i'd appreciate it if somebody could explain or direct me to a relevant thread that elaborates what needs to be done to bring weapons we have in A2 to A3. Im thinking of a "forced" port that does not account for e.g. reload animations or modularity of weapons, but which still lets you use old weapons in A3. Any chance that such a sloppy job requires simple editing of given lines of config files or am I being too optimistic here?
EDIT: a SLOPPY solution!
If you want A2, OA default weapons and some custom weapon addons (e.g. RH smg pack, Christian's mp7 pack, etc.) you need to load your custom addons along with these BIS pbo's:
a. weapons.pbo, weapons2.pbo (which you will find in your Arma2/OA directory: C:\Program Files (x86)\Bohemia Interactive\AddOns)
b. weapons_e.pbo (which you will find in your Arma2/OA directory: C:\Program Files (x86)\Bohemia Interactive\Expansion\Addons)
Just copy these pbo's to one folder and load it as you would your other addons.
Bear in mind that this is a quick and dirty job: you will get errors as the game is loaded, weapons will not be modular, you probably won't have muzzle flashes. You should be able to see, hear and shoot these weapons in A3 though!
EDIT 2. THE RIGHT WAY: ALWARREN'S TUTORIAL
Check this page, where Alwarren has kindly written a tutorial instructing what needs to be done to do a propoer port of individual weapons.
Thank you kindly Alwarren!
Edited by GvsE, 09 March 2013 - 09:00.