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VTS 4.0 - Live Multiplayer Mission Creating Tool for A3

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#1 L etranger

L etranger

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Posted 06 March 2013 - 17:00

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Full Operation usage :


License Information : You may edit the .PBO mission content to your need and taste, but you may not use any VTS system outside the the VTS mission without written permission.

What is VTS - Virtual Training Space

VTS is a mission sandbox.
One of the connected players choose to be the Game Master when the mission start.
VTS allow the Game master(s) to create multiplayers cooperatives missions in real time (players connected). with a lot of short cuts to make it quickly.
You don't need to know anything in scripting or mission editing.
It's really easy to use, you can spawn everything on the map just in 2 clicks.
You can play in MP or SP (very good to test new islands, vehicles or to use Arma in Role play with friends).
And the best, the mission dynamically pre-load every addons of your game (custom addons too), ready to use.

How to - Run VTS on any maps :
Just rename the mission .pbo file to the according island you want to play on, example, rename : co150_vtsXXX.altis.pbo to co150_vtsXXX.sahrani.pbo if you want to play on Sahrani map (or you can use the .bat file in the archive to generate the .pbo for various popular maps).

Features :
  • Live operation creator and adaptive playflow.
  • Compatible with every past & future customs addons.
  • Powerfull & simple AI management (compatible with any AI addons).
  • Gamemaster / operator centered mission.
  • One interface to rule them all... and in the darkness bind them.
  • After Action Report multiplayer replay system to revive the mission.
  • Multiple mission parameters & rules.
  • Ultra powerful player gear system.
  • Fully configurable equipment shop.
  • Dynamic helicopter lift system.
  • Players helicopter rappelling system.
  • Ingame group management.
  • Simple configurable revive system.
  • Hostages system.
  • HVTs system.
  • IEDs system.
  • AI transport system (Air & Land).
  • Sabotage system.
  • Pick-able Object systems.
  • Logistic systems.
  • And much more...
  • Unleash the BIS sandbox power in a few clicks and let your imagination do what ever you want.
  • From hardcore operation to fast action mission, or even TvT.

Quick Manual (thanks to Kibot) : Manual



Lastest version : Beta 35
Download 01 : Direct link
Download 02 : Armaholic mirror (Ensure version is up to date)

Special thanks to : Kremator & Baph

Arma 3 VTS 4.0

B35 version:
-fixed UI bugs
-fixed fastrope issue
-Improved fastrope render
-Improved vehicle lift render
-fixed & improved VTS revive system
-Improved vts_isStealableUniform option
-Updated UPSMON scripts by Azroul
-Update HC system to use the new method.
-Other fix for stuff BIS breaks

B33 version:
-Fixed : GM object marker not at good position when spawning OBJECT type in 3D on dedicated.
-Improvement : GM Musics list are also build from mission CfgMusics now (useful when musics are integrated directly into mission)
-Improvement : Fast rope now give better visual feedback (thanks to Mach1muscle351)
-Fixed : Shop sometime unable to buy magazine having the same name class as a weapon
-Fixed : Movable object carried by soldiers doesn't arm vehicle anymore on contact
-Improvement : Client should not spawn in water anymore on initial launch with high network imprecision setting on the server
-Fixed : VTS Revive should not stuck anymore to revive player with 0 live left
-Improvement : Fix Swim Animation Bug now also Fix FreeFall Animation Bug
-Improvement : Spawning manned Plane/Helicopter in 3D will not spawn them flying anymore (usefull for ready to take of plane / helico)
-Improvement : Leader of group with no order will not prone and stay in the empty anymore (with AI Smart Waypoint management)
-Change : Renamed VTS_IstransportVehicle script by VTS_isTransportTaxi
-Shop Improvement : Buying a weapon is now offering a magazine free of charge loaded in the weapon (if you have enough space in your inventory)
-Change class Improvement : Listing is now sorted by Alphabetical order
-Fixed : Delete sometime was not deleting correctly the crew of vehicle in certain situation
-Fixed : Vehicle Skill not read correctly on property panel in certain situation
-Fixed : Change class, removing backpack with scope = 1 even if parent backpack was available in the shop
-Improvement : Seek And Destroy order will now hunt nearby enemy indefinitely (with AI Smart Waypoint management)
-Improvement : Unit with no order or having a short patrol will now hold their initial position in combat (with AI Smart Waypoint management)
-Fixed : Issue with "populate with civilian" when no vehicle is know in the selected faction
-Improvement : "Populate with civilian" spawn 50% more NPC and moving NPC uped from 10% to 30% (Be carefull with big radius)
-Update : Updated UPSMON behavior script to lastest (thanks Azroul13)
-New feature : vts_IsNavigableCargoHalo which allow plane or chopper with navigable rear cargo to be used as static halo/para drop point. (Only work with vehicle you can walk inside)
-Shop New feature : "Import/Export Loadout", usefull to share gears setups, as text, outside of the game.
-Shop Improvement : Better detection of Uniform compatibility with the player
-Fixed : Shop giving backpack without removing the content of the backpack.
-Fixed : Terrain Thermal issue at night
-New feature : After Action Report, available for GMs. Allow to record part or all of the mission to replay it later (Playback are broadcasted to all connectect player, Export/Import are only functionnal with @iniDBI mod due to their large size).
-Added Zeus compatibility if detected on the installation.
-Improvement : GMs markers are now more dynamic and show up all spawned mission objects
-New feature : GMs can now change Wind strength
-Improvement : E and R keys can now be used to cycle through unit to spawn in 3D spawning
-Improvement : Added a confirmation to the "send player to base" to avoid miss click
-Improvement : Filtering object now is caching results for faster research with the same filter
-Fixed : GMs UI Help lines alignement


