This is an SVD mod. By default, it uses some textures that are playable, not great, but will use the proper Arma 2 textures if "weapons.pbo" and "Ca.pbo" are activated.
It is capable of using exchangeable optics, and has both 10 round magazines and 20 round magazines as used in the SVU-A. All weapons. It includes an PSO-1 optic, and an ARCO optic with the reticle of a PSO. The latter can be used on any gun, while the normal PSO can only be used on the SVD. An imagined selective fire SVD, also based on the SVU-A, is also included.
There is an included sample mission which gives you the gun, 10 of every magazine, and every optic available, for testing, as well as some other weapons to test the ARCO pso on.
Tracer rounds will only ignite after a delay, so as to avoid giving away your position (especially vs other players).
Installation guide, known bugs, and classlists are in the readme. Source files are included in the .zip, if anyone wants to learn from this.
An almost working implementation of animated, adjustable iron sights is included in the model.cfg and the config.cpp. The camera and animation don't line up properly yet, but once I have that working I will release an update.
If anyone could make better texures/RVmats/normal maps/etc, please let me know.
Case ejection, comparison (more images in the download):
View through optics, comparison:
View through iron sights, comparison (links):
Current default textures (links):
-Fixed issues with optics and Virtual Ammobox
-Added information about SVU-A, and why 20 round magazines and selective-fire SVDs are possible
-Changed some classnames
-Fixed Zeroing on PSO-1 optic
Edited by Kaelies, 30 March 2013 - 10:05.