rather a snippet of actual game data (\Samples_F\Test_FFV_Poses_F\)
  • Added: Hit points definition of the boat sample (engine1 and engine2)
  • Added: New recoil configuration (sample of weapon)
  • Changed: Updated gearbox config of the car sample

Documentation

  • Added: Link to Publisher manual

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.83.7)

Edited by pettka

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03-03-2015

Size: ~0.1 MB

FileAssoc

  • Fixed: Fails to register file association when the path to the tool contained spaces

Samples

  • Added: magazineGroup to sample of weapons
  • Changed: Comments in the sound definition files have been translated from Czech to English

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.84)

Edited by DnA

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12-03-2015

Size: ~204 MB

Samples

  • Added: Required classes and properties for VhC and the Garage (Arsenal) to the Car and Boat samples
  • Added: New variant (base class) of the Car sample
  • Added: Texture sources for bench and fuel pods of the Taru
  • Changed: The sample of Car has been reworked a little

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.85.1)

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16-03-2015

Size: ~0.1 MB

Arma3tools.exe

  • Changed: The tooltips have been reduced to make them more readable
  • Changed: General style of the interface

ImageToPAA

  • Changed: Text "Browse" replaced by an image
  • Changed: Application icon (GUI)
  • Fixed: Random issue when the destination directory was defined before the source directory

Steam dumpAccountInfo

  • Added: Support for Marksmen DLC

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.85.2)

Edited by DnA

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25-03-2015

Size: ~2.5 MB

Arma3tools.exe

  • Added: Double click on the icon in the notify zone will hide or show the main window
  • Added: Support of drag'n'drop in the settings window
  • Fixed: Steam menu item was not working in some cases

Samples

Addon Builder

  • Fixed: White background issue

Publisher

  • Fixed: Whitespaces were not allowed in an item name

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.85.3)

Edited by tom_48_97

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26-03-2015

Size: ~3.1 MB

ImageToPaa

  • Added: Prototype of the new interface (v2) - Can be accessed from Arma 3 Tools\ImageToPaa\ImageToPaaGUI_v2.exe
  • Added: Drag'n'drop over the list of files
  • Added: Visualization of the files to be processed
  • Added: A few filters to include / exclude files from the process
  • Changed: Interface

Samples

  • Added: Sounds for #Bipods actions (sample of Weapon)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.85.4)

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01-04-2015

Size: ~0.1 MB

ImageToPaa

  • Added: The options are now saved and restored on startup
  • Added: Ability to open the selected file in TexView (context menu of the file list)
  • Added: Can Check the files to detect potential errors
  • Changed: The option "Strict naming chart" is not case sensitive anymore
  • Changed: Adding files from a source directory now takes care of the checked options
  • Tweaked: Performance should be better on weaker computers

Samples

  • Fixed: Sounds properties for #Bipods actions were incorrectly placed (sample of Weapon)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.85.5)

Edited by DnA

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08-04-2015

Size: ~12 MB

Publisher

  • Added: Support for multi-file mods, of unlimited size
  • Added: Use of messages during publishing (e.g. in case of loss of connection)
  • Changed: resizing has revised
  • Fixed: Publish progress bar
  • Fixed: File and folder counting

Samples

  • Added: #bipod sample with adjustable legs length
  • Added: Example of hiding selections on uniform proxies (vests, headgear) technology

ImageToPAA

  • Added: Readme for the work-in-progress GUI
  • Tweaked: Base code refactored a little

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.86)

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16-04-2015

Size: ~3.7 MB

Game Updater

  • Changed: Improved Steam communication
  • Changed: Method to store user information
  • Tweaked: Base code reworked a little

Publisher

  • Added: Validation of the length of text in bytes for the Name, Description and Change notes fields
  • Removed: Tag and pre-made picture for "Addons" from Publisher and the Steam Layer

Samples

  • Added: Sample of mod presentation
  • Added: Explanation of camouflage added to the Character sample

FuturaToP

  • Added: Support for Kart and Heli DLCs data
  • Fixed: False positive error 6 when the A3 directory was not present in the destination directory
  • Removed: Usage of lock file

Arma3GU (part of Game Updater)

  • Changed: Base code improved
  • Changed: Now uses .NET 4.5.1 Framework (instead of 4.0)
  • Changed: General aspect of the interface

ImageToPaa

  • Added: Ability to check some basics on the file list to process
  • Changed: Prototype of interface has been promoted to "default interface"
  • Changed: The old interface has been renamed to ImageToPAAGUI_Legacy.exe

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.87.1)

Edited by DnA

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23-04-2015

Size: ~2.5 MB

ImageToPaa

  • Added: Extended support for the Targa file format (preview and file information)
  • Added: The size of the preview, in the form "Details", can be changed
  • Added: The preview dialog can be closed by pressing 'C'
  • Added: Logger (log is stored in Arma 3 Tools\Logs)
  • Changed: The background color of the preview has been changed from grey to lime green
  • Fixed: Minor issues in the interface

CfgConvert

  • Changed: Better error report

Publisher

  • Added: Now detects if a freshly published item is corrupt
  • Changed: The logs are now stored in "Arma 3 Tools\Logs" with the other log files

WaveToWss

  • Changed: The frequency value cannot be set to any value higher than 44.1 Khz

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.87.2)
  • Removed: "Uninstall directive" to prevent potential crashes during the verification of data (from Steam)

