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cowboy124aa

Some possible future plans!

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I had a few ideas for maybe a future content update or a DLC.

1. I'm not sure everyone will agree with this idea but i think it would be a great future addition. We all love the idea of landing on mars and maybe even going beyond it to explore more but we have left out an important celestial body right in our back yard. The moon, i would love to be able to explore the moon with rovers and land on it with a manned mission. We can set up a small out post that would be a staging area for our missions to mars and beyond. We could do the same thing as we are doing on mars send rovers to discover new area on the dark side of the moon, set up a base area conduct experiments on new tech and other stuff.

I know there is a game out there that I believe is called Moon Base Alpha (the game is pretty limited atm but is an excellent representation of setting up a moon base) and is a free game to play for all you space enthusiasts and is also a open source game and i believe has a commercial option, so i think if you guys could work with this game it could help out allot. (just my suggestion) Available on steam.

2. I would also like to see a more detailed process here on earth of working with the rockets, building and testing them here on earth, testing new equipment for sending to mars like the testing they are doing with the new LDSD Low Density Supersonic Decelerator. Being able to put the rockets together with tech that we have unlocked. Maybe working more with the test facility on different things to test, rockets, testing different types of landers, like ones with tank tracks, we can perform testing on flying the insertion vehicle on earth (because i know its hard as hell to fly that vehicle on mars i have 10 crashes under my belt as it is and I'm sure I'm not alone in that aspect and i gets expensive to keep sending more vehicles)

I know there are plenty of modders out there willing to make up different types of vehicles that could be used in the game.

3. Also Sending probs to Venus, and Mercury, and the other outer bodies, were we can send a high flying satellite and have to take pictures or collect data so that we can unlock certain technology.

I also have a few ideas about other things you could do in the game, and would love to be able to give you some more ideas that i do not want to reveal in the forums. I have been a long time supporter of the Arma engine games, and i think its wonderful that you guys are utilizing the full potential of the engine to create these wonderful games. If you are interested please don't hesitate to contact me directly.

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Hi,

I would like to see:

- much better land texture. In a game like this, I feel the eye candy should be more dusty, more rocks, more color variation....well reds, oranges...

- random planets to explore. Mars is familiar, so the pioneer feeling is less......the extreme could be Pandora-like.

-- I want something to find.

- stem controller support, the clunky construction would benefit from a handle manipulator controller.

- caves.

Regards,

Bob

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Yes, I'd love more Moon-based content. I've spent at least 10 times more time and effort there than on Mars.

 

Also, could we hide the boundaries of the maps a bit more? It seems very obvious at the moment where the playable area ends and the background begins, especially from any sort of height. It kind of takes away from the illusion of being on a massive planet when we can clearly see the square that we are restrained to. Or maybe they are fixing this for the final release already?

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I don't think building rockets has a place here, but in general, some launch-related mechanics would be great. Say, light, medium and heavy rockets (Delta II, Delta IV and SLS, for example), all with a number of options like boosters and upper stages. It'd be simple, each rocket would have a certain mass to Mars, which you could modify by, for example, adding a booster (small increase) or a kick motor (bigger increase, but needs some minimum number of boosters). All for a price, naturally. Each part would have a certain mass (if they don't already) and you'd have to make sure that the rover fits under the rocket's mass limit. The chassis you choose would determine which rocket to use. Probe and Small Lander, Small Rover and Zero-G Probe would use Small Rocket, while Large Lander, Medium Rover and Large Rover would use the Medium Rocket (Medium Rover could fit on a Small Rocket if stripped to basics, though). Heavy Rocket would be reserved for manned mission hardware (including crew launches) and perhaps the heaviest of Large Rovers.

 

I'd love to see more lunar scenarios as well. Ability to discover old lunar probes and rovers (like Lunokhod or Surveyor) and recover data from them with the DRT would be awesome. They should also implement some more Mars lander models, like Vikings and perhaps a more faithful Pathfinder reproduction (the Small Rover is clearly a modern take on it, reimagined as a low complexity early lander) not a replica.

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I would really like to see some base robots for building and maintenance. Mars soil will be an essential resource on a Mars base, especially as building block and radiation shield. Robots would probably already be present on Mars when humans arrive; enabling them to do hard labor work outside without exposing themselves to the harsh Mars environment outside the habitat modules.

 

The robots are limited by tools, movement, power capacity and signal coverage. They also need maintenance and cleaning to prevent excessive wear. Remote operation could be accessible through the Holographic command station or similar equipment. Also it would be safe to assume all manned vehicles have at least basic remote operation possibilities.

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