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OFrP French Army Mod v3.1

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Hi everybody.

I want to announce you the release (and rebirth) of the OFrP mod for ArmA2 CO.

This mod is about the French Army (former HEXAgon mod).

here is the link of the site:

http://operation-frenchpoint.com/web/news/news.php

here is the link to download the mod:

http://operation-frenchpoint.com/web/download/download.php?cat=10

here is the link for the changelog:

http://operation-frenchpoint.com/web/articles/articles.php?id=13&cat=5

Congratulations to Ikar, lodu and TigerForce!!!

Notes:

weight: 1130 Mo

required: CBA (http://dev-heaven.net/projects/cca/files)

link to the campaigns

Houria:

http://operation-frenchpoint.com/web/forum/topic.php?id=1021

Operation Tonnerre

http://operation-frenchpoint.com/web/forum/topic.php?id=1022

Edited by Wiki

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That's brilliant, very complete and high quality as usual. OfrP wtf :)

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yes, for afterburner for example (i think) and new features included in the mod

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Wiki thanks, great news. New mod release and 2 campaigns to play, great :)

I wish that all mod makers can make release like OFrP mod team :)

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VERY NICE MOD, but I found several bug

-back seat of GBC-180 places us under the chassis

-No FLIR in VBCI

-VBCI and turns really not enough

-and no smoke bombs on the vehicles as leclerc or AMX10

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-VBCI and turns really not enough

sorry,but I don't really understand what you mean by that

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I've been really looking forward to this release since you guys revealed it! Insta download here!

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Hello , nice release , how can i put the net camo and the other thing on the vehicule ?

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Hello , nice release , how can i put the net camo and the other thing on the vehicule ?

I found those informations on armaholic:

How to add objects to vehicles:

To add an IED antenna to the VAB, put this in the vehicle init:

this animate ["hexa_ied",0] 

To add the desert camo net:

this animate ["hexa_camo_de",0]

If you want to remove it during a mission, create a trigger with this line:

this animate ["hexa_camo_de",1]

Of course you can combine different objects like this:

this animate ["hexa_ied",0] ; this animate ["hexa_camo_de",0]

There are various objects to add to vehicles, here is the list:

this animate ["hexa_camo_de",0]
this animate ["hexa_camo_ce",0]
this animate ["hexa_camo2_de",0] (Leclerc only)
this animate ["hexa_camo2_ce",0] (Leclerc only)
this animate ["hexa_camo3_de",0] (Leclerc and VAB HOT only)
this animate ["hexa_camo3_ce",0] (Leclerc and VAB HOT only)
this animate ["hexa_ied",0]
this animate ["hexa_slat",0]  (VBCI only)

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oh man! this is what i love to see! a big nice addon pack that has some ready made campaigns! i am definatly going to check this out

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Felicitations!

I'm looking for to trying another high-quality release.

I especially like the idea of releasing these units & weapons with a dedicated campaign!

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@Papanowel no unfournatly that doesn't work with the Ofrp addons

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@Papanowel no unfournatly that doesn't work with the Ofrp addons

Try to replace de word "hexa_camo_de" by "ofrp_camo_de".

They maybe change the classname's name.

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Try to replace de word "hexa_camo_de" by "ofrp_camo_de".

They maybe change the classname's name.

already done and it doesn't work ... maybe they don't do it for the ofrp release ....

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