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TeeTimes Warfare


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TeeTime
TeeTime

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Posted 06 March 2013 - 02:28 #1

I have created an Alpha Version of a Warfare/CTI map, because you cant test Arma without something similar to a CTI and simple TvT and DM isnt my way to play this game.

Screenshots:
http://imageshack.us...benanntjju.jpg/

Team:
TeeTime: Scripts
garisat: Prices and Balancing
Cthulhu: AI behaviour scripts

DorsalRegent: Translation (English/German)
Mariodu62: Translation(French)

We are looking for:
More Translators for other languages



Currently implemented:
- Mobile Base System
-randome base positions
-Vehicle shop (base and in every town)
-Weapon shop
-AI Shop
-income System
-AI Guards in Cities
-AI supports City Capture
-Mission is auto Restarting for runs without Admins/Hosts
-Repair Station (Repair,Refuel,Reammo)
-TK punishment
-Parameterlist (Be carefull with the ViewDistance and the TerrainDetail Setting! It will influence the performance of all players!)
-Money for AI Kills
-Towns must be scouted
-Headless Client Support
-Town Protection against Townbases
-AI Patrol Script
-Gear will be saved over death
-Strategic Mode

Not implemented:
- High Command


Know Problems:
-??

I hope you will have some fun with this map and dont forget its an Beta similar to Arma III itself so report bugs and relaxe if you found one ;-)

Current Version Number: 0.637
Downloadlink:

(30 Player Mission): http://www.file-uplo...tratis.pbo.html

alternative download link (may not be up to date): TeeTimes Warfare Map Folder on MEGA

Keep your fingers away from the credits.txt! I dont want to find more moded versions with a empty credits file!

 [/HR]

How to change the mission languages:
Spoiler


 [/HR]
Here a short description how to add Addon Vehicles,Weapons etc into the mission:


Spoiler



Have Fun

Edited by TeeTime, 30 June 2013 - 16:13.

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AJackson92
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Posted 06 March 2013 - 02:40 #2

Bigger slots anytime soon? You seem to be the only warfare hoster right now.

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TeeTime
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Posted 06 March 2013 - 02:46 #3

I will raise the Slot ammount soon, but i cant host mission with higher player ammounts yet. Thats the reason why i am posting this here maybe someoen with a strong server will start to host it.
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TeeTime
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Posted 06 March 2013 - 11:38 #4

Updated
Respawn Problems and JIP Problems should be fixed now
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LittleBlack
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Posted 08 March 2013 - 16:41 #5

Nice work, but it still need some fixes ;)

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TeeTime
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Posted 08 March 2013 - 21:21 #6

Mission updated and should now be able to run on dedicated Servers without making problems.

Only know problem on dedicated servers is that sometimes player spawn at airfield after connecting, but a simple respawn will fix this.
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Iroquois Pliskin
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Posted 08 March 2013 - 23:29 #7

Hmm, I've seen your missions in the server browser -- Will have to check out myself, as I'm desperately looking for a working PvP CTI mission.

Benny has competition!! ;)

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TeeTime
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Posted 09 March 2013 - 13:52 #8

Mission Updatet:
-Problem with Autorestart fixed (should now work more then 1 time)
-Town added (Killing Farm)
-Repair Station added in every Base (Repair,Refuel,Reammo for money)
- + 2 Slots
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Eclipse4349
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Posted 09 March 2013 - 15:03 #9

Looking forward to A3 Warfare!!

Sethenor
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Posted 10 March 2013 - 11:04 #10

My AI teammates are attacking me after I capture a base. Any idea why this is happening?

buckybit
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Posted 10 March 2013 - 13:50 #11

I love the concept.

Btw, what language do the NPCs speak now?

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TeeTime
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Posted 10 March 2013 - 14:21 #12

My AI teammates are attacking me after I capture a base. Any idea why this is happening?


Yes its a Problem with the Civside even when i am using Civ Units in a Resistance Group and setting Resistance and Civs as Enemy of East/West. The Game still punish Civ Kills. I think that can be only fixed when an Update will bring us Resistance Units.
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TeeTime
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Posted 10 March 2013 - 18:32 #13

Mission updated:
- Teamkill Punishment
- Vehicle owner can now lock their vehicle
- 40 Slots now
- +2 Towns
- Townshops got fixed
- Repair and Refuel Action at every Town


Some Reports about the performence of the mission would be great. So that i know if the AI/Slot Ammount could be raised or not.
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John9612
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Posted 10 March 2013 - 18:51 #14

Hi Teetimes,

would it be possible if we could chat on skype? i have a rather large Dedicated server and i like PvP.

let me know if we could chat.

Regards

John

Predator.v2
Predator.v2

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Posted 11 March 2013 - 10:50 #15

We tried out your mission on the "German Ballerbude" yesterday and i really liked the new version. Locking and Repair/Refuel are great additions!
Keep up your good word, i'll send you some feedback over the days via pm.

sic
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Posted 11 March 2013 - 13:13 #16

Woohoo!
This have been "long" awaited :D

Gonna try it when I get back home :bounce3:

EDIT: Maybe add UPSON in parameters?

Edited by sic, 11 March 2013 - 13:24.


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TeeTime
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Posted 11 March 2013 - 17:17 #17

I hope that i found a fix for the Lock/Unlock problem on "Elite" Servers. Feel free to Report Bugs to me as PM.
Here are the Changes:
Added:
-Bonus for killing enemy Players
-Mission Parameter
-Buyable Ammoboxes

Fixed:
-Some Problems linked to groupleadership after death
-Lock/Unlock Elite
-TK Punishment
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All3n
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Posted 12 March 2013 - 21:26 #18

EVERYONE SPAWNS NEXT TO EACHOTHER ON THE AIRFIELD caps*

garisat
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Posted 14 March 2013 - 15:00 #19

[60] TeeTimes Warfare 0.604 GE (garisat edition)

Added:
-8 new Towns

Changes:
-Towncapradius 50m
-armed Helo price 50000$
-GMG price 15000$
-up to 60 players 30/30

Know Problems:
-only 0.604 vanilla base spawn


[60] TeeTimes Warfare 0.604 GE (garisat edition)

thanks to TeeTimes !!!!!!!!!!!!!!!!!!!!!!!

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TeeTime
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Posted 14 March 2013 - 16:15 #20

Looks like i am 1 hour to late or you were 1 hour to fast :D

Updated to 0.607
Added:
- Marker for Shops
- AA Rocket into the West Weaponstore
- Parameter for maximum round time

Fixed:
- some small things

Changed:
- TK punishment improved (afte 3 TKs)
- Player Marker get updated much faster

I am sure you will like the new TK punishment :)

Additional i saw that there are a lot of Server which are only supporting 30 Players so i decided to upload 2 mission one for 60 Player and one for only 30 Player.
Time to choose

Edited by TeeTime, 14 March 2013 - 16:20.

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