Edited by L etranger, 09 March 2015 - 13:51.

#2 Loyalguard


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Posted 06 March 2013 - 17:10

I remember your fine work for A2. Well done!
Former OFPEC Editors Staff Member | Former ACE1 Dev Team Member
My ArmA Projects
"...brain-hurting expressions of realism like Loyalguard’s functioning Chernarus Electrical Grid." -PC Gamer

#3 gonza


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Posted 06 March 2013 - 17:12

Before Arma 3 videos,
this is an old demo video (17 janv. 2010 on ARMA 2) of what VTS can do.
A lot of thing have been tweaked but the concept stay the same.


Arma 3 Load & save feature demo

if you want to create my example base this is the text file. (You can select all and copy past in VTS)
[[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",22,50,[2998.79,1893.93,-0.530365],[2999.04,1894.59,-0.595871],"",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",22,50,[3002.44,1892.48,-0.545868],[3002.63,1893.13,-0.719467],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",67,50,[3004.94,1890.41,-0.777527],[3005.44,1890.54,-0.740692],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",56,50,[3006.56,1886.74,-0.94519],[3007.23,1887.17,-0.28093],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",67,50,[3008.24,1883.67,-1.09483],[3009.11,1883.75,0.14061],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",67,50,[3009.63,1879.88,0.334473],[3010.57,1880.11,0.472946],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",67,50,[3011.04,1876.09,0.306885],[3012.11,1876.56,0.00201416],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",67,50,[3012.48,1872.68,0.536652],[3013.64,1872.99,0.48317],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",67,50,[3014.38,1868.99,-0.640091],[3015.12,1869.45,0.377594],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",79,50,[3015.44,1865.33,-0.516052],[3016.25,1865.77,0.163239],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",146,50,[3007.37,1856.56,0.564789],[3007.81,1856.09,0.396133],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",146,50,[3004.02,1854.57,-0.691605],[3004.57,1853.92,0.218109],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",146,50,[3000.85,1852.31,-0.656967],[3001.43,1851.73,-0.171967],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",146,50,[2997.74,1849.86,0.211929],[2998.2,1849.57,0.0556335],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",169,50,[2994.63,1848.51,0.340271],[2994.64,1848.07,0.392731],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",180,50,[2990.71,1848.35,0.665924],[2990.85,1847.65,0.506516],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",180,50,[2986.98,1848.26,0.345856],[2987.03,1847.61,0.247787],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",146,50,[2983.2,1847,0.141403],[2983.51,1846.59,0.149933],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",146,50,[2979.94,1845.16,-1.45319],[2980.3,1844.44,0.783875],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",169,50,[2977,1842.91,-1.92094],[2976.77,1842.9,0.738022],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",180,50,[2972.83,1843.66,-1.06921],[2972.94,1842.58,0.814743],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",202,50,[2969.24,1843.36,-1.52336],[2969.17,1843.32,0.722946],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",214,50,[2966.4,1845.97,-1.06352],[2965.79,1845.09,0.926941],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",214,50,[2963.17,1847.74,-1.51491],[2962.61,1847.24,0.96669],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",225,50,[2960.26,1850.35,-1.22435],[2959.72,1849.75,0.732758],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",225,50,[2957.59,1853.19,-1.08138],[2956.98,1852.51,0.748016],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",247