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Issue with texture looking transparent through canopy


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Thread Starter
meatball0311
meatball0311

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#1

Posted 25 April 2012 - 14:04

I think someone else is having this same sort of issue, but I did not want to hijack their thread so I am posting a new one. I had this issue before and solved it, but I just can't remember what exactly I did to fix it. For some reason the texture on certain objects look transparent when the canopy is closed, but if you open it the texture is normal. I have tried to remove the rvmat. for the canopy, but issue still persists.

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By meatball0311 at 2012-04-24



**SOLVED***

For some reason I did this (Reply #2) before and it did not solve my issue. But I did it again and now it works. My bad....
Select the canopy glass and then goto 'Faces' tab and select 'Move Top'

Edited by Meatball0311, 25 April 2012 - 16:52.
SOLVED issue

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adogmc
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#2

Posted 25 April 2012 - 18:42

excuse me but did not understand your solution, my English is very low, you might ness a screen or two of explanation.

cordially :o
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Thread Starter
meatball0311
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#3

Posted 25 April 2012 - 19:11

excuse me but did not understand your solution, my English is very low, you might ness a screen or two of explanation.

cordially :o


1. Select the glass
2. go to > Faces
3. Select > Move top
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adogmc
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#4

Posted 26 April 2012 - 08:39

Does not work with a proxy for identity as glasses, head personal ect ...
Reversal of post here ...
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Thread Starter
meatball0311
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#5

Posted 26 April 2012 - 14:49

Does not work with a proxy for identity as glasses, head personal ect ...
Reversal of post here ...


Maybe go to your proxy model and ctrl-A, F5?
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adogmc
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#6

Posted 26 April 2012 - 15:31

I will test, but I do not think, because the phenomenon appears on glasses.
See the Screen ... http://www.clan-ado...._1335304587.jpg
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Thread Starter
meatball0311
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#7

Posted 26 April 2012 - 20:06

Hmmmm... If you took off the helmet, the glasses look normal?

:dancehead: #1000 post :bounce3: :pet11: :292: :868: :cc: :dancered::232::459::clap:
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adogmc
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#8

Posted 27 April 2012 - 07:45

Yes they are.
glasses are a identitée BIS therefore a PROXY.

I did the following test I applied the head and the radio directly into the keg Lod and there is no problem with transparency.
I deduce that the problem comes when I work directly with a proxy and transparency.
As if importing a rvmat a proxy is a problem.
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