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ServerStats test


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Thread Starter
faguss
faguss

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Posted 30 April 2012 - 15:51 #1

I want to test "ServerStats" system (where player data is stored on the server) so I'll be hosting a game this weekend.

6th May Sunday

OFP 1.96

No mods; required editorupdate102.

  • 18:00 GMT - DM Gunship
  • 18:15 - Coop Interdiction

WW4 mod 2.5.

  • 18:30 - CTF NeverScared
  • 18:45 - Coop template

 [/HR]
CWA 1.99

No mods; required editorupdate102.

  • 19:10 - DM Gunship
  • 19:25 - Coop Interdiction

WW4 mod 2.5.

  • 19:40 - CTF NeverScared
  • 19:55 - Coop template

 [/HR]
Server will be visible as "ofp-faguss.com" in server browser or in OFPMonitor.

For ping reasons this is only for players from Yurop.

Don't know how long coops will take so game timing is flexible.

Edited by Faguss, 06 May 2012 - 21:27.
revealed missions; moved CWA time; updated ww4 link


Icarus
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Posted 30 April 2012 - 18:28 #2

O my god!

You are pushing limits of OFP/Arma:CWA!

I hope I will be able to participate :bounce3:

Overlord
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Posted 30 April 2012 - 21:06 #3

Is that WGL compatible faguss? ;)
And is it win, lin or both?
I'm Norwegian, what's your excuse?
Posted Image

Thread Starter
faguss
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Posted 30 April 2012 - 21:46 #4

Is that WGL compatible faguss? ;)
And is it win, lin or both?


There's no impediment to use any mod. This is just a mission with additional script.
If you ask whether I'll run WGL then the answer is no.

Windows only. There's no Fwatch for linux.

Icarus
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Posted 30 April 2012 - 22:25 #5

Will there be client-side Fwatch v1.1 required, during the test?

Icarus :confused:

Thread Starter
faguss
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Posted 30 April 2012 - 23:31 #6

Not required, optional. Beneficial probably (I'll elaborate when I finish).

--

If client got Fwatch and hold "TAB" he'll see stats for other players. Script isn't exactly completed but works for now.

Edited by Faguss, 06 May 2012 - 15:57.
elaborated


Icarus
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Posted 06 May 2012 - 15:22 #7

Sorry Faguss, I am afraid I just missed the server... :(
How did the tests go?

Thread Starter
faguss
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Posted 06 May 2012 - 15:59 #8

No you did not because 18:00 GMT is 21:00 in Lithuania.

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faguss
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Posted 06 May 2012 - 23:35 #9

We started on 18:00 GMT. There were three players: Icarus, Poweruser and Leo_Fin (thanks for coming). After first two missions I've noticed a bug in data saving. I've fixed it but had to remove the records. CWA server started on 19:30 GMT and we've played a little longer until 21:20.

Aftermath

Posted Image

Poweruser pointed out j0e.altervista.org where statistics have already been done and better so I don't plan to continue development.

Edited by Faguss, 07 May 2012 - 10:48.


Icarus
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Posted 07 May 2012 - 19:06 #10

Its sad that you wont continue development :(
Would be great if author of server stats http://j0e.altervist...quick_intro.php shared his program on forums. :)

Icarus

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faguss
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Posted 07 May 2012 - 19:52 #11

It's not sad. It's simply redundant work.

Thread Starter
faguss
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Posted 29 May 2012 - 19:48 #12

Ok, there's going to be one more test. This time something a bit different: game tracker.

It will be available on the day of the game under this address:
http://ofp-faguss.co...ch/tracker.html

Enable JavaScript in your browser. Recommended Firefox or Chrome.

OFP 1.96, no addons. Sunday, 3rd June, 18:00 GMT, 20:00 CET. One coop, one PvP.

---

Replay sessions

Edited by Faguss, 08 March 2013 - 13:10.


Icarus
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Posted 02 June 2012 - 16:43 #13

Some interesting work on OFP/Arma:CWA again! :P
Cheers :bounce3:

Seem I might be able to participate :)

j0e
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Posted 15 June 2012 - 10:20 #14

Would be great if author of server stats http://j0e.altervist...quick_intro.php shared his program on forums.


Hello, I'm the author of the above site.
An user, here, already contacted me directly to ask the same.
I confirm you that I'm going to public freely the way I used to collect statistics on the players.

Hope to have time to do that soon, opening a thread.

Regards,
j0e