,50,[2955.21,1855.85,0.475189],[2954.84,1855.61,0.306076],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",259,50,[2954.25,1859.58,-0.783707],[2953.7,1859.28,0.565231],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",270,50,[2954.4,1863.1,-0.748169],[2953.32,1863.14,0.857056],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",270,50,[2953.96,1866.46,-1.15771],[2953.34,1867,1.0818],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",270,50,[2954.4,1871,-0.360504],[2953.33,1870.83,1.25299],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",292,50,[2954.1,1874.47,-0.90976],[2954.06,1874.58,1.09113],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",315,50,[2956.85,1877.3,-0.608994],[2955.96,1877.9,0.930344],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",304,50,[2958.6,1880.24,-1.98245],[2958.38,1880.93,0.494431],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",304,50,[2960.75,1883.7,-0.39798],[2960.47,1884.16,-0.26297],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",315,50,[2963.34,1886.66,0.0344543],[2962.99,1887.05,0.119949],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",292,50,[2965.56,1889.79,0.0730286],[2965.04,1890.13,0.325867],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",292,50,[2967.34,1893.61,-0.607361],[2966.55,1893.72,0.076355],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",304,50,[2969.06,1896.7,-1.23929],[2968.34,1897.07,0.427353],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",315,50,[2971.59,1899.62,-0.976608],[2970.83,1900.14,0.277649],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",326,50,[2974.39,1901.94,-1.10046],[2973.8,1902.58,0.860092],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",337,50,[2977.91,1903.69,-0.891968],[2977.32,1904.41,0.648422],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",337,50,[2980.8,1905.19,-1.64679],[2980.88,1905.79,0.48143],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",22,50,[2984.29,1905.31,0.273911],[2984.47,1905.81,0.0878754],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",34,50,[2987.59,1903.62,0.146255],[2987.84,1904.07,0.0367889],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Mil_WallBig_4m_F",9,"AWARE","LIMITED","",0.3,"NO CHANGE",34,50,[2990.65,1901.56,-0.0971527],[2991.04,1901.93,0.0313873],"nom_v_s1",""],[2,true,"OBJECT","Object","Building","Land_Cargo_Patrol_V2_F",19,"AWARE","LIMITED","",0.3,"NO CHANGE",214,50,[3001.96,1889.32,-0.593826],[3001.27,1888.28,-0.593826],"",""],[2,true,"OBJECT","Object","Building","Land_Cargo_Patrol_V2_F",19,"AWARE","LIMITED","",0.3,"NO CHANGE",214,50,[2988.14,1900.97,-0.961395],[2987.45,1899.93,-0.96138],"nom_v_s47",""],[2,true,"OBJECT","Object","Building","Land_Cargo_Patrol_V2_F",19,"AWARE","LIMITED","",0.3,"NO CHANGE",135,50,[2964.54,1884.71,-0.499496],[2965.42,1883.83,-0.499496],"nom_v_s47",""],[2,true,"OBJECT","Object","Building","Land_Cargo_Patrol_V2_F",19,"AWARE","LIMITED","",0.3,"NO CHANGE",360,50,[2990.48,1850.58,-0.492813],[2990.49,1851.83,-0.492813],"nom_v_s47",""],[2,true,"OBJECT","Object","Building","Land_Cargo_HQ_V2_F",15,"AWARE","LIMITED","",0.3,"NO CHANGE",157,50,[2964.77,1858.74,0.69986],[2965.21,1859.76,0.699875],"",""],[2,true,"OBJECT","Object","Building","Land_Cargo_House_V2_F",11,"AWARE","LIMITED","",0.3,"NO CHANGE",270,50,[2958.53,1870.1,0.90358],[2959.51,1870.1,0.903564],"",""],[2,true,"OBJECT","Object","Building","Land_Cargo_House_V2_F",11,"AWARE","LIMITED","",0.3,"NO CHANGE",67,50,[3007.32,1877.12,1.15094],[3006.42,1876.74,1.15092],"nom_v_s52",""]]

Arma3 VTS mission + All in Arma (AIA)

Just install AIA mod, start the VTS mission and that all ! (you will be able to test all arma objects in arma 3) and if you want create mulitplayers missions with it.
VTS Mission will mount all new objects automatically

Edited by gonza, 21 May 2013 - 08:44.

