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Thread Starter
Lup
Lup

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#1

Posted 18 March 2012 - 18:28

Hello all again!
How i can transfer guns from Pool array in Briefing?? (I do company)
addweaponPool and addmagazinePool dont work... I can transfer guns from Pool in ammo box (putweaponPool AmmoCrate), but no in briefing..

WW2Weasel
WW2Weasel

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#2

Posted 24 March 2012 - 08:32

When you say you want to transfer Weapon/Magazines from briefing?

Are you trying to arm yourself with different weapons; while in the briefing. - or do you mean you want to carry over Weapon types/Magazines from the breifing into the mission?

Edited by WW2Weasel, 24 March 2012 - 08:35.


Thread Starter
Lup
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#3

Posted 27 March 2012 - 19:25

Yes! Need transfer weapons and magazines into briefing to ammo box

nikiller
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#4

Posted 28 March 2012 - 16:55

hi,

Yes! Need transfer weapons and magazines into briefing to ammo box


Here's link to set weapons available to players during the briefing: http://community.bis...ion.ext#weapons

Here's link to set magazines available to players during the briefing: http://community.bis...n.ext#magazines

Here's an example of description.ext to set 1 AK and 10 AK mags available to players during the briefing:

description.ext
Spoiler

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Thread Starter
Lup
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#5

Posted 29 March 2012 - 17:22

Here's link to set weapons available to players during the briefing: http://community.bis...ion.ext#weapons
Here's link to set magazines available to players during the briefing: http://community.bis...n.ext#magazines

Thanks, but i know this...
Need transfer weapons and magazines from briefing in ammo box after start...
And how i can use commands:
1. addweaponPool
2. addmagazinePool
3. putWeaponPool
4. queryMagazinePool
5. queryWeaponPool
6. fillWeaponsFromPool
Do example pls, i dont understand...

WW2Weasel
WW2Weasel

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#6

Posted 30 March 2012 - 01:05

I think I know what you're asking - create a script add whatever else you need for weapons & mags - below is weapon and Mag example:

Vehicle1 addMagazineCargo ["M16",10]
Vehicle1 addWeaponCargo ["M16",10]

exit

If you want to tweak the amount of existing Cargo use these options in the above example as well.

clearMagazineCargo Vehicle1 to clear Magazines from Cargo
clearWeaponCargo Vehicle1 to clear weapons from Cargo
Vehicle1 setAmmoCargo 0 to set percentage of cargo 0=0 , 1=100% Defines how much percent is in predefined cargo.


Here to review opflash commands regarding Ammo/weapons:

http://www.ofpec.com...FP&func=weapons

rellikki
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#7

Posted 30 March 2012 - 14:01

Hello all again!
How i can transfer guns from Pool array in Briefing?? (I do company)
addweaponPool and addmagazinePool dont work... I can transfer guns from Pool in ammo box (putweaponPool AmmoCrate), but no in briefing..

Are you doing a single mission or a campaign mission? The weapon pool commands only work in campaigns, so that's mot likely the reason why it doesn't work for you, even though you seemed to be doing everything right.

FOXlauncher
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#8

Posted 30 March 2012 - 19:34

Hey, pro, ohayou to all.
Campaign. I need realization of weapon pool. And shifting surplus into ammo box after mission start.
No description.ext. No addweaponcargo. Use exit.sqs and init.sqs. Wakarimas-ka?