Yeah, that did the trick:yay: The problem was that I edited only "models_definitons.hpp" and wasn't aware that I need to edit also "model_definitions.hpp" (which seems to be exact copy of "models_definitions.hpp anyway:/)
Btw, could someone tell me what actually this "modelOptics" refers to? E.g.:
#define WGL_M16_MODELOPTICS modelOptics = "\wgl_wep\Optics\wgl_m16.p3d";
Do I need to change it accordingly to the "model" section?
On a side note, I still would appreciate any help with this PboX tool or any other soft to quick preview all p3d files.