#4 slayertom


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Posted 06 March 2013 - 19:24

Great job :yay:

If you need a server for testing L'etranger, i taked one on ovh.

#5 Vixente



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Posted 06 March 2013 - 20:59

This is F. awesome. Thanks a lot man. :bounce3:
If Chuck Norris were to fly a plane. He would fly an A-10 for sure.

#6 EdibleVonPurplington



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Posted 06 March 2013 - 22:02

This is my go to mission when I just want to mess around in the arma engine. So glad to see it already being ported. Nice work!

#7 kryptik



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Posted 07 March 2013 - 01:47

Every time I launch the mission it freezes the game. I have tried to install it 3 times and my buddy once aswell and each time it has not worked. Would very much appreciate a fix.

#8 TheNoobWar


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Posted 07 March 2013 - 03:14

Very nice thanks!

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#9 KamiSama


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Posted 07 March 2013 - 09:45

Any way to make more than one game master? So me and my friend can spawn stuff together?

#10 L etranger

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Posted 07 March 2013 - 11:15

@Kryptik : For how long it freeze?

@KamiSama : It was asked already, i took a look at it but the main architecture of the scripts is a lot globlal variable and server listening to them, to ensure multiplayer synchronization. It would be like to redo all the VTS to support another game master and avoid conflictual issues :(

#11 mujina



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Posted 07 March 2013 - 19:19

Hi there, thanks for releasing Virtual TrainingSpace 3.5, its very complex and im still getting to grips with it but thanks!

Was hoping I could ask you a few questions about it, Firstly is there any way to disable the other teams apart from red and blue, when im trying to set a mission up its slightly annoying to have people joining the civ team.

The biggest question I was wondering, would it be possible to somehow make the gamemaster admin only and even better would it be possible to merge it with other game modes? For example the Blitzkrieg missions are great fun and I was looking for a way to turn them to nighttime. Thanks!

#12 Kremator



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Posted 07 March 2013 - 23:54

L'etranger .... absolutely amazing seeing this. I WAS going to bed, but had to boot A3 up again just to play it ! Good to see it here.

Keep up the good work.

#13 KamiSama


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Posted 08 March 2013 - 04:45

3D and 2d spawning don't spawn objects, am I doing something wrong? Fix pls

#14 Baph


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Posted 08 March 2013 - 11:01

Great news, thx for that L'Etranger. (need arty fire quickly ;) )

#15 Fishbreath



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Posted 08 March 2013 - 14:03

I have a few questions about how to use this in multiplayer:

1. Is it possible to give someone more lives? After my friend died three times, he vanished from the unit list in the interface, and I had to teleport the unit that he had been before back to the island each time he died.
2. Do any of the crates include rifles with optics, or optics alone? All of the ones I was able to try had the standard irons.
3. Is it possible for normal players to take control of new units? If I spawn a squad, I can hop into the leader. Can my friends hop into other members somehow, or do they have to arm themselves at crates?

#16 Kremator



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Posted 08 March 2013 - 14:24

1. Yes, it is in the params I'm sure
2. Don't know - only tried the basic one atm
3. No. The slots are already for players in a team.

#17 Fishbreath



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Posted 08 March 2013 - 15:19

1. Yes, it is in the params I'm sure

Thanks for your answer. The other two I can work with, but I'm not sure what you mean by this—in the pre-mission game setup, or something accessible through the VTS interface?

#18 kryptik



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Posted 08 March 2013 - 15:31

Hey yeah the feeze issue was just a loading thing. Would freeze for anywhere from 20-60 seconds, I was just too impatient. Everytime it happend my task manager said not responding so I assumed it was disconnecting me, obv i was wrong. Thanks for the tool, works great.

#19 L etranger

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Posted 08 March 2013 - 16:45

1 - You can change the number of life in parameter
2 - Wait for the vts alpha 2 : I've update the shop to be able to buy all the arma 3 stuff
3 - They can't hop in. But if you they want to be squad leader of AI, just create a group, then use the join buton on the group to make it join your mate team.

#20 Baph


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Posted 08 March 2013 - 17:10

Just a question :
Can we play Game master on red side ? (cause i like Red model ;) )