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samrmur

C-17 Globemaster lll - ArmA 2 Mod (Alpha Stage, needs lots of work)

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Sorry guys, I kinda lost interest in the project, but I'm going to start again, expect an update in a week or so.

Can I finish the project, if I have time for this?

I need anyway still a texture for Royal Jordanian.

Greeting S@ndBob

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UPDATE: v1.4 should be released either tonight or tomorrow depending on if everything is fixed, note though, their is no new interior on the C-17. I am now looking for someone new to fix the interior since I can no longer contact the person who was making one for me. If you are interested in fixing the interior, please message me via Private Message.

DISREGARD: Was able to contact original person and now have someone else on board.

Edited by samrmur

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Thanks for sending us the newest version :cool:

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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v1.5 will be out with a lot of fixes. I would like to thank S@ndBob for all the errors he has fixed.

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It is already done.

Samrmur must has only binarize the model by his name.

In addition, he wants to work on the flares.

My tested binarized model is since 31.05. without RPT-error messages. The only error is "Bad lock radius 58.2198".

* Bad lock radius .... (The model is too large for ArmA 2. The error can not be repaired.

It is locked for any movable vehicle has a yield front of the vehicle so that other vehicles do not lay their path planning in this area.

If a wheeled object is too large, will only the maximum allowable space is locked and writes an entry to the rpt.

The same problem also have large B52 by Gnat and other.)

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okay.

So i can put it into a multiplayer mission without spamming the RPT ?

How it looks with the shadow bug in the passenger cabin ?

Noch mal auf Deusch für S@ndBob: Da mein englisch kacke ist :P

Also kann ich die C17 mit dem Update was bald rauskommt im Multiplayer einsetzen ohne das sie die RPT Datei total zuspammt ?

und wie sieht es mit dem Schattenfehler im Laderaum aus ?

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yes, the spamming messages in the RPT are gone. The only error is "Bad lock radius ...". From the shadow error I know nothing. I do not noticed anything. We have the binarized version tested in a MP mission - all was good. The AI ​​is also well with the machine. There are fewer crashes.

Gruß S@ndBob

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The Shadow error is in the passenger room. If you fly up and down you see a moving shadow in the interior. If you fly in the night u see only black models and a light up interior but the players or Ai's are still black.

Gruß

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I looked yesterday evening. There are actually shadows errors in the cargo room.

The Faces in the Schatten-Lod are closed. It is so difficult to find out where the error is. I Screw times a little bit around, but I can not promise anything.

Grüße aus Delmenhorst

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Okay nice. I hope i could help to find those bugs. I wish i could help more but i dont have any experience in this :/

Grüße vom schönen Niederrhein

[3.JgKp] Frostie ;)

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Thanks for sending us the newest version :cool:

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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enemy aa units seem to not want to engage the c-17 and theres no missile warning. just letting you know.

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I do not know why.

The relevant parameter threat [] = {1,1,1}; is present.

Maybe the plane is too big and simple AA men see no chance of success. Static defense and mobile vehicles attack the C17.

I have created a new ShadowLod. The shadow error in the interior are resolved. But two small shadow error present on the left wing and of the boarding door.

I have fixed a bug in the model cfg. The flight behavior I have adjusted in the config.cpp.

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How does it work with the vehicle drop ? When i open the Cargo door in the air i blew up with the airplane

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I have tested it again.

I have not experienced any problems.

1. Select option "Open Cargo Door"

2. move tanks in the cargo room

3. Select "Attach Cargo" option

4. Cargo door close!

5. aircraft start (spd~270)

6. Select Option "Open Cargo Door Halfway"!

7 select option "Detach Cargo All"

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update 1.6

changelog:

new ShadowLod

fixed Landcontact

fixed model.cfg

improve config.cpp

Download now on ArmaHolic

so, for me, working on the version 1.5 and 1.6 is now complete.

More I will not work on the C17.

I already have a Northrop B2 "Spirit" in the works.

Edited by S@ndBob
changed Downloadlink

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Thanks for sending us the newest version S@ndBob :cool:

I have also updated the pages mentioning you as an author for this content.

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account (samrmur) on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Hello, is there any way to put vehicles inside C-17 as cargo in editor? If yes how? Because I want AI to land plane with cars already inside it.

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