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Take On Helicopters Beta Patch 91543

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dna
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Posted 11 April 2012 - 13:58 #1

Beta patch rev. 91543 released (1.05 required!)

Changelog:
Spoiler


This is the first beta patch containing Take On Helicopters: Rearmed. Unfortunately one of its main features, automatic and smooth merging, does not apply yet. It does allow testing of the 'merging' add-ons, which will solve the compatibility issues as much as possible. Check the community Wiki for a quick guide on how to run Rearmed. Many thanks go to PvPscene and OMAC for their work on this! :ok:

Also included are improvements to head-tracking and tweaks of the Medium flight model.
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OMAC
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Posted 11 April 2012 - 14:22 #2

Installing now....

BIS rules.

----------------

My command line (the shortcut "Starts in" ToH folder, which for me is "C:\Program Files\Bohemia Interactive\Take On Helicopters"):

"C:\Program Files\Bohemia Interactive\Take On Helicopters\beta\takeonh.exe" -nosplash -skipintro -mod=C:\a2_link;C:\a2oa_link;Hinds;beta

Where

C:\a2_link = C:\Program Files\Bohemia Interactive\ArmA 2
C:\a2oa_link = C:\Program Files\Bohemia Interactive\ArmA 2\Expansion

The above are directory sym links placed at system root C: which eliminate the issues of a shortcut command line being too long and the need for quotes around mod line to take care of spaces.

Note that "-skipintro" use is recommended because of an issue (just identified) with the Takistan intro cutscene that will prevent Free Flight from being started after flying or editing in Takistan.

Edited by OMAC, 16 April 2012 - 01:01.


Jedra
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Posted 11 April 2012 - 14:40 #3

Excellent stuff! Trying now!
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BeePee
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Posted 11 April 2012 - 15:15 #4

Great! I'll try it right away.

God job BIS! (misspel intentional)
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Scorlhov
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Posted 11 April 2012 - 15:27 #5

Downloading now..
Thx

BoboCZ
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Posted 11 April 2012 - 15:34 #6

Thanks! :thumbsup:
I made quick test. Even helicopters from Arma 2 are included in free flight :). I think that ui.pbo, uifonts.pbo are better to take out from addons folder, otherwise UI is somehow damaged, or maybe I made something wrong.
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Take On Helicopters - video options #.

Jedra
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Posted 11 April 2012 - 15:42 #7

Good so far. Track-IR seems to be better now - I'll need to fly more to prove this though. Arma integration working with Vanilla combined ops - it was nice to fly around a bit in Chernarus and Takistan with official blessing!

I can still land a light/medium and heavy without too much trouble and the medium seems a little less volatile on the pedals.

The Hind is still a beast - but I guess you didn't touch that!

If I can get my machine to run it at decent framerates then I might do some time trials on Chernarus next!
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.kju -PvPscene-
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Posted 11 April 2012 - 15:45 #8

BoboCZ what is your modline?

The A2/OA ui should be hidden if launched correctly.
Make sure to have the beta folder at the very end.



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instagoat
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Posted 11 April 2012 - 18:09 #9

Quick question: the target line isn´t big enough to fit all the entries for me, is there any way to circumvent this? My windows-fu is inadequate for this :<
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purepassion
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Posted 11 April 2012 - 18:16 #10

Do what PvPscene says :D

Edited by PurePassion, 11 April 2012 - 18:59.

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.kju -PvPscene-
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Posted 11 April 2012 - 18:19 #11

You can use a batch file to extend the limit.

Or use symlinks/junctions and rename the linked folders.
For more read: https://dev-heaven.n...lders_and_files



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instagoat
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Posted 11 April 2012 - 18:27 #12

I´ve fixed up a batch file from which to call the beta. However, despite the paths being correct, no arma 2, or TOH bonus content (hinds) shows up when the beta is started. Main menu animations are also missing. This is the command line I use:

"C:\Program Files\Bohemia Interactive\Take On Helicopters\beta\takeonh.exe" -mod=Beta;c:\Program files\Bohemia Interactive\Arma 2;c:\Program files\Bohemia Interactive\Arma 2\Expansion;C:\Program files\Bohemia Interactive\Take On Helicopters;C:\Program files\Bohemia Interactive\Take On Helicopters\beta;C:\Program files\Bohemia Interactive\Take On Helicopters\Hinds -nosplash
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Railgun advocate

Encumbrance + Fatigue System: BI has unlocked an Achievement: IG's gratitude for working Fatigue system
Suggestion for improvement in absence of 3D vehicle interiors: http://feedback.arma...ew.php?id=12555
Request to improve control of vehicle AI: control turning out, weapons and engine on/off: http://feedback.arma...ew.php?id=13397
DR style handling of Missile Launcher reloading: http://feedback.arma...ew.php?id=11075