Edited by DnA

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29-04-2015

Size: ~428 MB

FSM Editor

  • Added: Search function
  • Fixed: The hints were not displayed properly in the status bar

Samples

  • Added: More content to the sample of Mod presentation (packed version of this sample can be found in the Workshop)
  • Added: Buoyancy property to the models
  • Added: PSD sources to create skins of the Marksmen weapons (packed into 7z archives, see Arma 3 Tools\Samples_F\MarksmenDLC_Textures)
  • Changed: Images used in the sample of Mod presentation have been converted from PNG to TGA

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.87.3)

Edited by DnA

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05-05-2015

Size: ~56.4 MB

Binarize

  • Changed: New version

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.88)

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11-05-2015

Size: ~163 MB

Game Updater

  • Added: Detection of outdated settings file (and update in case of need)
  • Changed: Updated version of SteamCMD.exe
  • Fixed: The progress bar was not always updated as it should
  • Fixed: Username and Password were, sometimes, swapped in the Account Settings form

Samples

  • Added: PSD sources to create skins of the Marksmen vests (packed into 7z archives, see Arma 3 Tools\Samples_F\MarksmenDLC_Textures)
  • Fixed: The model (P3D) of the sample of tank was corrupted after the last update
  • Fixed: Wrong dependency in the CfgPatches of the sample of Boat

FSM Editor

  • Added: Tool-tips for the tool-bars
  • Added: Highlighting of relations beyond the knees
  • Added: In link mode, you can drag a link to create a new knee
  • Changed: On opening, design mode is now selected by default
  • Changed: Using the mouse wheel to zoom works only if the cursor is over the graph
  • Changed: Layout of the menu
  • Fixed: In statements, the input cursor was not placed at the end of the nearest line
  • Fixed: Crash on searching in a node without internal code

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.89.1)

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18-05-2015

Size: ~63 MB

Samples

  • Added: Sample of 3D scope, the documentation can be found here (see Arma 3 Tools\Samples_F\Test_scope3D_01)
  • Added: Sample of End Game MP mission (see Arma 3 Tools\Samples_F\Example_EndGame_Mission)
  • Added: Readme files for the samples of VhC and Supports mission
  • Fixed: Copyright info was missing from the sample of BLUFOR vest

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.89.2)

Edited by tom_48_97

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27-05-2015

Size: ~3 MB

ImageToPAA

  • Added: Now remembers the last source directory used
  • Changed: It's now easy to see if there is a process in progress or not
  • Fixed: Non existing files were causing a crash
  • Fixed: The program icon was incorrect
  • Fixed: Error when removing files from the list

Arma3Tools.exe

  • Changed: Warning about the size of the logs is now triggered from 30MB
  • Fixed: The total size of the logs was incorrectly displayed
  • Fixed: The main window had incorrect dimensions on Windows 8

FSM Editor

  • Added: Search results are now highlighted
  • Added: Link to the online documentation in the Help menu
  • Added: Adding a node from the context menu when there is no node selected
  • Changed: The registry key used to store the user settings has been updated (HKCU\Software\Bohemia Interactive\FSMEditor)

Samples

  • Added: MFD solution for the vehicle clocks (sample of Car)

File Assoc

  • Added: PBO association with BankRev (only if called with -pbo)
  • Changed: Clear mode is not called by default anymore (it can be invoked with /remove or /removeOnly)
  • Fixed: Crash on the first run if no previous association was found

Publisher

  • Added: Drag & drop of preview images
  • Added: Automatic conversion of preview images to JPG under 1MB
  • Added: Support for more formats of the preview image (JPG, JPEG, PNG, GIF, BMP)
  • Tweaked: Better error handling when choosing the preview image

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.89.3)
  • Removed: Warning message during the installation (Patch 0.81.4 for FSM Editor)

Edited by DnA

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08-06-2015

Size: ~5 MB

CfgConvert

  • Changed: Parsing error reporting enabled

Arma3Tools.exe

  • Changed: Aspect of the license form

Samples

  • Added: magazineReloadSwitchPhase in sample of Weapon
  • Added: aiAmmoUsageFlags in sample of ammo

Addon Builder (reverted due to issues)

  • Added: Ability to specify destination file name (not only directory). The filename needs to end with .PBO. Otherwise it will be considered as a directory.
  • Tweaked: Better logger Config
  • Fixed: CTD when packing in console if the source directory was non-existent
  • Removed: DWM window shadow because it may cause the windows to be rendered incorrectly

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.90)

Edited by DnA

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11-06-2015

Size: ~4 MB

Addon Builder

  • Added: Ability to specify destination file name (not only directory). The filename needs to end with .PBO. Otherwise it will be considered as a directory.
  • Tweaked: Better logger Config
  • Fixed: CTD when packing in console if the source directory was non-existent
  • Removed: DWM window shadow because it may cause the windows to be rendered incorrectly

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.91.1)

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17-06-2015

Size: ~3 MB

Arma 3 launcher

  • Added: Temporary hotfix for the Launcher in case of corrupted user settings (see Arma 3 Tools\Patches\CorruptedUserSettingsHotfix.bat).

Samples

  • Added: UI textures of Marksmen weapons to serve as a template for various color skins
  • Added: Proxy for sidearm in holster into vest sample (\A3\Characters_F\Proxies\pistol_holstered)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.91.2)

Notes

  • The fix of the Launcher is meant to be temporary, it should be used if the game does not start from Steam.
  • A mirror of the fix is available here.

Edited by DnA

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