the build contain quite some of crash fixes I mentioned last two weeks
 Fixed: switchWeapon action broken (https://dev-heaven.net/issues/71136)
+ way more crash fixes both scripting and else
 Fixed: execFSM/doFSM/commandFSM causes crash with non fsm file
 Fixed: initAmbientLife causes a crash (https://dev-heaven.net/issues/71001)
 Fixed: Smooth camera could sometimes jump very far briefly (caused crash https://dev-heaven.net/issues/32444)
+ more crash fixes including the MP fire+ground hit one
 Fixed: Joystick state reset on start
 Fixed: gearSlotData causes crash when no valid control is given (https://dev-heaven.net/issues/70912)
 A new mission.sqm unit value forceHeadlessClient used to mark a role reserved for a HC (https://dev-heaven.net/issues/67648)
+ hotfixed crash from 101141 changes
 Fixed: Scripting functions aimPos, eyePos, eyeDirection fixed for a crew (https://dev-heaven.n...6#change-152548)
 New: Scripting function hasInterface to allow detecting a headless client or a dedicated server.
 Fixed: Users connecting with blocked CD keys were sometimes shown "You are banned" message instead of "Bad CD Key".
+ SSL fix http://forums.bistud...l=1#post2273013
+ multiple crash cases resolved (thanks to all who reported)
 Fixed: MP: Player head movement using numpad keys was not visible to other players.
 Fixed: ballisticsComputer uses wrong velocity (https://dev-heaven.net/issues/6823)
+ some beta regressions fixed, shall hotfix some of the often crashes of client/server seen in past weeks
+ possible slight performance increase when using BE filters
(if you still get any crashes, it's very important for us to get server's mdmp,bidmp,rpt files
(compressed e.g. to my email (which is my BIForum nickname @ bistudio.com)with subject CRASH)
BattlEye compatibility: ... SUPPORTED, enjoy ! ...
note: also deployed on STEAM! (inside "test" branch, default beta is 101747)
Data fixes and improvements by the Community Config Project (CCP)
More info: http://forums.bistud...-Project-(A2CCP)