.kju -PvPscene-
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Posted 11 April 2012 - 18:36 #13

Try this:

"C:\Program Files\Bohemia Interactive\Take On Helicopters\beta\takeonh.exe" "-mod=c:\Program files\Bohemia Interactive\Arma 2;c:\Program files\Bohemia Interactive\Arma 2\Expansion;C:\Program files\Bohemia Interactive\Take On Helicopters;C:\Program files\Bohemia Interactive\Take On Helicopters\Hinds;C:\Program files\Bohemia Interactive\Take On Helicopters\beta" -nosplash


This should also work if the batch file is in your TKOH folder:

beta\takeonh.exe "-mod=c:\Program files\Bohemia Interactive\Arma 2;c:\Program files\Bohemia Interactive\Arma 2\Expansion;C:\Program files\Bohemia Interactive\Take On Helicopters;Hinds;beta" -nosplash


Maybe even this:

beta\takeonh.exe "-mod=c:\Program files\Bohemia Interactive\Arma 2;c:\Program files\Bohemia Interactive\Arma 2\Expansion;Hinds;beta" -nosplash




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Help: Got a crash? Report it! What is the RPT log file?


instagoat
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Posted 11 April 2012 - 18:53 #14

Thanks PVP, that got it working.

Very nicely so, too. Really great having the arma 2 stuff in there, can´t wait for the full patch.
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Railgun advocate

Encumbrance + Fatigue System: BI has unlocked an Achievement: IG's gratitude for working Fatigue system
Suggestion for improvement in absence of 3D vehicle interiors: http://feedback.arma...ew.php?id=12555
Request to improve control of vehicle AI: control turning out, weapons and engine on/off: http://feedback.arma...ew.php?id=13397
DR style handling of Missile Launcher reloading: http://feedback.arma...ew.php?id=11075

BoboCZ
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Posted 11 April 2012 - 19:23 #15

BoboCZ what is your modline?

The A2/OA ui should be hidden if launched correctly.
Make sure to have the beta folder at the very end.


Thanks, that was exactly my problem.
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Take On Helicopters - video options #.

_YoYo_
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Posted 11 April 2012 - 19:49 #16

Works nice, only with Chernorus low fps with this view and settings of TOH.

I dont see only additional maps like : Lingor island. I have for expample folder named @lingor in main folder of Arma II. Any ideas why or this beta dosent allow addons for Arma?
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Jedra
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Posted 11 April 2012 - 21:11 #17

@_YoYo_,

You either have to copy the @Lingor folder to your ToH folder or use a Symlink (which is what I do) - it won't pick up addons in your Arrowhead folder.
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tonygrunt
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Posted 11 April 2012 - 21:19 #18

@YoYo
Any additional maps or addons you have in your arma2 directory you can bind them individually on the -mod parameter.

Some comparisons screens from Lingor at A2OA and TKOH.
Posted ImagePosted ImagePosted ImagePosted Image

Anyone managed to load the BAF and PMC DLC? It pops a addon decrypting error if you bind them.
Or aren't the locked DLCs yet supported?

_YoYo_
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Posted 11 April 2012 - 21:26 #19

Just noticed - no speach of pilot if he did checklist (APU on, Engine IDE ect), only something like "beep".

@Jedra, TonyGrunt, thank You, I will try.
Edit: no, cant see and addons in expansion in TOH menu too. My TOH Folder: http://img835.images...53/catalogl.jpg
If I run the normal version of TOH, or ArmA I have this map of Lingor (in ToH only with many errors missing objects).

"G:\Take On Helicopters\beta\takeonh.exe" "-mod=G:\ArmA II;G:\ArmA II\Expansion;G:\Take On Helicopters;G:\Take On Helicopters\Hinds;G:\Take On Helicopters\beta" -nosplash

Edited by _YoYo_, 11 April 2012 - 22:04.

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Posted 11 April 2012 - 22:16 #20

@ TonyGrunt

No DLC support so far. You can cast your vote for it here. :)


@ _YoYo_

Try:

"G:\Take On Helicopters\beta\takeonh.exe" "-mod=@lingor;G:\ArmA II;G:\ArmA II\Expansion;G:\Take On Helicopters;Hinds;beta" -nosplash


Or even:

"G:\Take On Helicopters\beta\takeonh.exe" "-mod=@lingor;G:\ArmA II;G:\ArmA II\Expansion;Hinds;beta" -nosplash


You can reference modfolders inside the TKOH folder with a relative path too.
For the beta patch, you shouldn't need to add the path to TKOH folder either.



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Help: Got a crash? Report it! What is the RPT log file?




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