Jump to content

Photo
- - - - -

Making Terrain but got Errors in Log File Need Help


  • Please log in to reply
5 replies to this topic
Thread Starter
mattchicago
mattchicago

    Corporal

  • Members
  • 69 posts

#1

Posted 24 December 2011 - 03:43

Hello i am beginning to make my own islands or terrains and i seen this error in the log file when you use BINPBO and you are binarizing a map possibly you all can guide me a bit on what the issue is i have both Arma Arma2 and Arma 2 Arrowhead and all other expansions. when i started the map in buldozer it loads up in the program fine then when i go to export world this is the errors below.

Now once the errors are fixed how can i load up the terrain i just created into arma2 and start adding things using the built in editor for the game i want to make this map a dual side war map since its 2 islands put together and the middle part is flat sorta so there will be stuff going on, on both sides of the map.


Convert world c:\downloads\bahamap\bahamap2\map.wrp -> C:\Users\matts\AppData\Local\Temp\ARMAaddons\bahamap2\map.wrp
Cannot register unknown string STR_STATE_HEALSOLDIER
Cannot register unknown string STR_STATE_FIRST_AID
Cannot register unknown string STR_UI_RADARRANGE
Cannot register unknown string STR_ACTION_LAUNCHCM
Cannot register unknown string STR_ACTION_NEXTCM
Cannot register unknown string STR_USRACT_ACTION_CONTEXT
Cannot register unknown string STR_USRACT_OPTICS_MODE
Cannot register unknown string STR_USRACT_ZEROING_UP
Cannot register unknown string STR_USRACT_ZEROING_DOWN
Cannot register unknown string STR_USRACT_NETWORK_DS_INTERFACE
Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_10CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_10CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_50CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_50CM
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_0
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_1
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_2
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_3
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_4
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_5
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_6
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_7
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_8
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_9
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_10
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_11
Cannot register unknown string STR_DISP_LEFT
Cannot register unknown string STR_DIFF_CAMERA_SHAKE
Cannot register unknown string STR_FREETRACK
Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_CORE
Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_MOD
Cannot register unknown string STR_ADDON_ACTIONS_PLAY_MISSION
Cannot register unknown string STR_ADDON_ACTIONS_TRY_ENTITY
Cannot register unknown string STR_ADDON_ACTIONS_TRY_WEAPON
Cannot register unknown string STR_MSG_ADDON_NOT_FOUND
Cannot register unknown string STR_MSG_ADDON_CANNOT_OPEN
Cannot register unknown string STR_MSG_ADDON_UNKNOWN_PRODUCT
Cannot register unknown string STR_INCOMPATIBLE_LOAD_GAME_ATTEMPT
Warning: CfgVehicles missing in PreloadConfig - may slow down vehicle creation
Warning: CfgAmmo missing in PreloadConfig - may slow down vehicle creation
Warning: CfgNonAIVehicles missing in PreloadConfig - may slow down vehicle creation
Cannot load font core\data\fonts\lucidaconsoleb8
Fonts file \core\data\fonts\lucidaConsoleB8 not found
Cannot load font core\data\fonts\lucidaconsoleb11
Fonts file \core\data\fonts\lucidaConsoleB11 not found
<world = "c:\downloads\bahamap\bahamap2\map.wrp">
Cannot open object core\default\default.p3d
Cannot open object core\skyobject\skyobject.p3d
Cannot load font core\data\fonts\tahomab16
Fonts file \core\data\fonts\tahomab16 not found
No entry 'C:\BIS TOOLS 2\BinMake\Binarize\bin\config.cpp/CfgWorlds.map'.
No entry 'C:\BIS TOOLS 2\BinMake\Binarize\bin\config.cpp/CfgWorlds.map'.
</world>

Respectfully
Matthew Nalett
Chicago Music Promotions

Robster
Robster

    Gunnery Sergeant

  • Members
  • 454 posts

#2

Posted 24 December 2011 - 05:50

Hard to tell, but I got some of those "font" errors when my p: drive was missing some files... in fact, at that time I couldn't binarize any island...

Did you install latest version of BI Tools 2?
check it over here: http://community.bis...wiki/BI_Tools_2

Did you use ArmA2P.exe to set up your p: drive properly?
http://dev-heaven.ne...ro-pbodll/files

Did you try with some previous test on an island provided as a guide?
http://community.bis...errain_Tutorial
http://sites.google....beginners-guide

This is the difficult part of it all: to get everything working properly...

BTW: Usually you may put natural and artificial objects in your terrain with Visitor3. You may use ingame editor just to place objects regarding a single mission...
Posted Image

Posted Image

.kju -PvPscene-
.kju -PvPscene-

    Brigadier General

  • Members
  • 12275 posts

#3

Posted 24 December 2011 - 06:31

a) post your config
B) your p setup seems faulty



Current active projects: None :(

Maintained/assisted projects: IFA3, Blitzkrieg


Help: Got a crash? Report it! What is the RPT log file?


Thread Starter
mattchicago
mattchicago

    Corporal

  • Members
  • 69 posts

#4

Posted 24 December 2011 - 07:12

yes i had installed the stuff to C:/BI_TOOLS and in the P:/ it has ArmaWorks and another folder it installed.
Respectfully
Matthew Nalett
Chicago Music Promotions

.kju -PvPscene-
.kju -PvPscene-

    Brigadier General

  • Members
  • 12275 posts

#5

Posted 24 December 2011 - 07:23

ok then c) binpbo parameters are wrong :)



Current active projects: None :(

Maintained/assisted projects: IFA3, Blitzkrieg


Help: Got a crash? Report it! What is the RPT log file?


Thread Starter
mattchicago
mattchicago

    Corporal

  • Members
  • 69 posts

#6

Posted 24 December 2011 - 08:17

I am doing it all over again i just did the Arma2P Command and its done with its process now. so let me try to reload everything in visitor and see what happens.

---------- Post added at 02:17 ---------- Previous post was at 01:37 ----------

my problem is i am doing my own terrain so i am lost on what to do in regards to when i import the XYZ and name it to mapname.pew and wrp then i added my directory for my addons for the project like P:/MattChicago/baha/Addons and then created a Data Directory and Source directory then loaded up the map in buldozer it shows there then went to create world and then i open up the PBO maker thing and configure the input and output locations and it shows its doing the process
Respectfully
Matthew Nalett
Chicago Music Promotions