After a long long time (which I did not think back to release some script or mod) I'm back .
All credit goes to my brother ( nick : Ground Beef ) with his insistence that managed to adapt my old and dear lifter for ArmA2 (yes, the one who in his day , was part of the fabulous mod ACE).
for those who do not know , LIFTER is a set of scripts that give - as - you mod a helicopter , the ability to transport objects ( of almost any type and form ) suspended by external sling .
This version of the Mod, keeps the operating mode of its predecessor for ArmA2 with the advantages provided arma3 such as PIP capability.
To become familiar with its operation , I recommend that you read the documentation that shed in his day with the version for ArmA 2 ( link at end of post) .
For lazy people , here is a brief summary :
The module automatically applies to helicopters carrying capacity (Those type of attack can not only lift load , it is assumed that the weight of the weapon makes ability prohibitive ) .
To make realistic this function , a constant comparison is made between the volume of the helicopter and the load immediately below it. A routine is responsible for deduction if the load can be transported and decides what kind of sling use (there are 3 types, for light, medium and heavy duty) .
Find the charge within a distance of 7 meters (maximum) from the lower end of the sling hanging under the helicopter to the center of the object to be transported). It requires some skill to fly the load, but it becomes easier with practice.
There is the ability to turn on a video camera (turn on and off with the H key) presented on a screen in the cockpit, the area of the sling to the load. This camera has normal mode, night-vision and thermal (switch modes with shift + H on).
The load can be released at any time, with the consequent risk of damage. (<5 meters: No harm, 5-10 medium damage and> 10 total destruction).
Lift vehicles are not allowed inside staff with the exception of light boats (boats or mini-submarines for spec-ops).
The module covers most of the helicopters currently in use in ArmA 3, but new versions will be included if the community requested (keeping your sanity).
The loading process is distributed in the pc's customers (not overload the server).
It was tested in SP and MP.
Link 1: from Armaholic
Link 2: from Mega
Link Lifter for ArmA2 (documentacion incluida en addon):
-Add: You can make an object be ignored by the detection LIFTER (Example: name_object SetVariable ["noLift", true, true]
-Add: From the menu command you can sort lower or raise to a total pool steps (helicopter CH-47 family and assault boat)
-Add: Compatibility with Up Armored HMMWV Modification by RichardsD (http://www.armaholic...ge.php?id=25753).
-Add: Compatibility with Brazilian Defence Forces (BDF) by BDF Team (http://www.armaholic...ge.php?id=25832).
-Add: Compatibility with Chinook Pack by Deltagamer (http://www.armaholic...ge.php?id=25951).
-Fixed: Immobility problem with vehicles dropped on the ground.
-Fixed: Unstable position of objects carried in slings.
Edited by RAV_RAVEN, 16 June 2014 - 15:44.